ihategreeneggs Posted June 25 Posted June 25 Hello everyone. I don't really know what I'm doing but I like the idea of a Dual Pistol / Poison Character that uses chemical rounds. Ideally it would also do some back up healing, with a bonus if it uses the experimentation and medicine pools. I think maybe if you stack the -damage from weaken and chemical rounds you won't need too much healing. The character is a noir style character like maybe the shadow, with mad scientist mixed in. Maybe Green Hornet ish. She wears a gas mask so if it's viable I would skip Envenom and Neurotoxic Breath. Anyway, has anyone made a character like this that can lend a hand? Do I need a build or should I just wing it?
Uun Posted June 26 Posted June 26 12 hours ago, ihategreeneggs said: She wears a gas mask so if it's viable I would skip Envenom and Neurotoxic Breath. Poison has a lot of skippable powers, but Envenom isn't one of them. I believe there may be an alternate animation though. 1 Uuniverse
ihategreeneggs Posted June 26 Author Posted June 26 Thank you for the reply and link. There is a lot of useful information there. I guess defender would be the better option.. I think I'm going to stick with corrupter for now though. The envenom animation isn't a big deal. Been playing with mids and at least have an idea what powers to take, I'll figure out slotting as I go I suppose. Thanks!
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