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I’m a big fan of the new zone in i28. However, since the early runs right after launch, mobs are not respawning on many of the floors within the Labyrinth. This makes it very difficult to kill enough to lead to level shifts because some floors are fully devoid of mobs or have only 1 or 2 in the entire floor. I had not noticed any of these respawning issues in the beta, but it’s very noticeable now. Just bringing it to the devs attention.

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