Warshades Posted May 10, 2024 Posted May 10, 2024 Building a hybrid Fortunata and would like to see if there's anything I can improve. Took Poison Dart as the -regen seems more useful against AVs than anything MB or TB would offer. I like the idea of possibly alternating RoP and Melee Core hybrid incarnate to give myself some extra resistance. Endurance will be managed with T4 Ageless for end game content. I picked the Musculature Core alpha slot, but it doesn't seem to make as much of an impact on damage values as I would expect based on what Mids is showing, so open to other options there. Took confuse so that I could possibly spam and confuse AVs with it, but also open to other ideas there. Arachnos Widow 4 (Fortunata Training - Fortunata Teamwork).mbd
KaizenSoze Posted May 10, 2024 Posted May 10, 2024 9 hours ago, Warshades said: Building a hybrid Fortunata and would like to see if there's anything I can improve. Took Poison Dart as the -regen seems more useful against AVs than anything MB or TB would offer. I like the idea of possibly alternating RoP and Melee Core hybrid incarnate to give myself some extra resistance. Endurance will be managed with T4 Ageless for end game content. I picked the Musculature Core alpha slot, but it doesn't seem to make as much of an impact on damage values as I would expect based on what Mids is showing, so open to other options there. Took confuse so that I could possibly spam and confuse AVs with it, but also open to other ideas there. Arachnos Widow 4 (Fortunata Training - Fortunata Teamwork).mbd 47.16 kB · 1 download Here is why I prefer TK or Mental Blast over Poison Dart. First, the -regen from Dart is particularly useless against AV has most of them have resistance to -regen. You really need a massive amount of -regen to have a noticeable effect. Second, psi is rarely resisted by AVs or mobs using Unstoppable. I prefer TK over MB, because with Fate Sealed you get 100% KB and a chance for recharge if you slot Force Feedback. Good for stopping runners. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Warshades Posted May 12, 2024 Author Posted May 12, 2024 On 5/10/2024 at 6:52 AM, KaizenSoze said: I prefer TK over MB, because with Fate Sealed you get 100% KB and a chance for recharge if you slot Force Feedback. Good for stopping runners. Thanks for the explanation, it does make more sense when considering that the -regen on Poison Dart is very small. Is TK a better spot for the forced feedback recharge proc over Psi Tornado?
KaizenSoze Posted May 12, 2024 Posted May 12, 2024 9 hours ago, Warshades said: Thanks for the explanation, it does make more sense when considering that the -regen on Poison Dart is very small. Is TK a better spot for the forced feedback recharge proc over Psi Tornado? Both if you have space. I put Overwhelming Force KB->KD into TK, which leaves room for FF. That way you have a single target and AOE chance for FF. Though the proc rates aren't great, the power recharge is fast. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Warshades Posted May 12, 2024 Author Posted May 12, 2024 (edited) I have room to 6 slot TB, but going with both procs will make me lose out on the recharge set bonus from a 5 set Apoc, which I guess may not matter all that much if I get extra chances to get the FF proc up without annoying teams with the KB from it. Edit: I could alternatively just 3 slot TB for the FF and OF procs and 1 acc IO and just move the other 3 slots elsewhere. Already have all attacks 6 slotted, but could just dump those slots into health/stamina and maybe combat training offensive or leadership to boost the acc/tohit buffs (although that seems like overkill). Even proced out, TB doesn't really seem to do much damage. Edited May 12, 2024 by Warshades
KaizenSoze Posted May 12, 2024 Posted May 12, 2024 7 hours ago, Warshades said: I have room to 6 slot TB, but going with both procs will make me lose out on the recharge set bonus from a 5 set Apoc, which I guess may not matter all that much if I get extra chances to get the FF proc up without annoying teams with the KB from it. Edit: I could alternatively just 3 slot TB for the FF and OF procs and 1 acc IO and just move the other 3 slots elsewhere. Already have all attacks 6 slotted, but could just dump those slots into health/stamina and maybe combat training offensive or leadership to boost the acc/tohit buffs (although that seems like overkill). Even proced out, TB doesn't really seem to do much damage. I don't tend to proc lot, except dominate. Do what seems right to you. Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
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