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Requesting Feedback on my Savage Melee/Radiation Armor build


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Posted

I recently reached level 50 on my stalker, and I'm looking to set them up with a full set of Invention Enhancements. Unfortunately, Savage Melee + Radiation Armor is not a particularly common combination on any character, and doubly so on a Stalker which tends to prefer defense-focused sets.

 

I did find one example build in Croax's wonderful pinned post. Unfortunately, this build is from before some of the recent updates and makes a few choices different than I personally would have: it skips placate, it doesn't take a snipe power, and it does not go into tactics or any +ToHit beyond the potential build-up procs.

 

After a bit of work I've created my own modified version of the build that uses the new Psionic Mastery for the combination of Psi-Lance and Harmonic Mind as well as picking up Placate and Tactics. It gives up a bit of recharge, defense, and resistance compared to Croax's though I think it still reaches the same benchmarks. I'm not particularly good at builds though, so I worry I might have missed something obvious - could anybody take a look and give feedback?

Harmonic Stalker - Stalker (Savage Melee - Radiation Armor).mbd

Posted

The build is missing the Steadfast +3% def unique. It would be enough to get melee to softcap; S/L def will be a hair short.


I would aim to get closer to perma Hasten. 


I think the build has too much accuracy. +15% tohit, +79% global acc, +40-90% slotted in each power. I think +6% tohit Kismet and +100% acc (Split between set bonuses and slotting) is enough to hit +4 targets. That's not including enemy buffs or debuffs applied to you.


I don't see a usable single target attack chain. The only ST attacks are Maiming, Assassin's and Psionic Lance. But Savage animations are pretty fun to watch. If it's a button masher character, I totally get it.


If Mids' numbers are right, it looks like the 5 added slots in Particle Shielding is only providing around 4 hp/s regen (single heal/end HO VS a Preventive Medicine set). Consider reducing slots, add Power Transfer procs to Stamina, Gamma Boost and Harmonic Mind. They will provide random, passive heals and the one time I tested it on a Stalker, it averaged out to about 3.7 hp/s per PT proc.


Regardless it's a great build, I'm sure it will take you far.

Posted

Oops, looks like I put the wrong Steadfast Unique in Fallout Shelter - I should update that!

For a single target attack chain I'm not entirely sure what I can do to address this. Most discussion of Savage Melee I see suggests skipping the Tier 1 'Savage Strike' and the Tier 8 'Hemorrhage', but without those I think I am reliant on using AoE attacks to fill out the attack chain. I think I could sacrifice Tactics to pick up Savage Strike, but my understanding of Hemorrhage is that the loss of Blood Frenzy outweighs its usefulness in a rotation. That said, I was always under the impression the Tier 1 powers were generally not worth using though I admit that might just be misinformation!

 

Particle Shielding is probably overslotted, but it has 100% uptime with these enhancements and provides a recovery buff as well as a lot of set bonuses I'm not sure where else I could squeeze into my build. I definitely agree that the global accuracy is a bit high and and recharge is a bit low, but I couldn't find a way to slot in more recharge or less accuracy while still reaching Def and Res thresholds. I'm not a pro though, so its very possible I just made a poor choice somewhere!

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