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Brine cooldown bugged when used alongside Rising Tide. Plus two possible end discrepancies between ATs.


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On my Illusion/Marine controller I'm not seeing the new cooldown reduction when used alongside Rising Tide, despite having a lot of stacks.  

With no slotting in Brine and Rising Tide OFF I'm seeing a cooldown of 21 seconds.

When I fire it with Rising Tide stacked I'm seeing a cooldown of 18-20 seconds.  That very small difference is almost certainly the global recharge Rising Tide grants.

 

If I we're getting 45 seconds off the base recharge Brine should have somewhere around a recharge of 5-6 seconds(!) when it eats 3 stacks.

 

Stacks are building and falling off so fast with this combo I cannot tell if Brine is consuming any. 

 

Also there are still a few odd endurance costs between ATs.

Shifting Tides (it seems like those should be switched).
   MM: 0.60/sec
   Cor: 0.78/sec
   Def: 0.78/sec

 

Power of the Deep
   MM: 26.00
   Cor: 26.00
   Def: 26.00

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