Linkubus Posted June 21, 2019 Posted June 21, 2019 Hello all! I've finally taken the plunge and have started tinkering with a build of my own, decided on Mace/Shield mostly for aesthetics but even during live I was pretty casual and never really got into the end game set building. Any thoughts on my first attempt would be most appreciated! Incarnates were sort of a shot in the dark, and I've absolutely no idea about a proper Lore pet haha. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ The Darkest Knights: Level 50 Magic Scrapper Primary Power Set: War Mace Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Ancillary Pool: Body Mastery Hero Profile: ------------ Level 1: Pulverize Hct-Dmg(A), Hct-Dmg/Rchg(5), Hct-Acc/Dmg/Rchg(5), Hct-Acc/Rchg(43), Hct-Dam%(46) Level 1: Deflection LucoftheG-Rchg+(A), LucoftheG-Def(7), LucoftheG-Def/EndRdx/Rchg(7), LucoftheG-Def/EndRdx(9) Level 2: Jawbreaker Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(21), Mk'Bit-Dmg/Rchg(23), Mk'Bit-Acc/EndRdx/Rchg(23), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(25) Level 4: Battle Agility Rct-Def(A), Rct-Def/EndRdx(11), Rct-EndRdx/Rchg(11), Rct-Def/Rchg(13), Rct-Def/EndRdx/Rchg(13), Rct-ResDam%(15) Level 6: Build Up GssSynFr--ToHit(A), GssSynFr--ToHit/Rchg(15), GssSynFr--ToHit/Rchg/EndRdx(33), GssSynFr--Rchg/EndRdx(34), GssSynFr--ToHit/EndRdx(34), GssSynFr--Build%(40) Level 8: True Grit Prv-Heal(A), Prv-Heal/EndRdx(9), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(42), Prv-Heal/Rchg/EndRdx(43), Prv-Absorb%(48) Level 10: Clobber SprCrtStr-Dmg/EndRdx/Rchg(A), SprCrtStr-Dmg/Rchg(27), SprCrtStr-Acc/Dmg(27), SprCrtStr-Acc/Dmg/Rchg(29), SprCrtStr-Acc/Dmg/EndRdx/Rchg(29), SprCrtStr-Rchg/+50% Crit(33) Level 12: Active Defense RechRdx-I(A) Level 14: Super Jump BlsoftheZ-ResKB(A), WntGif-ResSlow(39), BlsoftheZ-Travel(50) Level 16: Against All Odds EndRdx-I(A) Level 18: Whirling Mace Erd-Acc/Dmg/EndRdx/Rchg(A), Erd-Dmg(19), Erd-Acc/Rchg(21), Erd-Dmg/Rchg(40), Erd-Acc/Dmg/Rchg(40), Erd-%Dam(50) Level 20: Phalanx Fighting LucoftheG-Rchg+(A) Level 22: Boxing Empty(A) Level 24: Tough StdPrt-ResKB(A), StdPrt-ResDam/Def+(42) Level 26: Shatter SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(34), SprScrStr-Dmg/Rchg(36), SprScrStr-Acc/Dmg/Rchg(36), SprScrStr-Acc/Dmg/EndRdx/Rchg(39) Level 28: Grant Cover LucoftheG-Rchg+(A), Ksm-ToHit+(33) Level 30: Weave LucoftheG-Rchg+(A), ShlWal-Def(31), ShlWal-Def/EndRdx(31), ShlWal-Def/EndRdx/Rchg(31) Level 32: Crowd Control FrcFdb-Rechg%(A), Arm-Dmg(36), Arm-Dmg/Rchg(37), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(39) Level 35: Shield Charge SprAvl-Acc/Dmg(A), SprAvl-Acc/Dmg/EndRdx/Rchg(48), SprAvl-Dmg/EndRdx(46), SprAvl-Acc/Dmg/EndRdx(46), SprAvl-Acc/Dmg/Rchg(48), Arm-Dam%(43) Level 38: Conserve Power RechRdx-I(A) Level 41: Physical Perfection PrfShf-End%(A), RgnTss-Regen+(42) Level 44: Combat Jumping LucoftheG-Rchg+(A), ShlWal-Def(45), ShlWal-Def/EndRdx(45), ShlWal-ResDam/Re TP(45) Level 47: One with the Shield GldArm-3defTpProc(A) Level 49: Hasten RechRdx-I(A), RechRdx-I(50) Level 1: Brawl Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash Empty(A) Level 1: Prestige Power Slide Empty(A) Level 1: Prestige Power Quick Empty(A) Level 1: Prestige Power Rush Empty(A) Level 1: Prestige Power Surge Empty(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 4: Ninja Run Level 2: Swift Run-I(A) Level 2: Health Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(17), Mrc-Rcvry+(17) Level 2: Hurdle Jump-I(A) Level 2: Stamina PrfShf-End%(A), PrfShf-EndMod(3), EndMod-I(3) Level 50: Agility Core Paragon Level 50: Barrier Core Epiphany Level 50: Ion Core Final Judgement Level 50: Assault Radial Embodiment Level 50: Reactive Radial Flawless Interface Level 0: Freedom Phalanx Reserve Level 0: Portal Jockey Level 0: Task Force Commander Level 0: The Atlas Medallion ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1564;715;1430;HEX;| |78DA65934B4F135114C7EFB45391D2424B4B1F42E903E9130A5517BE4DB460E4919| |0D4E8CAE0D05EDA4A034DCB42962EFC026EDCF860A1281B3F881ADD1AE3079037EA| |CEC4D4D3F91FDA263399E477E73FF7DCFF39E7DE3BFF386BFB70FBC90DA1F4DEAA6| |8F5FA622E5FD3AA5559B3CC6BC5725ED0E3BA5B92A1AC565B91F5F5D0EC6AB9585A| |AF7791EE3D99BA382F2B52A6EF6B34D2F232D8D2B37259AED6653A572ACB4AE1E45| 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Kaeladin Posted June 22, 2019 Posted June 22, 2019 Not a bad first crack. I made some changes and left you with a few options; here's my version of your build (with my own thoughts in the bottom): Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Scrapper Primary Power Set: War Mace Secondary Power Set: Shield Defense Power Pool: Fighting Power Pool: Leaping Power Pool: Speed Power Pool: Leadership Ancillary Pool: Body Mastery Hero Profile: Level 1: Pulverize (A) Mako's Bite - Accuracy/Damage (3) Mako's Bite - Damage/Endurance (3) Mako's Bite - Damage/Recharge (5) Mako's Bite - Accuracy/Endurance/Recharge (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge (7) Mako's Bite - Chance of Damage(Lethal) Level 1: Deflection (A) Steadfast Protection - Resistance/+Def 3% (7) Shield Wall - +Res (Teleportation), +5% Res (All) (9) Shield Wall - Defense (9) Shield Wall - Defense/Endurance Level 2: Jawbreaker (A) Hecatomb - Damage/Recharge (11) Hecatomb - Accuracy/Damage/Recharge (11) Hecatomb - Accuracy/Recharge (13) Hecatomb - Damage/Endurance (13) Hecatomb - Chance of Damage(Negative) (15) Touch of Death - Chance of Damage(Negative) Level 4: Battle Agility (A) Red Fortune - Defense/Endurance (17) Red Fortune - Defense/Recharge (19) Red Fortune - Endurance/Recharge (19) Red Fortune - Defense/Endurance/Recharge (21) Red Fortune - Defense (21) Red Fortune - Endurance Level 6: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (23) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (23) Gaussian's Synchronized Fire-Control - Recharge/Endurance (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (25) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (27) Gaussian's Synchronized Fire-Control - To Hit Buff Level 8: Clobber (A) Superior Critical Strikes - Accuracy/Damage (27) Superior Critical Strikes - Damage/RechargeTime (29) Superior Critical Strikes - Accuracy/Damage/RechargeTime (29) Superior Critical Strikes - Damage/Endurance/RechargeTime (31) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (31) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 10: True Grit (A) Panacea - +Hit Points/Endurance (31) Panacea - Heal (33) Panacea - Heal/Endurance (33) Panacea - Hea/Recharge (33) Panacea - Heal/Endurance/Recharge Level 12: Active Defense (A) Endurance Reduction IOLevel 14: Boxing (A) EmptyLevel 16: Against All Odds (A) Endurance Reduction IOLevel 18: Tough (A) Gladiator's Armor - TP Protection +3% Def (All) (34) Unbreakable Guard - +Max HP (34) Unbreakable Guard - Resistance (34) Unbreakable Guard - Resistance/Endurance (36) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 20: Phalanx Fighting (A) Luck of the Gambler - Recharge SpeedLevel 22: Weave (A) Luck of the Gambler - Recharge Speed (36) Reactive Defenses - Scaling Resist Damage (36) Reactive Defenses - Defense (37) Reactive Defenses - Defense/Endurance Level 24: Combat Jumping (A) Luck of the Gambler - Recharge SpeedLevel 26: Shatter (A) Armageddon - Damage/Recharge (37) Armageddon - Accuracy/Damage/Recharge (37) Armageddon - Accuracy/Recharge (39) Armageddon - Damage/Endurance (39) Armageddon - Chance for Fire Damage (39) Fury of the Gladiator - Chance for Res Debuff Level 28: Whirling Mace (A) Eradication - Damage (46) Eradication - Accuracy/Recharge (46) Eradication - Damage/Recharge (46) Eradication - Accuracy/Damage/Recharge (48) Eradication - Accuracy/Damage/Endurance/Recharge (48) Eradication - Chance for Energy Damage Level 30: Hasten (A) Recharge Reduction IO (40) Recharge Reduction IO Level 32: Crowd Control (A) Superior Avalanche - Accuracy/Damage (40) Superior Avalanche - Damage/Endurance (40) Superior Avalanche - Accuracy/Damage/Endurance (42) Superior Avalanche - Accuracy/Damage/Recharge (42) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (42) Force Feedback - Chance for +Recharge Level 35: Shield Charge (A) Superior Scrapper's Strike - Accuracy/Damage (43) Superior Scrapper's Strike - Damage/Recharge (43) Superior Scrapper's Strike - Accuracy/Damage/Recharge (43) Superior Scrapper's Strike - Damage/Endurance/Recharge (45) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (45) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 38: Maneuvers (A) Luck of the Gambler - Recharge Speed (45) Luck of the Gambler - Defense/Endurance Level 41: Conserve Power (A) Recharge Reduction IOLevel 44: Physical Perfection (A) Performance Shifter - Chance for +EndLevel 47: Grant Cover (A) Luck of the Gambler - Recharge SpeedLevel 49: [Empty] Level 1: Brawl (A) EmptyLevel 1: Critical Hit Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) Miracle - +Recovery (15) Numina's Convalesence - +Regeneration/+Recovery Level 2: Hurdle (A) EmptyLevel 2: Stamina (A) Performance Shifter - Chance for +End (17) Performance Shifter - EndMod Level 50: Musculature Core Paragon Level 50: Ageless Core Epiphany Level 50: Reactive Radial Flawless Interface Level 50: Assault Radial Embodiment ------------ Few key points: 1) Soft-capped positional defenses (without phalanx fighting active; with it, you get a nice buffer for DDR) 2) 1 power slot + 4 regular slots open to do as you please 3) Ageless Destiny might not be necessary; I'd only use it for the endurance (the recharge slotting + global recharge level I have is sufficient to do the chain of Clobber - Shatter - Jawbreaker - repeat without ageless). If your endurance is good without ageless, you can choose another destiny such as barrier (to get some more resistances + drop some defense slotting since barrier will give a minimum of 5% to all at its lowest), or perhaps something like Rebirth. Hope this helps.
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