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My take on a Titan Weapon / Willpower Brute


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Villain Plan by Mids' Villain Designer 1.962

http://www.cohplanner.com/

 

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Level 50 Magic Brute

Primary Power Set: Titan Weapons

Secondary Power Set: Willpower

Power Pool: Leaping

Power Pool: Fighting

Power Pool: Speed

Power Pool: Leadership

Ancillary Pool: Energy Mastery

 

Villain Profile:

Level 1: Defensive Sweep

  • (A) Superior Unrelenting Fury - Accuracy/Damage
  • (3) Superior Unrelenting Fury - Damage/RechargeTime
  • (3) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime
  • (5) Superior Unrelenting Fury - Damage/Endurance/RechargeTime
  • (5) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime
  • (7) Superior Unrelenting Fury - RechargeTime/+Regen/+End

Level 1: High Pain Tolerance

  • (A) Numina's Convalesence - Heal/Endurance
  • (7) Numina's Convalesence - Endurance/Recharge
  • (9) Numina's Convalesence - Heal/Recharge
  • (9) Numina's Convalesence - Heal/Endurance/Recharge
  • (11) Numina's Convalesence - Heal
  • (11) Numina's Convalesence - +Regeneration/+Recovery

Level 2: Mind Over Body

  • (A) Unbreakable Guard - Resistance/Endurance/RechargeTime
  • (13) Unbreakable Guard - Resistance/Endurance
  • (13) Unbreakable Guard - +Max HP
  • (15) Steadfast Protection - Resistance/+Def 3%

Level 4: Combat Jumping

  • (A) Luck of the Gambler - Recharge Speed

Level 6: Super Jump

  • (A) Jumping IO

Level 8: Follow Through

  • (A) Superior Brute's Fury - Accuracy/Damage
  • (15) Superior Brute's Fury - Damage/Recharge
  • (17) Superior Brute's Fury - Accuracy/Damage/Recharge
  • (17) Superior Brute's Fury - Damage/Endurance/RechargeTime
  • (19) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge
  • (19) Superior Brute's Fury - Recharge/Fury Bonus

Level 10: Fast Healing

  • (A) Miracle - +Recovery
  • (21) Miracle - Heal
  • (21) Miracle - Heal/Endurance

Level 12: Indomitable Will

  • (A) Luck of the Gambler - Defense/Endurance/Recharge
  • (23) Luck of the Gambler - Defense
  • (23) Luck of the Gambler - Defense/Endurance
  • (25) Luck of the Gambler - Recharge Speed

Level 14: Boxing

  • (A) Accuracy IO

Level 16: Rise to the Challenge

  • (A) Panacea - Heal/Endurance
  • (31) Panacea - Heal
  • (31) Panacea - Heal/Endurance/Recharge
  • (31) Panacea - +Hit Points/Endurance

Level 18: Rend Armor

  • (A) Superior Blistering Cold - Accuracy/Damage
  • (33) Superior Blistering Cold - Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Endurance
  • (33) Superior Blistering Cold - Accuracy/Damage/Recharge
  • (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime
  • (34) Superior Blistering Cold - Recharge/Chance for Hold

Level 20: Quick Recovery

  • (A) Performance Shifter - EndMod/Accuracy
  • (34) Performance Shifter - EndMod
  • (36) Performance Shifter - Chance for +End

Level 22: Tough

  • (A) Gladiator's Armor - End/Resist
  • (29) Gladiator's Armor - Resistance
  • (36) Gladiator's Armor - Resistance/Rech/End
  • (36) Gladiator's Armor - TP Protection +3% Def (All)

Level 24: Weave

  • (A) Shield Wall - Defense/Endurance/Recharge
  • (37) Shield Wall - Defense
  • (42) Shield Wall - Defense/Endurance
  • (42) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 26: Whirling Smash

  • (A) Armageddon - Damage
  • (37) Armageddon - Damage/Recharge
  • (37) Armageddon - Accuracy/Damage/Recharge
  • (39) Armageddon - Accuracy/Recharge
  • (39) Armageddon - Damage/Endurance
  • (39) Armageddon - Chance for Fire Damage

Level 28: Heightened Senses

  • (A) Luck of the Gambler - Defense/Endurance/Recharge
  • (40) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance
  • (40) Luck of the Gambler - Recharge Speed

Level 30: Build Momentum

  • (A) Recharge Reduction IO

Level 32: Arc of Destruction

  • (A) Superior Avalanche - Accuracy/Damage
  • (43) Superior Avalanche - Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Endurance
  • (43) Superior Avalanche - Accuracy/Damage/Recharge
  • (45) Superior Avalanche - Accuracy/Damage/Endurance/Recharge
  • (45) Superior Avalanche - Recharge/Chance for Knockdown

Level 35: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 38: Focused Accuracy

  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance

Level 41: Physical Perfection

  • (A) Preventive Medicine - Chance for +Absorb
  • (46) Preventive Medicine - Heal
  • (46) Preventive Medicine - Heal/Endurance
  • (48) Preventive Medicine - Heal/RechargeTime
  • (48) Preventive Medicine - Heal/RechargeTime/Endurance
  • (48) Performance Shifter - Chance for +End

Level 44: Maneuvers

  • (A) Reactive Defenses - Defense/Endurance
  • (45) Reactive Defenses - Defense/Endurance/RechargeTime
  • (50) Reactive Defenses - Defense
  • (50) Reactive Defenses - Scaling Resist Damage

Level 47: Superior Conditioning

  • (A) Endurance Modification IO

Level 49: Resurgence

  • (A) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Fury

Level 1: Sprint

  • (A) Unbounded Leap - +Stealth

Level 2: Rest

  • (A) Empty

Level 4: Ninja Run

Level 2: Swift

  • (A) Run Speed IO

Level 2: Health

  • (A) Regenerative Tissue - +Regeneration
  • (25) Regenerative Tissue - Heal/Endurance
  • (27) Regenerative Tissue - Heal/Recharge

Level 2: Hurdle

  • (A) Jumping IO

Level 2: Stamina

  • (A) Performance Shifter - EndMod/Accuracy
  • (27) Performance Shifter - EndMod
  • (29) Performance Shifter - Chance for +End

Level 1: Momentum

Level 50: Vigor Core Paragon

Level 50: Diamagnetic Radial Flawless Interface

Level 50: Void Core Final Judgement

Level 50: Seers Radial Superior Ally

Level 50: Rebirth Radial Epiphany

Level 50: Assault Radial Embodiment

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Interesting choices.  I've went another route and planned mostly with LoTG in my defenses on my non-tanky build and used Obliteration 6 set on my PBAoE, with ATO going into Rend Armor.

 

I was looking at Gaussian's Synchronized Fire-Control - Chance for Build Up in FA, but decided against it so I could get Maneuvers instead. That 5% change for BU is the monkey on my back and I'll probably respec sometime in the future for it.

 

I'll have to do compare my numbers with these, but I'm using a slightly older build I found, which focuses on S/L, Melee Defense, and Global Recharge.

 

Also, if you have the inf, you might want to put Performance Shifter - Chance for +End in Superior Conditioning.  +5 end, and then a +42.4% IO since it will only net you +2 more end.

~Everlasting~

The Emperor of Mankind - Titan Weapon/Willpower Brute

Sigismund - Illusion/Radiation Controller

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