WarEagle Posted February 6 Posted February 6 We get our inspires lined up to use them as needed but then a useless one drops and we have to mouse up to it to consume/delete. But if we could invert, we could hit the required F key and do that.
tidge Posted February 6 Posted February 6 While the development team works on your request, are you aware: 1) You can visit the START vendor to disable specific Inspiration drops? 2) You can implement a macro or bind to combine unwanted (single/non-team) inspirations into other ones? For example: /macro_image "BA_Vangaurd_Medal" "Yellow" "inspcombine Insight Break_Free$$inspcombine Keen_Insight Emerge$$inspcombine Uncanny_Insight Escape" 1
WarEagle Posted February 11 Author Posted February 11 I use the START vendor to disable some inspires. I combine all the time.
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