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Posted

I have a first draft of my blaster for your consideration.

 

I didn't want to focus too much on any one things and gimp myself in other areas, though I may have done so anyways. Its not soft capped, and I didn't really want to use hasten on every character I create. I figure if things are moving and attacking slow for less damage while falling down, my relative defense is far greater than the numbers.

 

Anyways here it is:

 

Hero Plan by Mids' Hero Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Pyrofrost: Level 50 Magic Blaster

Primary Power Set: Fire Blast

Secondary Power Set: Ice Manipulation

Power Pool: Leaping

Power Pool: Flight

Power Pool: Fighting

Ancillary Pool: Cold Mastery

 

Hero Profile:

Level 1: Fire Blast -- EntChs-Acc/Dmg(A), EntChs-Dmg/EndRdx(3), EntChs-Dmg/Rchg(3), EntChs-Dmg/EndRdx/Rchg(15), EntChs-Heal%(25)

Level 1: Chilblain -- EnfOpr-Acc/Immob(A)

Level 2: Fire Ball -- SprBlsWrt-Acc/Dmg(A), SprBlsWrt-Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/Rchg(5), SprBlsWrt-Acc/Dmg/EndRdx(15), SprBlsWrt-Acc/Dmg/EndRdx/Rchg(23), SprBlsWrt-Rchg/Dmg%(33)

Level 4: Combat Jumping -- Krm-ResKB(A), LucoftheG-Rchg+(31), Ksm-ToHit+(31), Rct-ResDam%(31)

Level 6: Ice Sword -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(7), Mk'Bit-Dmg/Rchg(7), Mk'Bit-Acc/EndRdx/Rchg(17), Mk'Bit-Acc/Dmg/EndRdx/Rchg(25), Mk'Bit-Dam%(34)

Level 8: Fire Breath -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(9), PstBls-Dmg/Rchg(9), PstBls-Dmg/Rng(17), PstBls-Acc/Dmg/EndRdx(23), OvrFrc-Dam/KB(40)

Level 10: Frigid Protection -- EndMod-I(A), EndMod-I(11), Heal-I(11), Heal-I(13)

Level 12: Fly -- BlsoftheZ-ResKB(A)

Level 14: Rain of Fire -- PstBls-Acc/Dmg(A), PstBls-Dmg/EndRdx(34), PstBls-Dmg/Rchg(34), PstBls-Dmg/Rng(36), PstBls-Acc/Dmg/EndRdx(36)

Level 16: Aim -- RechRdx-I(A)

Level 18: Blaze -- SprDfnBrr-Acc/Dmg(A), SprDfnBrr-Dmg/Rchg(19), SprDfnBrr-Acc/Dmg/Rchg(19), SprDfnBrr-Acc/Dmg/EndRdx(21), SprDfnBrr-Acc/Dmg/EndRdx/Rchg(21), SprDfnBrr-Rchg/+Status Protect(33)

Level 20: Ice Patch -- RechRdx-I(A)

Level 22: Build Up -- RechRdx-I(A)

Level 24: Boxing -- Empty(A)

Level 26: Blazing Bolt -- StnoftheM-Acc/Dmg(A), StnoftheM-Dmg/EndRdx(27), StnoftheM-Acc/ActRdx/Rng(27), StnoftheM-Dmg/ActRdx/Rchg(29), StnoftheM-Dmg/EndRdx/Rchg(29), Thn-Acc/Dmg(33)

Level 28: Shiver -- TmpRdn-Acc/Slow(A)

Level 30: Tough -- GldArm-3defTpProc(A), StdPrt-ResDam/Def+(43), TtnCtn-ResDam/EndRdx(46), ImpArm-ResDam/EndRdx(46), RctArm-ResDam/EndRdx(46)

Level 32: Inferno -- Obl-Dmg(A), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(37)

Level 35: Freezing Touch -- Lck-Acc/Hold(A), Lck-Acc/Rchg(39), Lck-Rchg/Hold(39), Lck-EndRdx/Rchg/Hold(39), Lck-Acc/EndRdx/Rchg/Hold(40), Lck-%Hold(40)

Level 38: Weave -- LucoftheG-Rchg+(A), RedFrt-Def(42), RedFrt-Def/EndRdx(42), RedFrt-Def/EndRdx/Rchg(42), RedFrt-EndRdx(43), RedFrt-EndRdx/Rchg(43)

Level 41: Snow Storm -- EndRdx-I(A), EndRdx-I(50)

Level 44: Frozen Armor -- LucoftheG-Rchg+(A), LucoftheG-Def(45), LucoftheG-Def/EndRdx(45), LucoftheG-Def/EndRdx/Rchg(45)

Level 47: Hoarfrost -- DctWnd-Heal(A), DctWnd-Heal/EndRdx(48), DctWnd-Heal/EndRdx/Rchg(48), DctWnd-Heal/Rchg(48), DctWnd-Rchg(50)

Level 49: Hibernate -- RechRdx-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Defiance

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Run-I(A)

Level 2: Rest -- Heal-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- Prv-Absorb%(A), NmnCnv-Regen/Rcvry+(13), RgnTss-Regen+(50)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- PrfShf-End%(A)

------------

 

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How does it look?

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