Jump to content

Dual Pistols blaster with Munitions Mastery can't save all 3 weapons on costume.


Recommended Posts

As the topic says, when I try to set up the munitions mastery weapon for the LRM rocket (Uses an assault rifle skin selectable in costume, instead of idk...a rocket launcher like the council have) it will "save" and then when I exit the costume editor one of my pistols will be invisible. If I go back in and edit the pistol to be what it was before, it will instead make the rocket weapon invisible. The rocket weapon also starts out as invisible due to the costume obviously having two weapon skins saved already.


As an aside, the constant revert to default weapons during costume creation the first time I visit a tailor in a login is kind of annoying, though not gamebreaking.

  • Like 1
Link to comment
Share on other sites


  • Create New...