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Please help save my Necromancer before she becomes a IO/INF mule!


Phantasmic

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This is my first forum post and I apologize if it breaks good etiquette. I used Mids to design a necro/ma/soul MM that looked great in Mids, but did not work out so well in the game. Mids tells me all my defenses are 34+ and  shows my resists are 33% to 75%. In the game I barely have 15% defenses and my resists are a lower than shown in Mids. I want this to be a good toon and I have enough influence for it. I tried to get good defense for survivability to use Toroidal Bubble then Whitecap to jump into the middle of the mobs with bodyguard taking up the slack. I could take different AT/pool/epic powers. I just feel like this toon could be stronger. Any help selecting sets and enhancements would be appreciated.

 

Spoiler

Buccaneer Buttercup - Villain Mastermind
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Necromancy
  • Secondary powerset: Marine Affinity
  • Pool powerset (#1): Leaping
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Leadership
  • Pool powerset (#4): Teleportation
  • Ancillary powerset: Soul Mastery

──────────────────────────────

Powers taken:

Level 1: Zombie Horde

  • A: Expedient Reinforcement: Accuracy/Damage
  • 3: Expedient Reinforcement: Resist Bonus Aura for Pets
  • 3: Touch of the Nictus: Chance for Negative Energy Damage
  • 5: Superior Mark of Supremacy: Accuracy/Damage
  • 5: Superior Mark of Supremacy: Endurance/Pet +Resist +Regen
  • 7: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown

Level 1: Soothing Wave

  • A: Preventive Medicine: Heal/Endurance
  • 7: Preventive Medicine: Heal

Level 2: Gloom

  • A: Gladiator's Javelin: Chance of Damage(Toxic)
  • 9: Apocalypse: Chance of Damage(Negative)
  • 9: Cloud Senses: Chance for Negative Energy Damage

Level 4: Toroidal Bubble

  • A: Titanium Coating: Resistance/Endurance
  • 11: Titanium Coating: Resistance/Recharge
  • 11: Titanium Coating: Endurance/Recharge
  • 13: Titanium Coating: Resistance/Endurance/Recharge
  • 13: Titanium Coating: Resistance
  • 15: Titanium Coating: Endurance

Level 6: Enchant Undead

  • A: Unbreakable Guard: Resistance
  • 15: Unbreakable Guard: Resistance/Endurance
  • 17: Unbreakable Guard: +Max HP
  • 17: Unbreakable Guard: RechargeTime/Resistance
  • 19: Steadfast Protection: Resistance/+Def 3%

Level 8: Combat Jumping

  • A: Luck of the Gambler: Defense/Endurance
  • 19: Luck of the Gambler: Defense/Recharge
  • 21: Luck of the Gambler: Defense/Endurance/Recharge
  • 21: Luck of the Gambler: Defense
  • 23: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 23: Reactive Defenses: Scaling Resist Damage

Level 10: Whitecap

  • A: Superior Avalanche: Accuracy/Damage
  • 25: Superior Avalanche: Damage/Endurance
  • 25: Superior Avalanche: Accuracy/Damage/Endurance
  • 27: Superior Avalanche: Accuracy/Damage/Recharge
  • 27: Superior Avalanche: Accuracy/Damage/Endurance/Recharge
  • 29: Superior Avalanche: Recharge/Chance for Knockdown

Level 12: Grave Knight

  • A: Nucleolus Exposure
  • 29: Superior Mark of Supremacy: Damage/Endurance
  • 31: Superior Mark of Supremacy: Accuracy/Endurance
  • 31: Achilles' Heel: Chance for Res Debuff
  • 31: Touch of Lady Grey: Chance for Negative Damage
  • 33: Shield Breaker: Chance for Lethal Damage

Level 14: Hasten

  • A: Invention: Recharge Reduction
  • 33: Invention: Recharge Reduction

Level 16: Tide Pool

  • A: Ice Mistral's Torment: Chance for Cold Damage

Level 18: Soul Extraction

  • A: Superior Command of the Mastermind: Recharge/Pet +AoE Defense Aura
  • 33: Superior Command of the Mastermind: Accuracy/Damage/Endurance/Recharge
  • 34: Superior Command of the Mastermind: Damage/Endurance/Recharge
  • 34: Superior Command of the Mastermind: Accuracy/Damage/Recharge
  • 34: Ghost Widow's Embrace: Chance of Damage(Psionic)
  • 36: Unbreakable Constraint: Chance for Smashing Damage

Level 20: Brine

  • A: Touch of the Nictus: Chance for Negative Energy Damage

Level 22: Lich

  • A: Endoplasm Exposure
  • 36: Superior Mark of Supremacy: Damage
  • 36: Superior Mark of Supremacy: Accuracy/Damage/Endurance
  • 37: Cloud Senses: Chance for Negative Energy Damage
  • 37: Sovereign Right: Resistance Bonus
  • 37: Call to Arms: Defense Bonus Aura for Pets

Level 24: Shifting Tides

  • A: Ragnarok: Damage/Endurance
  • 39: Ragnarok: Damage/Recharge
  • 39: Ragnarok: Recharge/Accuracy
  • 39: Ragnarok: Damage/Recharge/Accuracy

Level 26: Dark Empowerment

  • A: Regenerative Tissue: +Regeneration
  • 40: Panacea: +Hit Points/Endurance
  • 40: Panacea: Heal
  • 40: Numina's Convalesence: +Regeneration/+Recovery

Level 28: Barrier Reef

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 42: Shield Wall: Defense/Endurance
  • 42: Shield Wall: Defense/Recharge
  • 42: Shield Wall: Defense/Endurance/Recharge
  • 43: Shield Wall: Defense
  • 43: Shield Wall: +Res (Teleportation), +5% Res (All)

Level 30: Power of the Depths

  • A: Miracle: Heal
  • 43: Miracle: +Recovery

Level 32: Maneuvers

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed
  • 45: Luck of the Gambler: Defense/Endurance
  • 45: Luck of the Gambler: Defense/Recharge
  • 45: Luck of the Gambler: Endurance/Recharge
  • 46: Luck of the Gambler: Defense/Endurance/Recharge
  • 46: Luck of the Gambler: Defense

Level 35: Dark Embrace

  • A: Impervious Skin: Status Resistance/Regeneration
  • 46: Gladiator's Armor: Resistance
  • 47: Gladiator's Armor: End/Resist

Level 38: Teleport

  • A: Blessing of the Zephyr: Knockback Reduction (4 points)

Level 41: Soul Tentacles

  • A: Superior Frozen Blast: Accuracy/Damage
  • 47: Superior Frozen Blast: Damage/Endurance
  • 47: Superior Frozen Blast: Accuracy/Damage/Endurance
  • 48: Superior Frozen Blast: Accuracy/Damage/Recharge
  • 48: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
  • 48: Superior Frozen Blast: Recharge/Chance for Immobilize

Level 44: Teleport Target

  • A: Winter's Gift: Slow Resistance (20%)

Level 47: Fold Space

  • A: Invention: Recharge Reduction

Level 49: Tactics

  • A: Ribosome Exposure


──────────────────────────────

Inherents:

Level 1: Supremacy


Level 1: Brawl

  • A: Nucleolus Exposure

Level 1: Sprint

  • A: Invention: Jumping

Level 2: Rest

  • A: Invention: Healing

Level 1: Swift

  • A: Invention: Run Speed

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Health

  • A: Preventive Medicine: Chance for +Absorb

Level 1: Stamina

  • A: Performance Shifter: Chance for +End

Level 4: Athletic Run


Level 2: Flying Carpet


Level 1: Red Wisp Pet


Level 1: Jump Pack

──────────────────────────────
Incarnates:

Agility Core ParagonVorpal Radial Final JudgementReactive Radial Flawless InterfaceStorm Elemental Core Superior AllyBarrier Core EpiphanySupport Core Embodiment

 

 

Buccaneer Buttercup [Mastermind] (Necromancy - Marine Affinity - Soul - Fold Space).mxd

Edited by Phantasmic
Updated build.
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I don't know anything about Marine but all your powers are active on Mids', including incarnate picks. Players usually just keep toggles and powers that are perma (Or close to it) active.

 

image.thumb.png.dfc353fa3d627d143f3d638caf09e6e4.png

 

Click them off and the numbers look like this:

 

image.thumb.png.4543b35d2a8dc638db08a51f84ea66a5.png

  • Thanks 1
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