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Arsenal/Trick End build


perrond

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

Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

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Wish i had more exp with Mids.  but this is my build with ENCH.  Just wanted input or things that arent right and improvement.  still learning Mids.  Wish i could post the build better

Infinity Server

Main: Resolution Mind/rad troller

SG: Hell's Army

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It may help get you better responses if you let readers know what your build goals are and what you are looking to improve. For one of your first runs at Mids it is a pretty good overall.

 

I don't understand skipping Smoke Canister and taking Force Field Generator so late in the build. Take them as soon as they are available.

 

Even with the persistent effects of Arsenal and Trap powers you'll have Endurance recovery issues with anything under Net +2EPS. It varies from build to build but that is the rule of thumb I use. You can check this by clicking "View Totals" button and looking at Net recovery under "End Use" at the bottom.  On builds that have an attack chain you can also inspect powers by their endurance usage under the "Windows" ribbon menu by selecting "Power Graphs" and then select "End" or "End/Sec" (which is base on power uptime). This allows you to figure out specific slotting for problem powers. For most Controllers other than Arsenal, the AoE Immobilize powers tend to be the biggest endurance culprit without EndRedux; high uptime high endurance cost.

 

You are over the "rule of five" cap on two set bonuses for +Rech; +10% and +7.5% (probably from the LotGs). You can check this under the "Windows" menu on the ribbon and select "Sets and Bonuses" If you are over any bonuses you'll see "Cap" in red and the offending 6th bonus will be in red as well.

 

The goal of 33% DEF is good. Also can be checked under "View Totals"

 

Assault is usually not worth it unless you are going for some super team build that requires it.

 

You can swap out two of the slotting in Health for the two +Recovery PROCs  for a total of +25% Recovery from both it beats the bonuses you are getting now.

In Stamina I prefer the chance to Heal and chance for +End.

 

Unlike most /Trap powers Poison Trap is very PROCable. You can swap in a +Recharge set in Tri-Cannon and swap in some PROCs into PT.

 

Overall another pass or two I think you'll have a pretty solid build.

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