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Posted

is there a way to get the pets to move faster on their own? so they can keep up with the player that summoned them?

 

as a controller, dom or mm (or any AT with summonable pets), it can get tedious moving at player speeds from one mob group to the next, only to have to wait for ones pet(s) to catch up because they move  a lot slower than the player. while faster than walk, it's not even comparable to sprint or athletic run.

 

can pets get the same move speed as sprint w/athletic run enabled, out of combat at least? to help keep up with the player?

 

food for thought,

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  • 6 months later
Posted

Yeah it's an issue. Makes speed running on a MM basically a fool's errand. 

 

That said, movement speed is only part of the problem. Sometimes pets just get stuck trying to figure out pathing.

 

Flying pets tend to be better. Less pathing issues. 

 

I've often thought that the simplest thing would be a "TP pets to me" type power. At least for MMs. Give it a 20 or 30 second fixed cooldown and reasonable (1.32 s?) cast time. 

 

But perhaps that would be perceived as OP. 

 

Or perhaps the developers have other priorities that they perceive as more important.  

Posted
3 hours ago, ... said:

Yeah it's an issue. Makes speed running on a MM basically a fool's errand. 

 

That said, movement speed is only part of the problem. Sometimes pets just get stuck trying to figure out pathing.

 

Flying pets tend to be better. Less pathing issues. 

 

I've often thought that the simplest thing would be a "TP pets to me" type power. At least for MMs. Give it a 20 or 30 second fixed cooldown and reasonable (1.32 s?) cast time. 

 

But perhaps that would be perceived as OP. 

 

Or perhaps the developers have other priorities that they perceive as more important.  

for me it's the main issue, i'd like them to move with me, not me stand and wait for em to catch up.

 

pathing is a prob even for npc's. surprised there's no preset path for them to move along in mission maps lol

 

flying could be one option to get em to keep up, at least faster than the SJ they sometimes start with

 

maybe that could be tied in to the pet summon? as a way to say "hey, you're too far from me." keep the cd the same as if it was a fresh summon too

 

too keep it from being op, disable in pvp areas

 

sure, there's always more important issues, try untangling sphagetti code w/o breaking the game lol

 

 

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