ExeErdna Posted July 28 Posted July 28 Spoiler Villain ControllerBuild plan made with Mids' Reborn v3.7.5 rev. 21 ──────────────────────────────Primary powerset: Arsenal ControlSecondary powerset: Marine AffinityPool powerset (#1): ConcealmentPool powerset (#2): SpeedPool powerset (#3): LeadershipPool powerset (#4): FightingAncillary powerset: Mace Mastery ────────────────────────────── Powers taken: Level 1: Cryo Freeze RayA: Basilisk's Gaze: Accuracy/Hold3: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold3: Basilisk's Gaze: Recharge/Hold5: Basilisk's Gaze: Endurance/Recharge/Hold Level 1: Soothing WaveA: Numina's Convalesence: +Regeneration/+Recovery7: Numina's Convalesence: Heal/Endurance7: Numina's Convalesence: Heal9: Numina's Convalesence: Heal/Recharge Level 2: TranquilizerA: Superior Winter's Bite: Accuracy/Damage5: Superior Winter's Bite: Recharge/Chance for -Speed & -Recharge48: Superior Winter's Bite: Accuracy/Damage/Endurance50: Superior Winter's Bite: Damage/RechargeTime Level 4: InfiltrationA: Luck of the Gambler: Defense/Increased Global Recharge Speed9: Microfilament Exposure Level 6: Liquid NitrogenA: Superior Frozen Blast: Recharge/Chance for Immobilize11: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime11: Superior Frozen Blast: Accuracy/Damage13: Superior Frozen Blast: Damage/Endurance13: Superior Frozen Blast: Accuracy/Damage/Endurance46: Superior Frozen Blast: Accuracy/Damage/Recharge Level 8: Cloaking DeviceA: Luck of the Gambler: Defense/Increased Global Recharge Speed15: Karma: Knockback Protection46: Shield Wall: +Res (Teleportation), +5% Res (All) Level 10: Toroidal BubbleA: Invention: Endurance Modification15: Invention: Endurance Modification23: Unbreakable Guard: Resistance25: Unbreakable Guard: Resistance/Endurance31: Unbreakable Guard: RechargeTime/Resistance33: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 12: Smoke CanisterA: Superior Overpowering Presence: RechargeTime/Energy Font17: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime17: Superior Overpowering Presence: Accuracy/Control Duration19: Superior Overpowering Presence: Control Duration/RechargeTime19: Superior Overpowering Presence: Endurance/RechargeTime21: Superior Overpowering Presence: Accuracy/Control Duration/Endurance Level 14: WhitecapA: Obliteration: Chance for Smashing Damage21: Obliteration: Accuracy/Damage/Recharge23: Obliteration: Accuracy/Recharge Level 16: Tide PoolA: Invention: Slow Level 18: Flash BangA: Superior Will of the Controller: Recharge/Chance for Psionic Damage25: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge27: Superior Will of the Controller: Accuracy/Control Duration27: Superior Will of the Controller: Control Duration/Recharge29: Superior Will of the Controller: Endurance/Recharge50: Superior Will of the Controller: Accuracy/Control Duration/Endurance Level 20: BrineA: Touch of the Nictus: Healing/Absorb29: Touch of the Nictus: Chance for Negative Energy Damage31: Touch of the Nictus: Accuracy/Healing/Absorb31: Touch of the Nictus: Accuracy/Endurance/Healing/Absorb Level 22: Tear GasA: Basilisk's Gaze: Accuracy/Hold33: Basilisk's Gaze: Accuracy/Recharge33: Basilisk's Gaze: Recharge/Hold34: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold34: Ghost Widow's Embrace: Chance of Damage(Psionic)34: Lockdown: Chance for +2 Mag Hold Level 24: Shifting TidesA: Karyoplasm Exposure36: Karyoplasm Exposure Level 26: Tri-CannonA: Expedient Reinforcement: Accuracy/Recharge36: Expedient Reinforcement: Accuracy/Damage36: Expedient Reinforcement: Damage/Endurance37: Expedient Reinforcement: Accuracy/Damage/Recharge37: Expedient Reinforcement: Endurance/Damage/Recharge37: Expedient Reinforcement: Resist Bonus Aura for Pets Level 28: Barrier ReefA: Luck of the Gambler: Defense/Increased Global Recharge Speed39: Luck of the Gambler: Defense39: Luck of the Gambler: Defense/Endurance39: Luck of the Gambler: Defense/Recharge40: Invention: Healing40: Invention: Healing Level 30: Power of the DepthsA: Preventive Medicine: Chance for +Absorb40: Preventive Medicine: Heal/RechargeTime/Endurance42: Preventive Medicine: Heal42: Preventive Medicine: Heal/Endurance42: Preventive Medicine: Endurance/RechargeTime43: Preventive Medicine: Heal/RechargeTime Level 32: HastenA: Invention: Recharge Reduction43: Invention: Recharge Reduction Level 35: Scorpion ShieldA: Reactive Defenses: Scaling Resist Damage43: Reactive Defenses: Defense/Endurance/RechargeTime45: Reactive Defenses: Defense45: Reactive Defenses: Defense/Endurance45: Reactive Defenses: Endurance/RechargeTime46: Reactive Defenses: Defense/RechargeTime Level 38: Sleep GrenadeA: Fortunata Hypnosis: Chance for Placate50: Fortunata Hypnosis: Recharge/Accuracy Level 41: AssaultA: Invention: Endurance Reduction Level 44: TacticsA: Invention: Endurance Reduction Level 47: Boxing(Empty) Level 49: ToughA: Steadfast Protection: Resistance/+Def 3%A: Gladiator's Armor: TP Protection +3% Def (All) ────────────────────────────── Inherents: Level 1: Containment Level 1: Brawl(Empty) Level 1: Sprint(Empty) Level 2: Rest(Empty) Level 1: SwiftA: Invention: Run Speed Level 1: HurdleA: Invention: Jumping Level 1: HealthA: Panacea: +Hit Points/Endurance Level 1: StaminaA: Performance Shifter: Chance for +End48: Power Transfer: Chance to Heal Self ──────────────────────────────Incarnates: Ageless Radial Epiphany Control Radial Embodiment Degenerative Core Flawless Interface Intuition Radial Paragon Knives of Vengeance Radial Superior Ally This build is more so I can standardize a Marine Affinity setup that works for me. So you can switch out Shoal Rush for Tranquilizer and how the build plays really won't change too much. I just wanted more Single Target for the early/mid-game. For Shifting Tides you can get away with 2 basic 50 Dmg or End Reduction inventions. Or you could switch the slotting with Liquid Nitrogen since Frozen Blast Proc does come out of Shifting Tides more often from what I've played with.
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