joyispunkrolex Posted June 25, 2019 Share Posted June 25, 2019 This is my completed Staff/Bio Brute Build. My starting point was a build posted a couple weeks ago by marcussmythe, who apparently adapted a Spines/Bio build for it. I lived in this build for a couple weeks and I respec'd five or six times before I was really happy with things, but this is where I wound up. My Purple and Winter IO choices as opposed to his had a lot to do with what I got out of drops and early conversions. I experimented with a build that relied more on set bonuses to get resists even higher by avoiding any slots in stamina or heal auto powers, but in the end I like the more generally useful build I have now; it's not entirely an AE farmer, though I'm completely comfortable doing Bloody Rainbow at +4x8. I'm solid against AVs and while hasten isn't Perma, everything is up every time I need it regardless and I don't have to pay any attention at all to my End bar since I have the two +5 End Accolades. I have T4 Seers and T4 BPs. They're good for different things with the Seers being very helpful for AVs and the BPs good for farming. I have T4 Diamagnetic and T3 Degenerative. I feel like I get more out of the small To-Hit debuff most of the time than the -MaxHP one, though it's different for AVs. I really had to debate Super Jump and Taunt. Temp powers really mean it's not necessary. Comments? Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Crysanthemum Dragon: Level 50 Natural Brute Primary Power Set: Staff Fighting Secondary Power Set: Bio Armor Power Pool: Leaping Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Precise Strike (A) Hecatomb - Damage (3) Hecatomb - Damage/Recharge (3) Hecatomb - Accuracy/Damage/Recharge (5) Hecatomb - Chance of Damage(Negative) (7) Hecatomb - Accuracy/Recharge Level 1: Hardened Carapace (A) Unbreakable Guard - Resistance (7) Unbreakable Guard - +Max HP (9) Unbreakable Guard - Resistance/Endurance (9) Gladiator's Armor - TP Protection +3% Def (All) Level 2: Inexhaustible (A) Doctored Wounds - Heal (11) Doctored Wounds - Heal/Endurance (45) Numina's Convalesence - +Regeneration/+Recovery (50) Panacea - +Hit Points/Endurance Level 4: Guarded Spin (A) Superior Avalanche - Accuracy/Damage (11) Superior Avalanche - Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Endurance (13) Superior Avalanche - Accuracy/Damage/Recharge (15) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (15) Superior Avalanche - Recharge/Chance for Knockdown Level 6: Environmental Modification (A) Reactive Defenses - Scaling Resist Damage (17) Luck of the Gambler - Defense (17) Luck of the Gambler - Recharge Speed (19) Shield Wall - Defense (31) Shield Wall - +Res (Teleportation), +5% Res (All) Level 8: Staff Mastery Level 10: Adaptation Level 12: Eye of the Storm (A) Armageddon - Damage/Recharge (19) Armageddon - Accuracy/Damage/Recharge (21) Armageddon - Accuracy/Recharge (21) Armageddon - Damage/Endurance (23) Armageddon - Chance for Fire Damage (23) Force Feedback - Chance for +Recharge Level 14: Combat Jumping (A) Luck of the Gambler - Recharge Speed (25) Luck of the Gambler - Defense Level 16: Ablative Carapace (A) Doctored Wounds - Heal/Recharge (25) Doctored Wounds - Heal/Endurance/Recharge (27) Preventive Medicine - Heal/RechargeTime/Endurance (27) Preventive Medicine - Heal/RechargeTime Level 18: Serpent's Reach (A) Apocalypse - Damage (29) Apocalypse - Damage/Recharge (29) Apocalypse - Accuracy/Damage/Recharge (31) Apocalypse - Accuracy/Recharge (31) Apocalypse - Damage/Endurance Level 20: Evolving Armor (A) Gladiator's Armor - Resistance (33) Steadfast Protection - Resistance/+Def 3% Level 22: Boxing (A) Kinetic Combat - Accuracy/Damage (33) Kinetic Combat - Damage/Endurance (33) Kinetic Combat - Damage/Recharge (50) Kinetic Combat - Damage/Endurance/Recharge Level 24: Tough (A) Aegis - Resistance (34) Aegis - Resistance/Endurance (34) Aegis - Resistance/Recharge (34) Aegis - Resistance/Endurance/Recharge Level 26: Innocuous Strikes (A) Superior Brute's Fury - Accuracy/Damage (36) Superior Brute's Fury - Damage/Recharge (36) Superior Brute's Fury - Accuracy/Damage/Recharge (36) Superior Brute's Fury - Damage/Endurance/RechargeTime (37) Superior Brute's Fury - Accuracy/Damage/Endurance/Recharge (37) Superior Brute's Fury - Recharge/Fury Bonus Level 28: DNA Siphon (A) Doctored Wounds - Heal/Recharge (37) Doctored Wounds - Heal/Endurance/Recharge (39) Preventive Medicine - Heal/RechargeTime (39) Preventive Medicine - Heal/RechargeTime/Endurance Level 30: Weave (A) Luck of the Gambler - Defense (39) Luck of the Gambler - Recharge Speed Level 32: Sky Splitter (A) Superior Unrelenting Fury - Accuracy/Damage (40) Superior Unrelenting Fury - Damage/RechargeTime (40) Superior Unrelenting Fury - Accuracy/Damage/RechargeTime (40) Superior Unrelenting Fury - Damage/Endurance/RechargeTime (42) Superior Unrelenting Fury - Accuracy/Damage/Endurance/RechargeTime (42) Superior Unrelenting Fury - RechargeTime/+Regen/+End Level 35: Electrifying Fences (A) Gravitational Anchor - Immobilize (42) Gravitational Anchor - Immobilize/Recharge (43) Gravitational Anchor - Accuracy/Immobilize/Recharge (43) Gravitational Anchor - Immobilize/Endurance (43) Gravitational Anchor - Chance for Hold Level 38: Parasitic Aura (A) Preventive Medicine - Heal (45) Preventive Medicine - Heal/Endurance (45) Preventive Medicine - Endurance/RechargeTime (46) Preventive Medicine - Heal/RechargeTime (46) Preventive Medicine - Heal/RechargeTime/Endurance (46) Preventive Medicine - Chance for +Absorb Level 41: Genetic Contamination (A) Eradication - Accuracy/Damage/Recharge (48) Eradication - Accuracy/Damage/Endurance/Recharge (48) Eradication - Damage/Recharge Level 44: Hasten (A) Recharge Reduction IO (48) Recharge Reduction IO Level 47: Maneuvers (A) Luck of the Gambler - Defense (50) Luck of the Gambler - Recharge Speed Level 49: Super Jump (A) Jumping IOLevel 1: Brawl (A) EmptyLevel 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Fury Level 1: Sprint (A) Run Speed IOLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) Run Speed IOLevel 2: Health (A) Miracle - +RecoveryLevel 2: Hurdle (A) Jumping IOLevel 2: Stamina (A) Performance Shifter - Chance for +End (5) Performance Shifter - EndMod Level 1: Combo Level 1 Level 1: Combo Level 2 Level 1: Combo Level 3 Level 8: Form of the Body Level 8: Form of the Mind Level 8: Form of the Soul Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Musculature Core Paragon Level 50: Void Core Final Judgement Level 50: Diamagnetic Total Radial Conversion Level 50: Banished Pantheon Total Radial Improved Ally Level 50: Assault Radial Embodiment Level 50: Barrier Core Epiphany ------------ 1 Link to comment Share on other sites More sharing options...
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