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Posted

Hi All,

 

Looking for any advice for a Dual Blade/Nin on how I can make this better. Struggling to get to capped ranged defence hence why I have added maneuvers. Just added SS for last slot as nothing else to add.

 

Any advice is greatly appreciated

 

 

Hero Scrapper
Build plan made with Mids' Reborn v3.6.6 rev. 3
──────────────────────────────

  • Primary powerset: Dual Blades
  • Secondary powerset: Ninjitsu
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Fighting
  • Pool powerset (#3): Speed
  • Pool powerset (#4): Leadership
  • Epic powerset: Energy Mastery

──────────────────────────────

Powers taken:

Level 1: Nimble Slash

  • A: Superior Blistering Cold: Accuracy/Damage
  • 3: Superior Blistering Cold: Damage/Endurance
  • 3: Superior Blistering Cold: Accuracy/Damage/Endurance
  • 5: Superior Blistering Cold: Accuracy/Damage/Recharge
  • 5: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime
  • 7: Superior Blistering Cold: Recharge/Chance for Hold

Level 1: Ninja Reflexes

  • A: Reactive Defenses: Defense
  • 29: Reactive Defenses: Defense/Endurance
  • 29: Reactive Defenses: Endurance/RechargeTime
  • 33: Reactive Defenses: Defense/RechargeTime
  • 34: Reactive Defenses: Defense/Endurance/RechargeTime
  • 34: Reactive Defenses: Scaling Resist Damage

Level 2: Power Slice

  • A: Superior Critical Strikes: Accuracy/Damage
  • 7: Superior Critical Strikes: Damage/Endurance/RechargeTime
  • 9: Superior Critical Strikes: Accuracy/Damage/RechargeTime
  • 9: Superior Critical Strikes: Damage/RechargeTime
  • 11: Superior Critical Strikes: RechargeTime/+50% Crit Proc
  • 11: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime

Level 4: Ablating Strike

  • A: Superior Scrapper's Strike: Accuracy/Damage
  • 13: Superior Scrapper's Strike: Damage/Recharge
  • 13: Superior Scrapper's Strike: Accuracy/Damage/Recharge
  • 15: Superior Scrapper's Strike: Damage/Endurance/Recharge
  • 15: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge
  • 17: Superior Scrapper's Strike: Recharge/Critical Hit Bonus

Level 6: Danger Sense

  • A: Luck of the Gambler: Defense/Endurance
  • 34: Luck of the Gambler: Defense/Recharge
  • 36: Luck of the Gambler: Endurance/Recharge
  • 36: Luck of the Gambler: Defense/Endurance/Recharge
  • 36: Luck of the Gambler: Defense
  • 37: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 8: Shinobi-Iri

  • A: Luck of the Gambler: Defense/Endurance
  • 37: Luck of the Gambler: Defense/Recharge
  • 37: Luck of the Gambler: Endurance/Recharge
  • 39: Luck of the Gambler: Defense/Endurance/Recharge
  • 39: Luck of the Gambler: Defense
  • 39: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 10: Blinding Feint

  • A: Hecatomb: Damage/Endurance
  • 17: Hecatomb: Damage/Recharge
  • 19: Hecatomb: Damage
  • 19: Hecatomb: Damage/Recharge/Accuracy
  • 21: Hecatomb: Recharge/Accuracy
  • 21: Hecatomb: Chance of Damage(Negative)

Level 12: Typhoon's Edge

  • A: Armageddon: Damage
  • 23: Armageddon: Damage/Recharge
  • 23: Armageddon: Damage/Recharge/Accuracy
  • 25: Armageddon: Recharge/Accuracy
  • 25: Armageddon: Damage/Endurance
  • 27: Armageddon: Chance for Fire Damage

Level 14: Kuji-In Rin

  • A: Titanium Coating: Resistance/Recharge

Level 16: Seishinteki Kyoyo

  • A: Efficacy Adaptor: EndMod
  • 40: Efficacy Adaptor: EndMod/Recharge
  • 40: Efficacy Adaptor: EndMod/Accuracy/Recharge

Level 18: Combat Jumping

  • A: Kismet: Accuracy +6%
  • 43: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 20: Kuji-In Sha

  • A: Preventive Medicine: Heal
  • 40: Preventive Medicine: Heal/Endurance
  • 42: Preventive Medicine: Endurance/RechargeTime
  • 42: Preventive Medicine: Heal/RechargeTime
  • 42: Preventive Medicine: Heal/RechargeTime/Endurance
  • 43: Preventive Medicine: Chance for +Absorb

Level 22: Kick

  • (Empty)

Level 24: Boxing

  • (Empty)

Level 26: Weave

  • A: Luck of the Gambler: Defense/Endurance
  • 27: Luck of the Gambler: Defense
  • 43: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 28: Bo Ryaku

  • A: Gladiator's Armor: TP Protection +3% Def (All)
  • 45: Steadfast Protection: Knockback Protection

Level 30: One Thousand Cuts

  • A: Obliteration: Damage/Recharge
  • 31: Obliteration: Accuracy/Damage/Recharge
  • 31: Obliteration: Accuracy/Damage/Endurance/Recharge
  • 31: Obliteration: Chance for Smashing Damage
  • 33: Sudden Acceleration: Knockback to Knockdown
  • 33: Obliteration: Damage

Level 32: Blinding Powder

  • A: Cloud Senses: ToHit Debuff
  • 45: Cloud Senses: Accuracy/ToHitDebuff
  • 45: Cloud Senses: Accuracy/Recharge
  • 46: Cloud Senses: ToHit Debuff/Endurance/Recharge
  • 46: Cloud Senses: Accuracy/Endurance/Recharge
  • 46: Cloud Senses: Chance for Negative Energy Damage

Level 35: Conserve Power

  • A: Invention: Recharge Reduction

Level 38: Hasten

  • A: Invention: Recharge Reduction
  • 47: Invention: Recharge Reduction
  • 47: Invention: Recharge Reduction

Level 41: Physical Perfection

  • A: Miracle: +Recovery
  • 47: Synapse's Shock: EndMod/Increased Run Speed
  • 48: Power Transfer: Chance to Heal Self

Level 44: Kuji-In Retsu

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 47: Maneuvers

  • A: Luck of the Gambler: Defense

Level 49: Super Speed

  • (Empty)


──────────────────────────────

Inherents:

Level 1: Critical Hit


Level 1: Brawl

  • (Empty)

Level 1: Sprint

  • A: Celerity: +Stealth

Level 2: Rest

  • (Empty)

Level 1: Swift

  • A: Invention: Run Speed

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Health

  • A: Numina's Convalesence: +Regeneration/+Recovery

Level 1: Stamina

  • A: Efficacy Adaptor: EndMod
  • 48: Efficacy Adaptor: EndMod/Recharge
  • 48: Efficacy Adaptor: EndMod/Endurance

Level 49: Speed Phase


 

Scrapper (Dual Blades - Ninjitsu).mbd

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