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Posted (edited)

I did a thing.  My project for the holidays, if you will.

 

This came about as a reaction to purple Quantum bosses hosing me at range before I could get an Eclipse off or stun them.  Ranged Defense = Quantum shots miss.

 

This works best if you're blasting "Turbo Killer" by Carpenter Brut.

 

Key points:

32.5% Ranged (one small Luck hits the 45% cap)

Perma Eclipse and Hasten

Maxed Hover speed with Evasive Maneuvers (your Extracted Essences fly with you natively)

Easy attack rotation: Shadow Blast, Dark Detonation, procced Gravitic Emanation, Gravity Well, and Quasar

(Ebon Eye I only really use exemping or leveling; you'll be too busy siphoning, raising the dead, or lining up a Stun cone to miss it lategame.  You could drop Detonation for Orbiting Death and then use Eye, but I found having Death locks you into melee too much.  Half the fun is flitting about between Ranged and Melee.  Also, the mitigation from Detonation’s knockdown is notable; you can juggle spawns with two your three AoE knockdowns.)

 

****Final update, promise.  Hit 50 and have been running Trials.  Shadow Slip wasn't getting much use, so I dropped it for Hasten again.  Arcana time in Mids seems wrong for Ebon Eye now?  It activates in 1.5 ingame, making it better DPA than Shadow Bolt by far.  Plus Eye is natively accurate and procs better than Bolt.***

 

Lovage - Hero Warshade
Build plan made with Mids' Reborn v3.7.5 rev. 21
──────────────────────────────

  • Primary powerset: Umbral Blast
  • Secondary powerset: Umbral Aura
  • Pool powerset (#1): Flight
  • Pool powerset (#2): Speed
  • Pool powerset (#3): Leadership
  • Pool powerset (#4): Concealment

──────────────────────────────

Powers taken:

Level 1: Ebon Eye

  • A: Ice Mistral's Torment: Accuracy/Damage/Endurance/Recharge
  • 3: Ice Mistral's Torment: Accuracy/Damage/Endurance
  • 7: Ice Mistral's Torment: Damage/Recharge
  • 9: Ice Mistral's Torment: Damage/Slow
  • 50: Ice Mistral's Torment: Chance for Cold Damage

Level 1: Absorption

  • A: Aegis: Psionic/Status Resistance

Level 2: Gravity Shield

  • A: Gladiator's Armor: End/Resist
  • 3: Gladiator's Armor: Resistance
  • 23: Gladiator's Armor: TP Protection +3% Def (All)
  • 50: Steadfast Protection: Resistance/+Def 3%

Level 4: Hover

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 5: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range
  • 5: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 6: Shadow Blast

  • A: Apocalypse: Damage/Recharge/Accuracy
  • 45: Apocalypse: Recharge/Accuracy
  • 45: Apocalypse: Damage/Recharge
  • 45: Apocalypse: Damage/Endurance
  • 46: Apocalypse: Chance of Damage(Negative)
  • 46: Sudden Acceleration: Knockback to Knockdown

Level 8: Fly

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 9: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range

Level 10: Sunless Mire

  • A: Superior Essence Transfer: Accuracy/Damage/Endurance/RechargeTime
  • 11: Superior Essence Transfer: Accuracy/Damage/RechargeTime
  • 40: Superior Essence Transfer: Accuracy/Damage
  • 40: Superior Essence Transfer: Damage/Endurance/RechargeTime
  • 42: Superior Essence Transfer: RechargeTime/Global Heal

Level 12: Dark Detonation

  • A: Superior Kheldian's Grace: Accuracy/Damage/Endurance/Recharge
  • 13: Superior Kheldian's Grace: Accuracy/Damage/Recharge
  • 13: Superior Kheldian's Grace: Accuracy/Damage
  • 21: Superior Kheldian's Grace: Damage/Endurance/Recharge
  • 37: Superior Kheldian's Grace: Recharge/Form Empowerment
  • 37: Sudden Acceleration: Knockback to Knockdown

Level 14: Shadow Cloak

  • A: Red Fortune: Defense/Endurance
  • 15: Red Fortune: Defense/Recharge
  • 15: Red Fortune: Endurance/Recharge
  • 17: Red Fortune: Defense/Endurance/Recharge
  • 17: Red Fortune: Defense
  • 19: Red Fortune: Endurance

Level 16: Gravity Well

  • A: Hecatomb: Damage/Recharge/Accuracy
  • 37: Hecatomb: Recharge/Accuracy
  • 39: Hecatomb: Damage/Recharge
  • 39: Hecatomb: Damage/Endurance
  • 39: Hecatomb: Chance of Damage(Negative)
  • 40: Unbreakable Constraint: Chance for Smashing Damage

Level 18: Evasive Maneuvers

  • A: Hypersonic: Flying
  • 19: Hypersonic: Endurance/Flying
  • 21: Hypersonic: Endurance
  • 48: Hypersonic: Flying / Increased Fly Protection

Level 20: Gravitic Emanation

  • A: Endoplasm Exposure
  • 42: Endoplasm Exposure
  • 42: Positron's Blast: Chance of Damage(Energy)
  • 43: Bombardment: Chance for Fire Damage
  • 43: Ice Mistral's Torment: Chance for Cold Damage
  • 43: Sudden Acceleration: Knockback to Knockdown

Level 22: Stygian Circle

  • A: Preemptive Optimization: Accuracy/Recharge
  • 23: Preemptive Optimization: EndMod/Endurance
  • 25: Preemptive Optimization: EndMod/Recharge
  • 25: Preemptive Optimization: EndMod/Accuracy/Endurance
  • 27: Preemptive Optimization: EndMod/Accuracy/Recharge
  • 50: Preemptive Optimization: EndMod/Endurance/Recharge

Level 24: Dark Extraction

  • A: Expedient Reinforcement: Accuracy/Damage/Recharge
  • 27: Expedient Reinforcement: Accuracy/Recharge
  • 29: Expedient Reinforcement: Accuracy/Damage
  • 29: Expedient Reinforcement: Endurance/Damage/Recharge
  • 31: Overwhelming Force: Accuracy/Damage/Endurance/Recharge
  • 31: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown

Level 26: Quasar

  • A: Armageddon: Damage/Recharge/Accuracy
  • 31: Armageddon: Recharge/Accuracy
  • 34: Armageddon: Damage/Recharge
  • 36: Armageddon: Damage/Endurance
  • 36: Armageddon: Chance for Fire Damage
  • 36: Sudden Acceleration: Knockback to Knockdown

Level 28: Inky Aspect

  • A: Invention: Accuracy

Level 30: Hasten

  • A: Invention: Recharge Reduction
  • 48: Invention: Recharge Reduction

Level 32: Eclipse

  • A: Preemptive Optimization: Accuracy/Recharge
  • 33: Preemptive Optimization: EndMod/Endurance
  • 33: Preemptive Optimization: EndMod/Recharge
  • 33: Preemptive Optimization: EndMod/Accuracy/Endurance
  • 34: Preemptive Optimization: EndMod/Accuracy/Recharge
  • 34: Preemptive Optimization: EndMod/Endurance/Recharge

Level 35: Stygian Return

  • A: Preventive Medicine: Chance for +Absorb

Level 38: Penumbral Shield

  • A: Unbreakable Guard: +Max HP

Level 41: Maneuvers

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 44: Stealth

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 47: Grant Invisibility

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed

Level 49: Infiltration

  • A: Luck of the Gambler: Defense/Increased Global Recharge Speed


──────────────────────────────

Inherents:

Level 1: Dark Sustenance


Level 1: Brawl

  • A: Invention: Accuracy

Level 1: Sprint

  • A: Unbounded Leap: +Stealth

Level 2: Rest

  • A: Invention: Healing

Level 1: Swift

  • A: Invention: Flight Speed

Level 1: Hurdle

  • A: Invention: Jumping

Level 1: Health

  • A: Miracle: +Recovery
  • 7: Numina's Convalesence: +Regeneration/+Recovery
  • 46: Panacea: +Hit Points/Endurance

Level 1: Stamina

  • A: Performance Shifter: EndMod
  • 48: Performance Shifter: Chance for +End

Level 1: Shadow Step

  • A: Winter's Gift: Slow Resistance (20%)

Level 10: Shadow Recall

  • A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance
  • 11: Blessing of the Zephyr: Knockback Reduction (4 points)

Level 8: Afterburner


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Edited by SableShrike
  • Like 1

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