Vandalin7 Posted October 29 Share Posted October 29 (edited) I don't think I know what I am doing when making builds for my characters. I feel like I am missing something and I get stuck in the same trains of thought. I am pretty sure I should have a -res proc somewhere in this build. I should probably have higher NRG resistance. Also, I do not think I choose the correct epic pool, but I feel like I should have at least one ranged attack and the - tohit with my high def seems good. However, I am not sure if I should be leaning heavier into regen. Also, I like the preventative medicine set a lot not sure if it works in this build or not. I am looking for guidance more than a prefab build because I feel like all my builds look like this. However, I wouldn't mind looking at some example builds to see what I am doing wrong. Also, my goal is basically to be playing this toon as both a tank and a dps with 2 other toons (multi instance) which would be support toons and running task forces. Any help would be greatly appreciated. PS. When I uploaded this set I forgot had selected agility core for my alpha just so I could see what the values would be. Keep that in mind when evaluating build totals. Also, any incarnate suggestions would be greatly appreciated Scrapper (Energy Melee - Willpower).mbd Edited October 30 by Vandalin7 Link to comment Share on other sites More sharing options...
Without_Pause Posted October 30 Share Posted October 30 - Split the Scrapper's Strike set so you can double up on the +5% S/L Def as you are only at 35.2%. - I don't understand taking Barrage and then one slotting it. It's not even a mule. - Wasting a purple on Energy Punch feels odd as well. - Super related, you took the Soul Mastery pool and didn't take Shadow Meld as an 'Oh crap" button which can be one slotted with a LotG: +Recharge thus saving you a slot elsewhere like gaining a slot for Hasten. - I haven't done EM with WP, so I'm not even sure how much you need Hasten. - Moonbean is great DPA, and it is 3-slotted. - I'm not sure you need Dark Blast. - I would more likely do Shadow Meld with Soul Storm, but you have two attacks 1-slotted and two attacks 3-slotted. - I would rather properly slot up the attacks you have that are worth slotting. - I would rather see something like Resurgence if you have nothing else to take and it works with a single slot. Take that versus Dark Blast and you now have four more slots to play with. - Strength of Will can be a mule if need be. See Barrage not even being worth that. - 5-slotting Power Crash gets you more Regen. 6-slotting adds to your Def as one mere example of adding more slotting to your attacks. - A Chance for a Hold IO is a bit of an odd IO to put into a power which can Disorient. - Damage procs in toggles aren't worth it. 1 Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever." Link to comment Share on other sites More sharing options...
Vandalin7 Posted October 30 Author Share Posted October 30 (edited) 2 hours ago, Without_Pause said: - Split the Scrapper's Strike set so you can double up on the +5% S/L Def as you are only at 35.2%. - I don't understand taking Barrage and then one slotting it. It's not even a mule. - Wasting a purple on Energy Punch feels odd as well. - Super related, you took the Soul Mastery pool and didn't take Shadow Meld as an 'Oh crap" button which can be one slotted with a LotG: +Recharge thus saving you a slot elsewhere like gaining a slot for Hasten. - I haven't done EM with WP, so I'm not even sure how much you need Hasten. - Moonbean is great DPA, and it is 3-slotted. - I'm not sure you need Dark Blast. - I would more likely do Shadow Meld with Soul Storm, but you have two attacks 1-slotted and two attacks 3-slotted. - I would rather properly slot up the attacks you have that are worth slotting. - I would rather see something like Resurgence if you have nothing else to take and it works with a single slot. Take that versus Dark Blast and you now have four more slots to play with. - Strength of Will can be a mule if need be. See Barrage not even being worth that. - 5-slotting Power Crash gets you more Regen. 6-slotting adds to your Def as one mere example of adding more slotting to your attacks. - A Chance for a Hold IO is a bit of an odd IO to put into a power which can Disorient. - Damage procs in toggles aren't worth it. Thanks so much for the response it is genuinely super helpful. I took barrage because it has -regen and since I plan on fighting AVs with just 3 toons and 2 of them being supports who actually don't have any -regen powers I did not know if I would need the extra -regen, which is why it is only 1 slotted. I can easily drop that though. I apologize I am not too familiar with many of the terms you used, but I assume by mule you mean a power you take just to carry a specific IO and in the case of the strength of will being a mule I should put maybe the gladiators armor in it to free up that slot? Lastly, I am not sure what DPA means, but I assume it means the power is good and should have a bunch of slots in it. PS: I think I made almost all the changes you suggested and I like this so much better please let me know if you see anything else I should change thanks again! Scrapper (Energy Melee - Willpower).mbd Edited October 30 by Vandalin7 Link to comment Share on other sites More sharing options...
Without_Pause Posted October 31 Share Posted October 31 I didn't realize Barrage had -Regen in it. It being -100% just feels really odd since some powers for a Defender aren't even -100%. You are correct on the definition of a mule. DPA = Damage Per Activation. Top 10 Most Fun 50s. 1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute. 10. Chasing Fireworks: Fire/time Controller. "Downtime is for mortals. Debt is temporary. Fame is forever." Link to comment Share on other sites More sharing options...
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