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Extra set of eyes on my Fire/RAD Build


Gusdel

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This is the build i plan on using. Can i get an extra set of eyes on it to help make it better? Thanks.

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Dominator

Primary Power Set: Fire Control

Secondary Power Set: Radioactive Assault

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Ancillary Pool: Fire Mastery

 

Villain Profile:

Level 1: Char

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (3) Basilisk's Gaze - Recharge/Hold
  • (3) Basilisk's Gaze - Accuracy/Recharge
  • (5) Basilisk's Gaze - Endurance/Recharge/Hold

Level 1: Neutrino Bolt

  • (A) Entropic Chaos - Damage/Endurance/Recharge
  • (5) Entropic Chaos - Damage/Endurance
  • (7) Entropic Chaos - Damage/Recharge
  • (7) Entropic Chaos - Accuracy/Damage
  • (9) Entropic Chaos - Chance of Heal Self

Level 2: Fire Cages

  • (A) Positron's Blast - Chance of Damage(Energy)
  • (9) Positron's Blast - Accuracy/Damage
  • (11) Positron's Blast - Damage/Range
  • (11) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Accuracy/Damage/Endurance

Level 4: X-Ray Beam

  • (A) Entropic Chaos - Chance of Heal Self
  • (15) Entropic Chaos - Accuracy/Damage
  • (15) Entropic Chaos - Damage/Endurance
  • (17) Entropic Chaos - Damage/Recharge
  • (17) Entropic Chaos - Damage/Endurance/Recharge

Level 6: Hasten

  • (A) Recharge Reduction IO
  • (13) Recharge Reduction IO

Level 8: Hot Feet

  • (A) Armageddon - Chance for Fire Damage
  • (39) Armageddon - Damage/Endurance
  • (39) Armageddon - Accuracy/Damage/Recharge
  • (39) Armageddon - Accuracy/Recharge
  • (48) Armageddon - Damage

Level 10: Electron Haze

  • (A) Positron's Blast - Accuracy/Damage
  • (19) Positron's Blast - Damage/Endurance
  • (19) Positron's Blast - Damage/Recharge
  • (21) Positron's Blast - Damage/Range
  • (21) Positron's Blast - Accuracy/Damage/Endurance

Level 12: Flashfire

  • (A) Positron's Blast - Accuracy/Damage
  • (23) Positron's Blast - Damage/Recharge
  • (23) Positron's Blast - Damage/Range
  • (25) Positron's Blast - Damage/Endurance
  • (25) Positron's Blast - Chance of Damage(Energy)

Level 14: Boxing

  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (27) Crushing Impact - Accuracy/Damage/Endurance
  • (27) Crushing Impact - Accuracy/Damage/Recharge
  • (29) Crushing Impact - Damage/Recharge
  • (29) Crushing Impact - Accuracy/Damage

Level 16: Tough

  • (A) Gladiator's Armor - TP Protection +3% Def (All)

Level 18: Weave

  • (A) Luck of the Gambler - Recharge Speed

Level 20: Radiation Siphon

  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (31) Crushing Impact - Accuracy/Damage/Recharge
  • (31) Crushing Impact - Accuracy/Damage/Endurance
  • (31) Crushing Impact - Damage/Endurance
  • (33) Crushing Impact - Accuracy/Damage

Level 22: Cinders

  • (A) Basilisk's Gaze - Accuracy/Hold
  • (33) Basilisk's Gaze - Accuracy/Recharge
  • (33) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (46) Basilisk's Gaze - Recharge/Hold

Level 24: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 26: Bonfire

  • (A) Detonation - Damage/Endurance
  • (34) Detonation - Damage/Endurance/Range
  • (34) Detonation - Accuracy/Damage/Endurance
  • (34) Detonation - Accuracy/Damage
  • (36) Detonation - Damage/Recharge
  • (36) Javelin Volley - Accuracy/Damage/End/Rech

Level 28: Atom Smasher

  • (A) Multi-Strike - Accuracy/Damage
  • (36) Multi-Strike - Damage/Endurance
  • (37) Multi-Strike - Damage/Recharge
  • (37) Multi-Strike - Damage/Endurance/Recharge
  • (37) Multi-Strike - Accuracy/Damage/Endurance

Level 30: Fusion

  • (A) Recharge Reduction IO
  • (40) Recharge Reduction IO

Level 32: Fire Imps

  • (A) Commanding Presence - Damage/Endurance
  • (40) Commanding Presence - Accuracy/Damage
  • (48) Commanding Presence - Accuracy/Endurance

Level 35: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed

Level 38: Devastating Blow

  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (40) Crushing Impact - Accuracy/Damage
  • (42) Crushing Impact - Accuracy/Damage/Endurance
  • (42) Crushing Impact - Accuracy/Damage/Recharge
  • (43) Crushing Impact - Damage/Recharge

Level 41: Contaminated Strike

  • (A) Crushing Impact - Damage/Endurance/Recharge
  • (43) Crushing Impact - Accuracy/Damage/Endurance
  • (43) Crushing Impact - Damage/Endurance
  • (45) Crushing Impact - Accuracy/Damage/Recharge
  • (48) Crushing Impact - Accuracy/Damage

Level 44: Rain of Fire

  • (A) Ragnarok - Damage
  • (45) Ragnarok - Damage/Recharge
  • (45) Ragnarok - Accuracy/Damage/Recharge
  • (46) Ragnarok - Accuracy/Recharge
  • (46) Ragnarok - Chance for Knockdown

Level 47: Fire Shield

  • (A) Steadfast Protection - Resistance/+Def 3%

Level 49: Super Jump

  • (A) Springfoot - Endurance
  • (50) Springfoot - Endurance/Jumping

Level 1: Brawl

  • (A) Empty

Level 1: Domination

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 2: Rest

  • (A) Empty

Level 1: Health

  • (A) Numina's Convalesence - +Regeneration/+Recovery
  • (50) Miracle - +Recovery

Level 1: Hurdle

  • (A) Empty

Level 1: Stamina

  • (A) Performance Shifter - Chance for +End
  • (42) Endurance Modification IO
  • (50) Endurance Modification IO

Level 1: Swift

  • (A) Empty

Level 50: Agility Core Boost

Level 50: Support Core Genome

Level 50: Ageless Core Invocation

Level 50: Void Judgement

Level 50: Cognitive Interface

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http://www.cohplanner.com/mids/download.php?uc=1509&c=673&a=1346&f=HEX&dc=78DA65944953135110C7DF2413239055B2802110B3980D4202B86B5914885516A9A2B4CA2B0CC9144C554C6232587AF403B870F25388A50272F15BB87B72F7E272F01E3BD3FF640E3395A9DF4CF7EBEE7FF77B93F2ED45D7CEE5BB1785E45DA829EDF6EA62E3865657F446CB515636B48A5DD0E5A47BBCEF585D68D4F556A35658D25A6AEF2565BAE7DB6D65ABA617AE2A55ADA15474ED96DAB389C19506055E6BAA6AD56D3C2E691B9BBA56DF70196FCBAAD2A4176FEFA5AAB6DA9B5A3372A9A955B85C5969EB6AEB8E297384B465E94E184ABB57C72E5ED98488CAC2F6067CCD94DF323F65FA6B65F1901027DF7DE6A107E03DE6E16D6692F24B88910E0825F23D670EEE837B4CD70BE617AA63478C1D793CC8EB413D1FEAF9A0234EC37618853A92238F7CE0714AE6649FECBC6063DB79F02C788E397D9AF995340C40C300F41ED905A13700FD01E84E539D21C40C75636866A13D709F39B20B1E3025D2ED468C5B65DBD12A58618EAD836B4C3BC578B91FE19DB11BB565B2F9398FF00725C3F69D7A1846EE6195358E57C02AA830636BCC0CA50BE23C04711E623807B177CC299C8F10D50C43471835B3143FCAF18ED11DCE79EC19F8147CCC4C3C01CF700F3F486F047A234DEE357193996C815BA0CEFC4631518E91A2D8EF3498A3B413ECB34D7CE0F5E9F7CCE98F4C3FF510C7DCE2E8E127E54C41470A734B633E59CC2D8B39E6D6999F292683980CF631877DCC61C693D8CF69E4F2D086E511939FE17337390BCE31A74E80A7983E8A2960E685EEF0295F987A286206C50EF75012BC7E4CEE7FB3F4A3ABFBB1F42C9D9CC55BB4584A16CBACC53267B12C5B2C2B72FF9F404886E5CFA08089445F87EE2BC4B42C7E9B3EC4FF352D36F188BBCBC6789225F09725EA5F881C6CE9BCA48D2EA1F3ED61F3391930D79C0C9BCFFF01371CF8E4

 

 

 

 

 

 

 

 

 

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A few thoughts right off the bat:

1) You really want a knockback-to-knockdown IO in Bonfire.

2) You have a lot of single target attacks and probably don't need all of them.  Meanwhile, you've skipped Fire Ball?

3) You have a lot of recharge, which is good for Permadom, but you don't have a lot of defenses.  I would recommend you either build for Smashing/Lethal defense or Melee or Ranged defense (whichever fits your playstyle better).  Yes, when spamming hard controls everywhere you don't get hit much, but it's nice leeway.

4) You can probably go for a different Alpha slot.  You have so much global recharge that the recharge on all of your regular powers is very fast.  Spiritual doesn't affect Domination directly, so all it's really doing is taking 10 seconds off of Hasten (from 124 sec to 114).  But, 4 seconds of downtime is fine.  I also recommend spending a few merits or some inf on some enhancement boosters and boosting both recharge IOs in Hasten to 50+5 - doing this will get hasten recharging in 120.1, which sounds perfect to me.

 

I played around with it for a while, swapped some powers/slots/and sets around, and without adding any more purples got this, which still has permadom and about as much recharge, but is a small purple away from the defense softcap for Smashing, Lethal, and Melee:

 

Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Dominator

Primary Power Set: Fire Control

Secondary Power Set: Radioactive Assault

Power Pool: Speed

Power Pool: Fighting

Power Pool: Leaping

Power Pool: Leadership

Ancillary Pool: Fire Mastery

 

Villain Profile:

Level 1: Char -- BslGaz-Acc/Hold(A), BslGaz-Rchg/Hold(3), BslGaz-Acc/Rchg(3), BslGaz-EndRdx/Rchg/Hold(5)

Level 1: Neutrino Bolt -- EntChs-Dmg/EndRdx/Rchg(A), EntChs-Dmg/EndRdx(5), EntChs-Dmg/Rchg(7), EntChs-Acc/Dmg(7), EntChs-Heal%(9)

Level 2: Fire Cages -- EnfOpr-Acc/Rchg(A), EnfOpr-EndRdx/Immob(9), EnfOpr-Acc/EndRdx(11), EnfOpr-Immob/Rng(11), EnfOpr-Acc/Immob/Rchg(13), EnfOpr-Acc/Immob(13)

Level 4: Hasten -- RechRdx-I(A), RechRdx-I(17)

Level 6: Contaminated Strike -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(19), KntCmb-Dmg/Rchg(19), KntCmb-Dmg/EndRdx/Rchg(21)

Level 8: Hot Feet -- Arm-Dam%(A), Arm-Dmg/EndRdx(21), Arm-Acc/Dmg/Rchg(23), Arm-Acc/Rchg(23), Arm-Dmg(25), ImpSwf-Dam%(25)

Level 10: Electron Haze -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(27), PstBls-Dmg/Rchg(27), PstBls-Dmg/Rng(29), PstBls-Acc/Dmg/EndRdx(29)

Level 12: Flashfire -- RzzDzz-Acc/Rchg(A), RzzDzz-Stun/Rng(31), RzzDzz-Acc/Stun/Rchg(31), RzzDzz-EndRdx/Stun(31), RzzDzz-Acc/EndRdx(33)

Level 14: Boxing -- Empty(A)

Level 16: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(50)

Level 18: Weave -- LucoftheG-Rchg+(A)

Level 20: Radiation Siphon -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(33), KntCmb-Dmg/Rchg(33), KntCmb-Dmg/EndRdx/Rchg(34)

Level 22: Cinders -- BslGaz-Acc/Hold(A), BslGaz-Acc/Rchg(34), BslGaz-Acc/EndRdx/Rchg/Hold(34), BslGaz-Rchg/Hold(36)

Level 24: Combat Jumping -- LucoftheG-Rchg+(A)

Level 26: Bonfire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(36), PstBls-Dmg/Rchg(36), PstBls-Dmg/Rng(37), PstBls-Dam%(37), OvrFrc-Dam/KB(37)

Level 28: Atom Smasher -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(40), Obl-%Dam(40)

Level 30: Fusion -- RechRdx-I(A), RechRdx-I(40), GssSynFr--Build%(42)

Level 32: Fire Imps -- ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(42), ExpRnf-Dmg/EndRdx(42), ExpRnf-Acc/Dmg/Rchg(43)

Level 35: Maneuvers -- LucoftheG-Rchg+(A)

Level 38: Devastating Blow -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(43), KntCmb-Dmg/Rchg(43), KntCmb-Dmg/EndRdx/Rchg(45)

Level 41: Fire Ball -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(45), PstBls-Dmg/Rchg(45), PstBls-Dmg/Rng(46), PstBls-Dam%(46)

Level 44: Rain of Fire -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(48), Rgn-Acc/Rchg(48), Rgn-Knock%(48)

Level 47: Fire Shield -- GldArm-3defTpProc(A), GldArm-ResDam(50), GldArm-End/Res(50)

Level 49: Super Jump -- Jump-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Domination

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Empty(A)

Level 2: Rest -- Empty(A)

Level 2: Health -- NmnCnv-Regen/Rcvry+(A), Mrc-Rcvry+(15)

Level 2: Hurdle -- Empty(A)

Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15), EndMod-I(17)

Level 2: Swift -- Empty(A)

Level 50: Agility Core Boost

Level 50: Support Core Genome

Level 50: Ageless Core Invocation

Level 50: Void Judgement

Level 50: Cognitive Interface

Level 4: Ninja Run

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