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Posted

When CoH was live, I had a Naff/DP that I loved. So I'm putting him together again and wanted some input on a potential build.

 

The idea is to make him a bit of a Deftroller with holds, confuse, sleep, a placate and an oh crap power. I'm hoping to use the invis, sleep, maybe even the placate to set up a group until the holds/confuse bite and then go to aoe town.

 

Have a look and see if you can think of how I can improve my little project. I think it's ok but peer review is always helpful.

 

 

Hero Plan by Mids' Hero Designer 1.962

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Giac Shift: Level 50 Magic Defender

Primary Power Set: Nature Affinity

Secondary Power Set: Dual Pistols

Power Pool: Speed

Power Pool: Concealment

Ancillary Pool: Psychic Mastery

 

Hero Profile:

Level 1: Corrosive Enzymes -- Acc-I(A)

Level 1: Pistols -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(3), Thn-Dmg/Rchg(3), Thn-Acc/Dmg/EndRdx(5)

Level 2: Dual Wield -- Thn-Acc/Dmg(A), Thn-Dmg/EndRdx(5), Thn-Dmg/Rchg(7), Thn-Acc/Dmg/EndRdx(7)

Level 4: Regrowth -- Prv-Heal/Rchg/EndRdx(A), Prv-EndRdx/Rchg(11), Prv-Heal(13)

Level 6: Spore Cloud -- DmpSpr-ToHitDeb(A), DmpSpr-ToHitDeb/EndRdx(9), DmpSpr-ToHitDeb/Rchg(9), DmpSpr-ToHitDeb/Rchg/EndRdx(11)

Level 8: Lifegiving Spores -- PrfShf-EndMod(A), PrfShf-End%(40), Prv-Heal(42), Prv-Absorb%(42)

Level 10: Swap Ammo

Level 12: Hasten -- RechRdx-I(A), RechRdx-I(13)

Level 14: Wild Growth -- GldArm-RechRes(A), GldArm-ResDam(15), GldArm-Res/Rech/End(15), DctWnd-Heal(34), DctWnd-Heal/Rchg(34), DctWnd-Heal/EndRdx(34)

Level 16: Bullet Rain -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(17), PstBls-Dmg/Rchg(17), PstBls-Acc/Dmg/EndRdx(19), PstBls-Dam%(19), FrcFdb-Rechg%(23)

Level 18: Grant Invisibility -- LucoftheG-Rchg+(A)

Level 20: Suppressive Fire -- BslGaz-Acc/EndRdx/Rchg/Hold(A), BslGaz-Acc/Hold(21), Lck-Acc/EndRdx/Rchg/Hold(21), Lck-%Hold(23)

Level 22: Wild Bastion -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(43), NmnCnv-Heal/Rchg(43), NmnCnv-Heal/EndRdx/Rchg(46), NmnCnv-Heal(46), NmnCnv-Regen/Rcvry+(50)

Level 24: Invisibility -- LucoftheG-Rchg+(A), ShlWal-ResDam/Re TP(25), LucoftheG-Def/EndRdx(25)

Level 26: Entangling Aura -- BslGaz-EndRdx/Rchg/Hold(A), BslGaz-Rchg/Hold(27), Lck-EndRdx/Rchg/Hold(27), Lck-%Hold(29)

Level 28: Executioner's Shot -- Apc-Acc/Dmg/Rchg(A), Apc-Acc/Rchg(29), Apc-Dmg(31), Apc-Dmg/EndRdx(31), Apc-Dam%(31)

Level 30: Misdirection -- Acc-I(A), RechRdx-I(37), RechRdx-I(42)

Level 32: Overgrowth -- AdjTrg-Rchg(A), AdjTrg-ToHit/Rchg(33), AdjTrg-EndRdx/Rchg(33), AdjTrg-ToHit/EndRdx/Rchg(33)

Level 35: Piercing Rounds -- SprDfnBst-Acc/Dmg(A), SprDfnBst-Dmg/Rchg(36), SprDfnBst-Dmg/EndRdx/Rchg(36), SprDfnBst-Acc/Dmg/EndRdx(36), SprDfnBst-Acc/Dmg/EndRdx/Rchg(37), SprDfnBst-Rchg/Heal%(37)

Level 38: Hail of Bullets -- Arm-Acc/Dmg/Rchg(A), Arm-Acc/Rchg(39), Arm-Dmg/Rchg(39), Arm-Dmg(39), Arm-Dam%(40), FrcFdb-Rechg%(40)

Level 41: Mass Hypnosis -- FrtHyp-Acc/Sleep/Rchg(A), FrtHyp-Acc/Rchg(43)

Level 44: Mind Over Body -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(45), RctArm-ResDam(45), RctArm-ResDam/EndRdx(45), RctArm-ResDam/EndRdx/Rchg(46)

Level 47: World of Confusion -- CrcPrs-Acc/Conf/Rchg(A), CrcPrs-Acc/Rchg(48), CrcPrs-Conf/EndRdx(48), CrcPrs-Conf%(48), CrcPrs-Conf(50), CrcPrs-Conf/Rchg(50)

Level 49: Phase Shift -- EndRdx-I(A)

Level 1: Brawl -- Acc-I(A)

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Qck-EndRdx/RunSpd(A)

Level 1: Vigilance

Level 2: Rest -- RechRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Heal-I(A)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A)

Level 10: Chemical Ammunition

Level 10: Cryo Ammunition

Level 10: Incendiary Ammunition

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