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My Fire Farm Buff Bot Defender


Neogumbercules

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Dunno, just felt like sharing this build. It achieves 45% fire defense and 75% fire resistance self-sufficiently. The idea is I will control my Tank and put this defender on follow with Fulcrum Shift on Auto. It will target through the Tank, using FS on the enemy my Tank is targeting. Honestly, if I wanted to go "all in" on this character being nothing but a buff bot I would take the slots out of Transference and Aim and use them elsewhere, but as it stands, I might let this character leave the XP mines from time to time so I will leave those two powers slotted for now.

 

I intend to put this on the test server to play around with before I commit to the build.

 

There's room for some efficiency, probably if I use HOs or D-Syncs but I never use them for some reason and prefer to keep it simple. I can trade out a Winter IO set for a purple set to get extra recharge and accuracy. The loss of 5% fire defense will be covered by the fact that my Tank is also running maneuvers, so the Defender will still be at the cap. The real question will be whether or not it can survive a farm at +4/8 even with soft-capped defense and 75% resistance.

 

For some reason Mid's is giving me an exception when I try to copy the forum export but here's the build chunk. This is for the latest version of Mid's using the most recent patch data:

 

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

 

image.thumb.png.81783f9976a3163cac34def9e7d2bd77.png

 

image.thumb.png.837cc031677d20084597820204999668.png

Edited by Neogumbercules
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Okay, I built this character on the test server. It's EXTREMELY sturdy. Basically can't die, although I do need to heal from time to time. Solo, when being attacked by dozens and dozens of mobs with the ranged fire attack from beyond the normal aggro cap, I do need to keep hitting Transfusion to stay alive, but once the enemies are whittled down, I don't really need to. In a dual-boxing situation where my Tank is soaking most of the aggro, as long as I don't dive into something completely unreasonable (like 5-6 spawns all grouped together), I should be able to keep Fulcrum on auto. If not, I need to keep Transfusion on auto and manually cast Fulcrum when it's ready.

 

He solo cleared the asteroid map at +4/8 in less than 10 minutes, which is pretty good for a Defender! It helps to be damaged capped at all times. This guy would also be extremely powerful in regular content as well, but of course, so would a Kin/ with no IOs at all.

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