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 This is a copy of a topic I made in suggestions at the suggestion of someone who pointed out it may be better suited for this forum. This is really kind of a minor thing that I've noticed and not a game-breaking bug, but I think there are some errors in the spawning pool for the Family enemy group.

For starters, I've noticed that the Marcones are included in the general Family spawning pool and will just appear as they please, which leads to pictures like below, where one of the men of the governor of Port Oakes can be seen making drug deals in Kings Row with a pack of Skulls. I haven't added a shot of it but you'll also find Family mobs spawning with packs of Marcones, which is less jarring but I'm mentioning it purely on the offchance it's not happening intentionally.

Another thing I've noticed is seemingly bugged spawns of the Underboss mobs. As pictured below, every "Underboss Prizefighter" at least in this district of St. Martial is just another Consigliere with gravity powers. Are the Underbosses that punch you relentlessly in the spawn tables okay, or did just this one classification get shifted around?

I just wanted to bring some attention to this in the interest of this game and server being the best that they can be and preserving the atmosphere of the zones in this wonderful game.

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