Xion80 Posted January 25 Posted January 25 (edited) With SR being the king of defense. It would be cool for it to have a dynamic dodge animations, similar to the after image effects of Dual Pistols. It doesn't have to happen all the time. it could even be tied to reaching the 95% DDR threshold. A simple animation that occurs every now and then for flavor. Could be a signature thing for SR. Something like this but a bit toned down... Edited January 30 by Xion80
Uun Posted January 25 Posted January 25 Not against it, but be aware that HC has limited animation resources and they're stretched pretty thin. Uuniverse
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