slimjimmpc Posted May 21 Posted May 21 Hi All, Looking for any advice for a Dual Blade/Nin on how I can make this better. Struggling to get to capped ranged defence hence why I have added maneuvers. Just added SS for last slot as nothing else to add. Any advice is greatly appreciated Hero ScrapperBuild plan made with Mids' Reborn v3.6.6 rev. 3 ──────────────────────────────Primary powerset: Dual BladesSecondary powerset: NinjitsuPool powerset (#1): LeapingPool powerset (#2): FightingPool powerset (#3): SpeedPool powerset (#4): LeadershipEpic powerset: Energy Mastery ────────────────────────────── Powers taken: Level 1: Nimble SlashA: Superior Blistering Cold: Accuracy/Damage3: Superior Blistering Cold: Damage/Endurance3: Superior Blistering Cold: Accuracy/Damage/Endurance5: Superior Blistering Cold: Accuracy/Damage/Recharge5: Superior Blistering Cold: Damage/Endurance/Accuracy/RechargeTime7: Superior Blistering Cold: Recharge/Chance for Hold Level 1: Ninja ReflexesA: Reactive Defenses: Defense29: Reactive Defenses: Defense/Endurance29: Reactive Defenses: Endurance/RechargeTime33: Reactive Defenses: Defense/RechargeTime34: Reactive Defenses: Defense/Endurance/RechargeTime34: Reactive Defenses: Scaling Resist Damage Level 2: Power SliceA: Superior Critical Strikes: Accuracy/Damage7: Superior Critical Strikes: Damage/Endurance/RechargeTime9: Superior Critical Strikes: Accuracy/Damage/RechargeTime9: Superior Critical Strikes: Damage/RechargeTime11: Superior Critical Strikes: RechargeTime/+50% Crit Proc11: Superior Critical Strikes: Accuracy/Damage/Endurance/RechargeTime Level 4: Ablating StrikeA: Superior Scrapper's Strike: Accuracy/Damage13: Superior Scrapper's Strike: Damage/Recharge13: Superior Scrapper's Strike: Accuracy/Damage/Recharge15: Superior Scrapper's Strike: Damage/Endurance/Recharge15: Superior Scrapper's Strike: Accuracy/Damage/Endurance/Recharge17: Superior Scrapper's Strike: Recharge/Critical Hit Bonus Level 6: Danger SenseA: Luck of the Gambler: Defense/Endurance34: Luck of the Gambler: Defense/Recharge36: Luck of the Gambler: Endurance/Recharge36: Luck of the Gambler: Defense/Endurance/Recharge36: Luck of the Gambler: Defense37: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 8: Shinobi-IriA: Luck of the Gambler: Defense/Endurance37: Luck of the Gambler: Defense/Recharge37: Luck of the Gambler: Endurance/Recharge39: Luck of the Gambler: Defense/Endurance/Recharge39: Luck of the Gambler: Defense39: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 10: Blinding FeintA: Hecatomb: Damage/Endurance17: Hecatomb: Damage/Recharge19: Hecatomb: Damage19: Hecatomb: Damage/Recharge/Accuracy21: Hecatomb: Recharge/Accuracy21: Hecatomb: Chance of Damage(Negative) Level 12: Typhoon's EdgeA: Armageddon: Damage23: Armageddon: Damage/Recharge23: Armageddon: Damage/Recharge/Accuracy25: Armageddon: Recharge/Accuracy25: Armageddon: Damage/Endurance27: Armageddon: Chance for Fire Damage Level 14: Kuji-In RinA: Titanium Coating: Resistance/Recharge Level 16: Seishinteki KyoyoA: Efficacy Adaptor: EndMod40: Efficacy Adaptor: EndMod/Recharge40: Efficacy Adaptor: EndMod/Accuracy/Recharge Level 18: Combat JumpingA: Kismet: Accuracy +6%43: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 20: Kuji-In ShaA: Preventive Medicine: Heal40: Preventive Medicine: Heal/Endurance42: Preventive Medicine: Endurance/RechargeTime42: Preventive Medicine: Heal/RechargeTime42: Preventive Medicine: Heal/RechargeTime/Endurance43: Preventive Medicine: Chance for +Absorb Level 22: Kick(Empty) Level 24: Boxing(Empty) Level 26: WeaveA: Luck of the Gambler: Defense/Endurance27: Luck of the Gambler: Defense43: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 28: Bo RyakuA: Gladiator's Armor: TP Protection +3% Def (All)45: Steadfast Protection: Knockback Protection Level 30: One Thousand CutsA: Obliteration: Damage/Recharge31: Obliteration: Accuracy/Damage/Recharge31: Obliteration: Accuracy/Damage/Endurance/Recharge31: Obliteration: Chance for Smashing Damage33: Sudden Acceleration: Knockback to Knockdown33: Obliteration: Damage Level 32: Blinding PowderA: Cloud Senses: ToHit Debuff45: Cloud Senses: Accuracy/ToHitDebuff45: Cloud Senses: Accuracy/Recharge46: Cloud Senses: ToHit Debuff/Endurance/Recharge46: Cloud Senses: Accuracy/Endurance/Recharge46: Cloud Senses: Chance for Negative Energy Damage Level 35: Conserve PowerA: Invention: Recharge Reduction Level 38: HastenA: Invention: Recharge Reduction47: Invention: Recharge Reduction47: Invention: Recharge Reduction Level 41: Physical PerfectionA: Miracle: +Recovery47: Synapse's Shock: EndMod/Increased Run Speed48: Power Transfer: Chance to Heal Self Level 44: Kuji-In RetsuA: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 47: ManeuversA: Luck of the Gambler: Defense Level 49: Super Speed(Empty) ────────────────────────────── Inherents: Level 1: Critical Hit Level 1: Brawl(Empty) Level 1: SprintA: Celerity: +Stealth Level 2: Rest(Empty) Level 1: SwiftA: Invention: Run Speed Level 1: HurdleA: Invention: Jumping Level 1: HealthA: Numina's Convalesence: +Regeneration/+Recovery Level 1: StaminaA: Efficacy Adaptor: EndMod48: Efficacy Adaptor: EndMod/Recharge48: Efficacy Adaptor: EndMod/Endurance Level 49: Speed Phase Scrapper (Dual Blades - Ninjitsu).mbd
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