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First time Build Elec/Time Blaster


Jehryn

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A few things I aimed for in this build, that ideally I'd like to keep.

1. Ranged - I'm intentionally skipping the melee.  Short Circuit I actually enjoy and it has enough range I have a chance to live if I use it.

2. The Zephyr in fly - I would like to use this Hero at end game, and traveling faster makes me happy inside.

3. Relatively High Ranged/Aoe defense. My idea being that I'm less likely to be blapped. (I noticed most builds I found focus on S/L but I'd like this toon to be able to do all types of missions, and against a bad matchup having only S/L + some ranged seems like it would be a disaster.)

 

Please feel free to rip it apart, I'm sure there is a lot I'm overlooking as this is my first attempt at building myself, instead of just using other peoples.

 

ElecTime Blaster.mbd

 

# **WorkInProgress - Hero Blaster**

### *Build plan made with Mids' Reborn v3.7.5 rev. 21*


----

- **Primary powerset: Electrical Blast**
- **Secondary powerset: Temporal Manipulation**
- **Pool powerset (#1): Flight**
- **Pool powerset (#2): Fighting**
- **Pool powerset (#3): Leadership**
- **Pool powerset (#4): Speed**
- **Epic powerset: Mu Mastery**

 

----


# **Powers taken:**


**Level 1: Charged Bolts**
- A: Thunderstrike: Accuracy/Damage
- 3: Thunderstrike: Damage/Endurance
- 3: Thunderstrike: Damage/Recharge
- 5: Thunderstrike: Accuracy/Damage/Recharge
- 5: Thunderstrike: Accuracy/Damage/Endurance
- 40: Thunderstrike: Damage/Endurance/Recharge


**Level 1: Time Wall**
- (Empty)


**Level 2: Ball Lightning**
- A: Superior Blaster's Wrath: Accuracy/Damage
- 7: Superior Blaster's Wrath: Damage/Recharge
- 7: Superior Blaster's Wrath: Accuracy/Damage/Recharge
- 9: Superior Blaster's Wrath: Accuracy/Damage/Endurance
- 9: Superior Blaster's Wrath: Accuracy/Damage/Endurance/Recharge
- 11: Superior Blaster's Wrath: Recharge/Chance for Fire Damage


**Level 4: Fly**
- A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
- 11: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance


**Level 6: Short Circuit**
- A: Eradication: Damage
- 13: Eradication: Accuracy/Recharge
- 13: Eradication: Damage/Recharge
- 15: Eradication: Accuracy/Damage/Recharge
- 15: Eradication: Accuracy/Damage/Endurance/Recharge
- 42: Eradication: Chance for Energy Damage


**Level 8: Charge Up**
- A: Gaussian's Synchronized Fire-Control: Chance for Build Up


**Level 10: Lightning Bolt**
- A: Thunderstrike: Accuracy/Damage
- 17: Thunderstrike: Damage/Endurance
- 17: Thunderstrike: Damage/Recharge
- 19: Thunderstrike: Accuracy/Damage/Recharge
- 19: Thunderstrike: Accuracy/Damage/Endurance
- 42: Thunderstrike: Damage/Endurance/Recharge


**Level 12: Zapp**
- A: Apocalypse: Damage
- 21: Apocalypse: Damage/Recharge
- 21: Apocalypse: Damage/Recharge/Accuracy
- 23: Apocalypse: Recharge/Accuracy
- 23: Apocalypse: Damage/Endurance
- 40: Apocalypse: Chance of Damage(Negative)


**Level 14: Hover**
- A: Reactive Defenses: Scaling Resist Damage


**Level 16: Chronos**
- A: Rectified Reticle: To Hit Buff
- 45: Rectified Reticle: Increased Perception


**Level 18: Kick**
- (Empty)


**Level 20: Temporal Healing**
- A: Miracle: Heal/Endurance
- 46: Miracle: Endurance/Recharge
- 46: Miracle: Heal/Recharge
- 46: Miracle: Heal/Endurance/Recharge
- 50: Miracle: Heal
- 50: Miracle: +Recovery


**Level 22: Voltaic Sentinel**
- A: Blood Mandate: Accuracy/Damage
- 25: Blood Mandate: Damage/Endurance
- 25: Blood Mandate: Accuracy/Endurance
- 27: Blood Mandate: Accuracy/Damage/Endurance
- 27: Blood Mandate: Accuracy
- 29: Blood Mandate: Damage


**Level 24: Tough**
- A: Aegis: Resistance/Endurance
- 29: Aegis: Resistance/Recharge
- 31: Aegis: Endurance/Recharge
- 31: Aegis: Resistance/Endurance/Recharge
- 42: Aegis: Resistance
- 43: Aegis: Psionic/Status Resistance


**Level 26: Thunderous Blast**
- A: Superior Defiant Barrage: Accuracy/Damage
- 31: Superior Defiant Barrage: Damage/RechargeTime
- 33: Superior Defiant Barrage: Accuracy/Damage/RechargeTime
- 33: Superior Defiant Barrage: Accuracy/Damage/Endurance
- 33: Superior Defiant Barrage: Accuracy/Damage/Endurance/RechargeTime
- 34: Superior Defiant Barrage: RechargeTime/+Status


**Level 28: Weave**
- A: Luck of the Gambler: Defense/Increased Global Recharge Speed
- 34: Luck of the Gambler: Defense/Endurance
- 34: Luck of the Gambler: Defense/Endurance/Recharge
- 36: Luck of the Gambler: Endurance/Recharge
- 43: Luck of the Gambler: Defense/Recharge
- 43: Luck of the Gambler: Defense


**Level 30: Maneuvers**
- A: Luck of the Gambler: Defense/Increased Global Recharge Speed
- 36: Luck of the Gambler: Defense/Endurance
- 36: Luck of the Gambler: Endurance/Recharge
- 37: Luck of the Gambler: Defense/Endurance/Recharge
- 37: Luck of the Gambler: Defense


**Level 32: Time Lord**
- A: Gladiator's Armor: TP Protection +3% Def (All)


**Level 35: Hasten**
- A: Invention: Recharge Reduction
- 45: Invention: Recharge Reduction


**Level 38: Charged Armor**
- A: Aegis: Resistance/Endurance
- 39: Aegis: Resistance/Recharge
- 39: Aegis: Endurance/Recharge
- 40: Aegis: Resistance/Endurance/Recharge
- 45: Aegis: Resistance


**Level 41: Evasive Maneuvers**
- A: Luck of the Gambler: Defense/Increased Global Recharge Speed


**Level 44: Tactics**
- A: Gaussian's Synchronized Fire-Control: To Hit Buff


**Level 47: Static Discharge**
- A: Superior Frozen Blast: Accuracy/Damage
- 48: Superior Frozen Blast: Damage/Endurance
- 48: Superior Frozen Blast: Accuracy/Damage/Endurance
- 48: Superior Frozen Blast: Damage/Endurance/Accuracy/RechargeTime
- 50: Superior Frozen Blast: Accuracy/Damage/Recharge


**Level 49: Vengeance**
- A: Shield Wall: +Res (Teleportation), +5% Res (All)

 


----


# **Inherents:**


**Level 1: Defiance**


**Level 1: Brawl**
- (Empty)


**Level 1: Sprint**
- (Empty)


**Level 2: Rest**
- (Empty)


**Level 1: Swift**
- (Empty)


**Level 1: Hurdle**
- (Empty)


**Level 1: Health**
- A: Panacea: +Hit Points/Endurance
- 37: Numina's Convalesence: +Regeneration/+Recovery


**Level 1: Stamina**
- A: Performance Shifter: Chance for +End
- 39: Performance Shifter: EndMod


**Level 1: Shocked**


**Level 4: Afterburner**


**Level 49: Quick Form**

 


----

# **Accolades:**


- **Portal Jockey**
- **The Atlas Medallion**
- **Task Force Commander**
- **Freedom Phalanx Reserve**

 


----

# **Incarnates:**


**Agility Core Paragon****Ion Core Final Judgement****Degenerative Radial Flawless Interface****Banished Pantheon Radial Superior Ally****Ageless Radial Epiphany****Assault Core Embodiment**

 

ElecTime Blaster.mbd

Edited by Jehryn
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