Grizlee Posted Thursday at 03:18 AM Posted Thursday at 03:18 AM Ok, trigger warning, if you don't find flatulence funny, just go somewhere else, this isn't the build you're looking for. Grandkids are funny. They just go "there" at the drop of a hat. So, when my darling little peach said Pop-pop can you make Fart Man? Followed with a devilish fit of giggles, what am I to do? My daughters had me wrapped and my grandkids doubly so 🙂 Dr. Iphart Usnif (all apologies to Cat Stephens as his name change is somewhat of an inspiration, phonetically... ok I get it, I'm a bad person.) Poison because it made sense, water because I love the waterblast power set. The tidy bowl effect can be semi-sorta after a fashion wedged into the theme? Maybe? It's possible? Ah well. I borrowed from a build a bit further down this forum and twisted it to my liking. In truth the name will wear thin quickly and I'll make it something less unfortunate 😄 But for now, I live for the giggles. They are so KEY UTE! Dr Iphart Usnif - Defender (Poison -Water).mbd 1
Uun Posted Thursday at 05:14 PM Posted Thursday at 05:14 PM Envenom requires accuracy. Slotting Dehydrate for slow isn't productive. Slot for damage and/or healing. Add the def pieces to Maneuvers and Weave. You could easily drop 2 slots from Tough. 2 Uuniverse
Grizlee Posted Thursday at 06:55 PM Author Posted Thursday at 06:55 PM 1 hour ago, Uun said: Envenom requires accuracy. Slotting Dehydrate for slow isn't productive. Slot for damage and/or healing. Add the def pieces to Maneuvers and Weave. You could easily drop 2 slots from Tough. In regards to the accuracy, even with the 18.5 provided natively?
Uun Posted Thursday at 07:08 PM Posted Thursday at 07:08 PM 10 minutes ago, Grizlee said: In regards to the accuracy, even with the 18.5 provided natively? Yes, Mid's says you only have a 76% chance to hit +3s. 1 Uuniverse
Grizlee Posted Thursday at 09:56 PM Author Posted Thursday at 09:56 PM 2 hours ago, Uun said: Yes, Mid's says you only have a 76% chance to hit +3s. Great, how do I see that in mids? And thank you, as always. Learning every day, that's the goal, the mission and the passion 🙂 Great fun too!
Grizlee Posted Thursday at 10:29 PM Author Posted Thursday at 10:29 PM (edited) Ok refitted a tad. Ultimately I kept The defensive slotting as is. It keeps the Energy and Fire/Cold above softcap. Envenom now has a bit of acc as well as both debuffs. My +recharge increased to 160% Renamed Bog Wraith 🙂 Dr Iphart Usnif - Defender (Poison -Water).mbd Edited Thursday at 10:30 PM by Grizlee
Uun Posted yesterday at 03:09 PM Posted yesterday at 03:09 PM 17 hours ago, Grizlee said: Great, how do I see that in mids? In the center of the menu bar, there's a white box with a pull-down for Enemy Relative Level. I keep it set to +3. Then if you hover over the power, the Accuracy field in the Info box will show you the effective accuracy vs. +3 foes (the figure in parenthesis is the base accuracy vs. +3 foes). 1 Uuniverse
Uncle Shags Posted yesterday at 04:20 PM Posted yesterday at 04:20 PM (edited) I love it. Excellent name. Although with the water blast set, especially tinted greenish brown, wouldn't it be more like Prof Oopsee Isharted? I have a Poison/Water that I love. So good. Super tanky (like actual TANK tanky), super support, lots of cc with poison trap and KD, and surprisingly good damage. I still enjoy playing it. Actually, I might give it a spin after writing this! Our builds are pretty dang similar. I went for the Fold Space tree and a bit more damage. Procced out, enhanced Water Jet is amazing. I went with Aqua Bolt instead of Hydro Blast because it's faster for building tidal power. AB->Dehydrate->AB->Enhanced Water Jet repeat is a really good ST chain. My build isn't perfect, I'm sure, but maybe it'll give you ideas. Defender (Poison - Water Blast)2.mbd Edited 23 hours ago by Uncle Shags Replaced build to deactivate buildup proccs 1
Uncle Shags Posted 23 hours ago Posted 23 hours ago Maybe Poison/Sonic! I think there's a mod that allows you to change the sounds of powers. That would be hilarious. 1
Grizlee Posted 21 hours ago Author Posted 21 hours ago 4 hours ago, Uun said: In the center of the menu bar, there's a white box with a pull-down for Enemy Relative Level. I keep it set to +3. Then if you hover over the power, the Accuracy field in the Info box will show you the effective accuracy vs. +3 foes (the figure in parenthesis is the base accuracy vs. +3 foes). Thank you kindly for the information and your patience as I learn these things. It's much appreciated.
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