srmalloy Posted November 28 Posted November 28 (edited) The Homecoming staff have fixed the bug that was causing mob spawns in the various invasion events to drift in a northeasterly direction, but it appears that there are other places where the same effect occurs. My Grav/Traps controller has a practice of laying down several Trip Mines (number depending on the relative level of the targets) and a Poison Gas Trap or two, then using Wormhole to yank a spawn onto the mine field. What I have been noticing is that, beyond about five or six mobs in the spawn, the mobs start arriving at the target of the Wormhole spread out in a line trailing northeast from the destination point for the Wormhole. This is annoying, because it causes mobs to arrive outside of the blast radius of the Trip Mines. Could the same fix that was made to the invasion spawns to stop their drift be applied to Wormhole victims, so they arrive at the destination point instead of being strung out in a line? Update: Finally got a screenshot of the Wormhole spread: Edited November 28 by srmalloy 2
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