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Posted

It's super infuriating for my character to always be in a combat stance while shield defense's toggles are enabled. I don't want to have to toggle them off to get a normal idle, and I want my character to be able to idle with the shield out, because the shield is part of the costume.

 

The normal idle already plays with the shield out after area transitions, so in theory this should be doable.

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Posted

Would be nice not to have to, but for the record, you can type:

 

/e idle2

 

to play the idle animation manually. Unsure if it would default back to combat stance after moving, though -- I haven't played Shield Defense in ages.

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Posted

idle1 and idle2 both work for this.

 

Moving or activating a power does cancel emotes, so a bit of a faff, but easily bound to a key i guess.

 

Good idea for a work-around, I've never thought of it before.

You see a mousetrap? I see free cheese and a f$%^ing challenge.

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