BlackSpectre Posted December 12 Posted December 12 It took me years dealing with the finickiness of the /interact command to come up with a way to make it work more consistently and smoothly. The problem has been that it often doesn't affect whatever you want to interact with even though your character is the right distance away from what you want to interact with and facing the correct direction. So I've been double-clicking the X key (the key I bound the command to) all this time to get it to work... but I didn't have to. The solution is to make a "toggle bind". That's a bind that has the "+" appended to the beginning of the bind string like so: /bind X "+$$interact" The plus prefix forces the command to execute on key press AND again on key release. Now, instead of double-clicking, all I have to do is tap the key once and it works. Finally! I guess I was just willing to deal with the annoyance until tonight when I finally got fed up with it and asked myself "OK, what can I do about this /interact problem?" LOL 3 Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
BlackSpectre Posted December 14 Author Posted December 14 Aw man! This trick has some problems I didn't foresee. Turns out if you want to open a merit vendor, this "toggle bind" will open and close the window really fast and won't keep the window open. This will happen with any toggle window that will open and then close again when the same command is issued. Kind of a bummer. The toggle bind solution is not completely useless. It still functions better when clicking on doors, stores, and teleport portals; and we click on those much more frequently than other things. I'm going to keep my toggle bind for now, and see if I can get used to just using the mouse to click on things that the toggle bind won't work with. It still might be better than reverting back to using /interact just by itself... Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
BlackSpectre Posted December 14 Author Posted December 14 OK. To help overcome this open and close problem, I've created a rotating text bind. Essentially the bind will issue the command 3 times... once on key press, and then twice on key release. That will keep any window open and also offer the relief from tapping the key twice when trying to use interact with anything. Here's the files and command strings: interact1.txt X "+$$interact$$bindloadfilesilent /binds/interact2.txt" interact2.txt X "+$$interact$$interact$$bindloadfilesilent /binds/interact1.txt" You'll want to change the path to your bind files if you don't have a folder called "binds" in C:\Games\Homecoming\Settings\Live. To import it into your character, you can either copy and past the command string from the first file and then in game bind it to the X key, or whatever key you want. Or you could just use /bindloadfile /binds/interact1.txt to import it. Black Spectre - A Dark Defender's Home on the Web • The Advanced Bind Guide • The Masters of BAF: A Guide for Leaders and Players • The Wiki List of Slash Commands
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