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Posted

OK - it's been a long while since I played and my brain-fuzz is clouding out any memory of quite how to build one of these, other than - "Need Moar Endurance!"

 

So - I went looking for inspiration and threw myself into the arms of [insert favourite search engine here]... what I came up with is this: https://gamefaqs.gamespot.com/pc/536558-city-of-heroes/faqs/34875

 

It seems pretty plausible as a basis but also it's pretty old, even for original CoH.  Can anyone shed any light on how good the advice there is, baring in mind the numerous updates?

~~ Ssieth

Posted

Here is my level 50 build from back in the day:

 

Primary Power Set: Claws

Secondary Power Set: Regeneration

Power Pool: Speed

Power Pool: Leaping

Power Pool: Fighting

Ancillary Pool: Body Mastery

 

Hero Profile:

Level 1: Strike -- GldStr-Acc/Dmg(A), GldStr-Dam/Rech(3), GldStr-Dam/End/Rech(3), GldStr-Acc/End/Rech(5), GldStr-Acc/Dmg/End/Rech(5), GldStr-%Dam(7)

Level 1: Fast Healing -- Mrc-Heal/EndRdx(A), Mrc-Heal(7), Mrc-Rcvry+(9), Heal-I(9)

Level 2: Reconstruction -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(11), DctWnd-Heal/Rchg(11), DctWnd-Heal/EndRdx/Rchg(13), DctWnd-Heal(13), DctWnd-Rchg(15)

Level 4: Quick Recovery -- EndMod-I(A), EndMod-I(19)

Level 6: Super Speed -- BlsoftheZ-Travel(A), BlsoftheZ-Travel/EndRdx(21), BlsoftheZ-ResKB(21)

Level 8: Follow Up -- Hct-Dmg(A), Hct-Dmg/Rchg(23), Hct-Acc/Dmg/Rchg(23), Hct-Acc/Rchg(25), Hct-Dmg/EndRdx(25), Hct-Dam%(27)

Level 10: Dull Pain -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(27), DctWnd-Heal/Rchg(29), DctWnd-Heal/EndRdx/Rchg(29), DctWnd-Heal(31), DctWnd-Rchg(31)

Level 12: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)

Level 14: Combat Jumping -- DefBuff-I(A)

Level 16: Integration -- NmnCnv-Heal/EndRdx(A), NmnCnv-EndRdx/Rchg(33), NmnCnv-Heal/Rchg(33), NmnCnv-Heal/EndRdx/Rchg(34), NmnCnv-Heal(34), NmnCnv-Regen/Rcvry+(34)

Level 18: Focus -- Apc-Dmg(A), Apc-Dmg/Rchg(36), Apc-Acc/Dmg/Rchg(36), Apc-Acc/Rchg(36), Apc-Dmg/EndRdx(37), Apc-Dam%(37)

Level 20: Super Jump -- Jump-I(A)

Level 22: Boxing -- Acc-I(A)

Level 24: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam(37), TtnCtn-ResDam/Rchg(39)

Level 26: Eviscerate -- Arm-Dmg(A), Arm-Dmg/Rchg(39), Arm-Acc/Dmg/Rchg(39), Arm-Acc/Rchg(40), Arm-Dmg/EndRdx(40), Arm-Dam%(40)

Level 28: Instant Healing -- DctWnd-Heal/EndRdx(A), DctWnd-EndRdx/Rchg(42), DctWnd-Heal/Rchg(42), DctWnd-Heal/EndRdx/Rchg(42), DctWnd-Heal(43), DctWnd-Rchg(43)

Level 30: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Def(43), LucoftheG-Def/Rchg(45), LucoftheG-Rchg+(45)

Level 32: Shockwave -- Rgn-Dmg(A), Rgn-Dmg/Rchg(45), Rgn-Acc/Dmg/Rchg(46), Rgn-Acc/Rchg(46), Rgn-Dmg/EndRdx(46), Rgn-Knock%(48)

Level 35: Resilience -- StdPrt-ResDam/Def+(A)

Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(48)

Level 41: Focused Accuracy -- HO:Cyto(A), HO:Cyto(50), HO:Cyto(50), GssSynFr--Build%(50)

Level 44: Physical Perfection -- Heal-I(A)

Level 47: Whirlwind -- EndRdx-I(A)

Level 49: Revive -- RechRdx-I(A)

Level 1: Brawl -- Empty(A)

Level 1: Critical Hit

Level 1: Prestige Power Dash -- Empty(A)

Level 1: Prestige Power Slide -- Empty(A)

Level 1: Prestige Power Quick -- Empty(A)

Level 1: Prestige Power Rush -- Empty(A)

Level 1: Prestige Power Surge -- Empty(A)

Level 1: Sprint -- Clr-Stlth(A)

Level 2: Rest -- RechRdx-I(A)

Level 4: Ninja Run

Level 2: Swift -- Run-I(A)

Level 2: Health -- NmnCnv-Heal/EndRdx(A), NmnCnv-Heal/Rchg(15), NmnCnv-Heal(17), RgnTss-Regen+(17)

Level 2: Hurdle -- Jump-I(A)

Level 2: Stamina -- EndMod-I(A), EndMod-I(19)

------------

------------

Set Bonus Totals:

  • 6.5% DamageBuff(Smashing)
  • 6.5% DamageBuff(Lethal)
  • 6.5% DamageBuff(Fire)
  • 6.5% DamageBuff(Cold)
  • 6.5% DamageBuff(Energy)
  • 6.5% DamageBuff(Negative)
  • 6.5% DamageBuff(Toxic)
  • 6.5% DamageBuff(Psionic)
  • 3% Defense(Melee)
  • 3% Defense(Smashing)
  • 3% Defense(Lethal)
  • 3.94% Defense(Fire)
  • 3.94% Defense(Cold)
  • 5.5% Defense(Energy)
  • 5.5% Defense(Negative)
  • 8% Defense(Psionic)
  • 8% Defense(Ranged)
  • 4.88% Defense(AoE)
  • 18% Enhancement(Heal)
  • 62.5% Enhancement(RechargeTime)
  • 61% Enhancement(Accuracy)
  • 165.7 HP (12.37%) HitPoints
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Confused) 108.8%
  • MezResist(Held) 108.8%
  • MezResist(Immobilized) 108.8%
  • MezResist(Sleep) 108.8%
  • MezResist(Stunned) 108.8%
  • MezResist(Terrorized) 108.8%
  • 17% (0.28 End/sec) Recovery
  • 50% (2.79 HP/sec) Regeneration
  • 12% Resistance(Smashing)
  • 12% Resistance(Lethal)
  • 22.5% Resistance(Fire)
  • 22.5% Resistance(Cold)
  • 1.5% Resistance(Energy)
  • 1.5% Resistance(Negative)
  • 29.25% Resistance(Toxic)
  • 29.25% Resistance(Psionic)

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