Vandalin7 Posted October 29, 2024 Posted October 29, 2024 (edited) I don't think I know what I am doing when making builds for my characters. I feel like I am missing something and I get stuck in the same trains of thought. I am pretty sure I should have a -res proc somewhere in this build. I should probably have higher NRG resistance. Also, I do not think I choose the correct epic pool, but I feel like I should have at least one ranged attack and the - tohit with my high def seems good. However, I am not sure if I should be leaning heavier into regen. Also, I like the preventative medicine set a lot not sure if it works in this build or not. I am looking for guidance more than a prefab build because I feel like all my builds look like this. However, I wouldn't mind looking at some example builds to see what I am doing wrong. Also, my goal is basically to be playing this toon as both a tank and a dps with 2 other toons (multi instance) which would be support toons and running task forces. Any help would be greatly appreciated. PS. When I uploaded this set I forgot had selected agility core for my alpha just so I could see what the values would be. Keep that in mind when evaluating build totals. Also, any incarnate suggestions would be greatly appreciated Scrapper (Energy Melee - Willpower).mbd Edited October 30, 2024 by Vandalin7
Without_Pause Posted October 30, 2024 Posted October 30, 2024 - Split the Scrapper's Strike set so you can double up on the +5% S/L Def as you are only at 35.2%. - I don't understand taking Barrage and then one slotting it. It's not even a mule. - Wasting a purple on Energy Punch feels odd as well. - Super related, you took the Soul Mastery pool and didn't take Shadow Meld as an 'Oh crap" button which can be one slotted with a LotG: +Recharge thus saving you a slot elsewhere like gaining a slot for Hasten. - I haven't done EM with WP, so I'm not even sure how much you need Hasten. - Moonbean is great DPA, and it is 3-slotted. - I'm not sure you need Dark Blast. - I would more likely do Shadow Meld with Soul Storm, but you have two attacks 1-slotted and two attacks 3-slotted. - I would rather properly slot up the attacks you have that are worth slotting. - I would rather see something like Resurgence if you have nothing else to take and it works with a single slot. Take that versus Dark Blast and you now have four more slots to play with. - Strength of Will can be a mule if need be. See Barrage not even being worth that. - 5-slotting Power Crash gets you more Regen. 6-slotting adds to your Def as one mere example of adding more slotting to your attacks. - A Chance for a Hold IO is a bit of an odd IO to put into a power which can Disorient. - Damage procs in toggles aren't worth it. 1 Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
Vandalin7 Posted October 30, 2024 Author Posted October 30, 2024 (edited) 2 hours ago, Without_Pause said: - Split the Scrapper's Strike set so you can double up on the +5% S/L Def as you are only at 35.2%. - I don't understand taking Barrage and then one slotting it. It's not even a mule. - Wasting a purple on Energy Punch feels odd as well. - Super related, you took the Soul Mastery pool and didn't take Shadow Meld as an 'Oh crap" button which can be one slotted with a LotG: +Recharge thus saving you a slot elsewhere like gaining a slot for Hasten. - I haven't done EM with WP, so I'm not even sure how much you need Hasten. - Moonbean is great DPA, and it is 3-slotted. - I'm not sure you need Dark Blast. - I would more likely do Shadow Meld with Soul Storm, but you have two attacks 1-slotted and two attacks 3-slotted. - I would rather properly slot up the attacks you have that are worth slotting. - I would rather see something like Resurgence if you have nothing else to take and it works with a single slot. Take that versus Dark Blast and you now have four more slots to play with. - Strength of Will can be a mule if need be. See Barrage not even being worth that. - 5-slotting Power Crash gets you more Regen. 6-slotting adds to your Def as one mere example of adding more slotting to your attacks. - A Chance for a Hold IO is a bit of an odd IO to put into a power which can Disorient. - Damage procs in toggles aren't worth it. Thanks so much for the response it is genuinely super helpful. I took barrage because it has -regen and since I plan on fighting AVs with just 3 toons and 2 of them being supports who actually don't have any -regen powers I did not know if I would need the extra -regen, which is why it is only 1 slotted. I can easily drop that though. I apologize I am not too familiar with many of the terms you used, but I assume by mule you mean a power you take just to carry a specific IO and in the case of the strength of will being a mule I should put maybe the gladiators armor in it to free up that slot? Lastly, I am not sure what DPA means, but I assume it means the power is good and should have a bunch of slots in it. PS: I think I made almost all the changes you suggested and I like this so much better please let me know if you see anything else I should change thanks again! Scrapper (Energy Melee - Willpower).mbd Edited October 30, 2024 by Vandalin7
Without_Pause Posted October 31, 2024 Posted October 31, 2024 I didn't realize Barrage had -Regen in it. It being -100% just feels really odd since some powers for a Defender aren't even -100%. You are correct on the definition of a mule. DPA = Damage Per Activation. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever."
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