KairiPwns Posted Monday at 08:44 PM Posted Monday at 08:44 PM Im not the best at understanding MIDs but i made this build for my Rad/Rad Brute. I only use her to farm but i can not for the life of me stay alive. I have tried so many farms, Fire and S&L... i die first group every time. Someone help me know what i am doing wrong? My fire/kin Troller stays alive better than this -.- https://www.midsreborn.com/builds/download.php?uc=1692&c=730&a=1460&f=HEX&dc=78DA7594C953135110C6BF49262C590C3140408C6C61D790B07856410E42AA10D42B35454698AA985049A8D2FF41AD520F1C5C0A518F88EBC9AB0717387BF1E0725104F5E07A8A9D745A1EA198AA49FD5E77BFEEEFBDEE49ECFCB07B6D75EC0834D750C2C864A68EA5E7B3A62366CC58D3A0C7396A5869AB69C8489AE5B46C28B8A76266C234C31346DC32B2562AC9EB20FB86CDB36632A37A8FA6CFA5D2708FA75289F09869CC59C9194F613162CDCC6669E51557DC4C6766AD39177B137977E0F89C351DE6D493A9F9C454CCC864CDF4853A5213A2F7623BFD68902767073EEA4054870DEF04DE33E8F8C0B05CB2C9060C6A054F1906182A106118EDA2500D71897568382321A7199C382530C9E0C684C049864B54D2AE96B46393CA06F3AAD619CAB0C1B042B10E25D6E1409FBD90650F7A05A20C551810E867E84684A1963A56AEA4D1CA51C362F6A28AE13255AA545555E23A69F0E7436E3054E326C3038A75A9AA5CF8CB85AAF1A75811BF057E31D4E1A7C00F8600A9F22869E0C15B5BC1F3900A78B7FA927378B1C97BF66143E00BC37EAC0B7C6638804F0C57288D4FD5E9C39AAD18F24A6095A109AF055E0ABC60B0914E3F149D7EE4E8819DEC35EA95D5A0562BB4AD1901813A069D62036A0702186591CDD28A47A4B65EDB3AB4AD1ECB7CDFADB82FB0C2F098621BD4596F90E96A95790BC9288664387DA421A86A084AF343A2E11AE56D548EEA68C43D99A5BB0C8770476089218ADB028B0C7EAAD4A2DE4C0B6EF15DB6635160898FF2844AB6A94D6A834F2F86543174C02BB047C0C3D00537C3534AD3A9DE4827A25A31A44FA05F2B9EA5F869C7496E8FB249EFC16196771083020302FDB6E2B9FB184CDA1D562E4B0FC3C5E7EF855BA042A052EEC8C970950447D4E98FA0B538C83AD427977FF3F336A26FFFAFCA8DED1238AEAB7164D7D8BEE9DC9E40E2BFEDB49FA065878EAFBBECF8BED3BEC097F2BC9B3E6AA576EE590B0A9DF86FF0044A0C6FFC25868552C33F8389E18E
lemming Posted Monday at 09:07 PM Posted Monday at 09:07 PM Hmm, not sure. My rad/rad brute is very sturdy, but looking at my build, I think I might have lesser values in most of my categories. Though it's an active char, I can't walk away when running most things. I run it thru one of my missions I've been screwing around with. It's S&L, no debuff. If I limit myself to one group at a time, not too bad. Overwhelmed if more than one unless I use my incarnates. (This is at +4/x8) greendoorcurr.txt
Maelwys Posted Monday at 09:39 PM Posted Monday at 09:39 PM 33 minutes ago, KairiPwns said: Im not the best at understanding MIDs but i made this build for my Rad/Rad Brute. I only use her to farm but i can not for the life of me stay alive. I have tried so many farms, Fire and S&L... i die first group every time. Someone help me know what i am doing wrong? My fire/kin Troller stays alive better than this -.- You just about have sufficiently high passive regeneration providing that you have all your +HP/Endurance Accolades and Particle Shielding is active. However without Meltdown running your highest resistance figure (Smashing/Lethal) is only at 78.5%. It should be 90%. And your Highest Defence figure (Smashing/Lethal) is a smidge shy of 31% without Melee Radial Embodiment running. It should be 45%. Whilst the -ToHit debuffs from Beta Decay and Dark Obliteration can help a bit, they'll only affect the foes they can hit. On a typical farming map there will be several times that number shooting at you. Unfortunately you're also not outputting anywhere near enough AoE damage to defeat foes quickly enough to allow you to keep yourself afloat via Inspirations; so as-is, I suspect the only way that build will survive in a +4x8 Asteroid map is if it's a S/L farm and you're keeping at least 10 foes within 10ft of you with Melee Radial Embodiment running. If you want to farm at that sort of pace; then pick a single common Damage type (like Smashing/Lethal; or Fire) and get its Resistance to 90% and its Defense to 45%. Alternatively; pick lots of high-DPA AoE attacks; load them up with Procs; then use temp powers and inspirations to keep yourself upright whilst you slaughter everything much faster. Rad Melee unfortunately does not overly lend itself to this type of play... but Radiation Armor does. I'd recommend proccing the crap out of Ground Zero and Radiation Therapy at a bare minimum, swapping to Mu Mastery (for Electrifying Fences and Ball Lightning - procbomb both of them!) and taking T4 Incarnates that help (e.g. Void Radial Judgement, Barrier Destiny; Reactive Radial Interface, Assault Radial Hybrid; Banished Pantheon Radial Lore; and either Musculature, Vigor or Nerve Alpha).
Maelwys Posted Monday at 09:53 PM Posted Monday at 09:53 PM (edited) As a visual example: here's an Energy Melee/Rad Armor Scrapper who I enjoy playing in regular content and occasionally bring Active S/L AE Farming at +4x8. The defense numbers you see below are with Shadow Meld Active; which has roughly 50% uptime. Without it, he's at a smidge under 15% S/L Defense. His build is not focused on mitigation but instead on Damage Output via Procs and enough Global Recharge to create a high-DPA seamless attack chain. Scrappers only have a resistance cap of 75%; and their Maximum HP is also lower than Brutes/Tankers (this toon only clocks in at ~2008!) so you don't see them used much in AE farming. However whilst he definitely can't claim to kill as many things as quickly as an optimised Tanker, his procced Radiation Therapy, Ground Zero and Whirling Hands can still make short work of Minions and LTs whilst he focuses on the Bosses with EM's high Single Target burst damage - and the resulting mob killing rate is fast enough that enough Inspirations come in to keep him alive between Shadowmeld recasts (alongside occasional uses of Void Radial Judgement; and Barrier Destiny for emergencies!) Edited Monday at 09:56 PM by Maelwys
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