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So I had posted a previous build but I wasn't too happy with it. So now I'm actually playing through the game as a Necro/Time, with a build that will end up looking like this:

 

Villain Plan by Mids' Villain Designer 2.22

http://www.cohplanner.com/

 

Click this DataLink to open the build!

 

Level 50 Magic Mastermind

Primary Power Set: Necromancy

Secondary Power Set: Time Manipulation

Power Pool: Flight

Power Pool: Leadership

Power Pool: Presence

Power Pool: Speed

Ancillary Pool: Soul Mastery

 

Villain Profile:

Level 1: Zombie Horde

  • (A) Superior Command of the Mastermind - Accuracy/Damage
  • (3) Superior Command of the Mastermind - Damage/Endurance
  • (3) Superior Command of the Mastermind - Accuracy/Damage/Recharge
  • (5) Sovereign Right - Resistance Bonus
  • (5) Edict of the Master - Defense Bonus
  • (7) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura

Level 1: Time Crawl

  • (A) Impeded Swiftness - Accuracy/Slow
  • (43) Impeded Swiftness - Chance of Damage(Smashing)

Level 2: Temporal Mending

  • (A) Preventive Medicine - Chance for +Absorb
  • (7) Preventive Medicine - Heal/RechargeTime/Endurance
  • (11) Preventive Medicine - Heal/RechargeTime
  • (23) Preventive Medicine - Endurance/RechargeTime
  • (37) Preventive Medicine - Heal/Endurance
  • (37) Preventive Medicine - Heal

Level 4: Time's Juncture

  • (A) Dark Watcher's Despair - To Hit Debuff/Endurance
  • (9) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance
  • (9) Dark Watcher's Despair - Recharge/Endurance
  • (11) Dark Watcher's Despair - To Hit Debuff

Level 6: Enchant Undead

  • (A) Endurance Reduction IO

Level 8: Hover

  • (A) Luck of the Gambler - Recharge Speed

Level 10: Temporal Selection

  • (A) Doctored Wounds - Heal/Recharge
  • (46) Doctored Wounds - Recharge

Level 12: Grave Knight

  • (A) Superior Mark of Supremacy - Accuracy/Damage/Endurance
  • (13) Superior Mark of Supremacy - Damage
  • (13) Superior Mark of Supremacy - Accuracy/Damage
  • (15) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen
  • (15) Achilles' Heel - Chance for Res Debuff
  • (17) Soulbound Allegiance - Chance for Build Up

Level 14: Fly

  • (A) Empty

Level 16: Distortion Field

  • (A) Lockdown - Chance for +2 Mag Hold
  • (17) Gladiator's Net - Chance of Damage(Lethal)
  • (25) Unbreakable Constraint - Chance for Smashing Damage
  • (25) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (43) Neuronic Shutdown - Chance of Damage(Psionic)

Level 18: Soul Extraction

  • (A) Expedient Reinforcement - Accuracy/Recharge
  • (19) Expedient Reinforcement - Accuracy/Damage
  • (19) Expedient Reinforcement - Damage/Endurance
  • (21) Expedient Reinforcement - Accuracy/Damage/Recharge
  • (21) Expedient Reinforcement - Endurance/Damage/Recharge
  • (23) Expedient Reinforcement - Resist Bonus Aura for Pets

Level 20: Maneuvers

  • (A) Luck of the Gambler - Recharge Speed
  • (40) Luck of the Gambler - Defense
  • (43) Shield Wall - +Res (Teleportation), +5% Res (All)

Level 22: Assault

  • (A) Endurance Reduction IO

Level 24: Vengeance

  • (A) Luck of the Gambler - Recharge Speed

Level 26: Lich

  • (A) HamiO:Nucleolus Exposure
  • (27) HamiO:Endoplasm Exposure
  • (27) HamiO:Peroxisome Exposure
  • (29) HamiO:Peroxisome Exposure
  • (29) Cloud Senses - Chance for Negative Energy Damage
  • (31) Call to Arms - Defense Bonus Aura for Pets

Level 28: Farsight

  • (A) Luck of the Gambler - Recharge Speed
  • (31) HamiO:Membrane Exposure
  • (31) HamiO:Membrane Exposure
  • (33) HamiO:Membrane Exposure

Level 30: Provoke

  • (A) Mocking Beratement - Recharge
  • (33) Mocking Beratement - Taunt/Range
  • (33) Mocking Beratement - Accuracy/Recharge
  • (34) Mocking Beratement - Taunt/Recharge/Range
  • (34) Mocking Beratement - Taunt/Recharge
  • (34) Mocking Beratement - Taunt

Level 32: Dark Empowerment

  • (A) Endurance Reduction IO

Level 35: Slowed Response

  • (A) Achilles' Heel - Chance for Res Debuff
  • (36) Analyze Weakness - Accuracy/Endurance/Recharge
  • (36) Analyze Weakness - Accuracy/Recharge
  • (36) Analyze Weakness - Defense Debuff/Endurance/Recharge
  • (37) Touch of Lady Grey - Chance for Negative Damage

Level 38: Chrono Shift

  • (A) Efficacy Adaptor - EndMod/Endurance
  • (39) Efficacy Adaptor - EndMod/Accuracy
  • (39) Efficacy Adaptor - EndMod
  • (39) Efficacy Adaptor - Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Accuracy/Recharge
  • (40) Efficacy Adaptor - EndMod/Recharge

Level 41: Dark Embrace

  • (A) Steadfast Protection - Resistance/+Def 3%
  • (42) Gladiator's Armor - TP Protection +3% Def (All)
  • (42) Aegis - Resistance/Endurance
  • (42) Aegis - Resistance

Level 44: Soul Tentacles

  • (A) Ragnarok - Damage/Endurance
  • (45) Ragnarok - Chance for Knockdown
  • (45) Ragnarok - Accuracy/Recharge
  • (45) Ragnarok - Accuracy/Damage/Recharge
  • (46) Ragnarok - Damage
  • (46) Annihilation - Chance for Res Debuff

Level 47: Soul Storm

  • (A) Superior Entomb - Recharge/Chance for +Absorb
  • (48) Superior Entomb - Accuracy/Hold/Endurance/Recharge
  • (48) Superior Entomb - Accuracy/Hold/Endurance
  • (48) Superior Entomb - Endurance/Recharge
  • (50) Superior Entomb - Hold/Recharge
  • (50) Superior Entomb - Accuracy/Hold

Level 49: Hasten

  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO

Level 1: Brawl

  • (A) Empty

Level 1: Prestige Power Dash

  • (A) Empty

Level 1: Prestige Power Slide

  • (A) Empty

Level 1: Prestige Power Quick

  • (A) Empty

Level 1: Prestige Power Rush

  • (A) Empty

Level 1: Prestige Power Surge

  • (A) Empty

Level 1: Sprint

  • (A) Empty

Level 1: Supremacy

Level 2: Rest

  • (A) Empty

Level 2: Health

  • (A) Panacea - +Hit Points/Endurance

Level 2: Hurdle

  • (A) Empty

Level 2: Stamina

  • (A) Performance Shifter - Chance for +End

Level 2: Swift

  • (A) Empty

Level 50: Agility Core Paragon

Level 50: Barrier Core Epiphany

Level 50: Support Core Embodiment

Level 4: Ninja Run

------------

 

So far, she is at level 30 and her build looks like this:

 

V6GJtvl.png

(Provoke has a single level 30 IO Acc)

 

Wow, Provoke has made this so much easier to run. At level 12, I switched from +0/x1 to +0/x3. At level 26, I switched to +0/x5. With Provoke, I rarely get to use Soul Extraction, which is a shame. But I think I can increase my missions by one level. Between Assault and Temporal Selection, my Grave Knights have a sexy (but easily skippable/exchanged) +29.5% Damage and they get healed for more. I do feel somewhat unstoppable running around. I order my Grave Knights (to target the dangerous enemies) and Lich (to reposition) around, so I only keep my Zombies in Bodyguard mode to help me absorb some of the damage. I'm in the thick of things with my marauding undead horde due to Time's Juncture which provides ample support. Since I don't foresee other powers significantly changing my play style, they will only improve it (more damage through Slowed Response, more recharge through Chronos and Hasten), I decided to post about it now.

 

Now, I mentioned "somewhat" unstoppable because well... there are weaknesses. Due to being in the melee, AoEs do tend to hurt a lot (damage to me + split to Zombies and damage to Zombies themselves). And though I consider myself as durable as a Tanker or Brute, I lack their control protection. If I'm stunned or held without a Break Free handy, pure chaos. I can't order my GKs or Lich and my Time's Juncture is turned off, which is very noticeable unfortunately. So far, I am loving this reiteration of this character (originally a Necro/Trick Arrow to 50 and then some incarnate stuff, then a Necro/Nature, 50+).

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