Khan668 Posted July 3, 2019 Share Posted July 3, 2019 Hello all, rolling a Fire/Bio Sent and was wondering if anyone had a build or suggested powers to take or not take. Thanks. Link to comment Share on other sites More sharing options...
Destlin Posted July 4, 2019 Share Posted July 4, 2019 Here is a build my buddy uses for his fire/bio/psi sent and it does good damage with decent defenses. Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Level 50 Magic Sentinel Primary Power Set: Fire Blast Secondary Power Set: Bio Armor Power Pool: Flight Power Pool: Fighting Power Pool: Speed Power Pool: Leadership Ancillary Pool: Psionic Mastery Hero Profile: Level 1: Flares (A) Superior Opportunity Strikes - Accuracy/Damage (3) Superior Opportunity Strikes - RechargeTime/Chance for Opportunity (23) Superior Opportunity Strikes - Accuracy/Damage/RechargeTime (40) Superior Opportunity Strikes - Accuracy/Damage/Endurance (23) Superior Opportunity Strikes - Accuracy/Damage/Endurance/RechargeTime (43) Superior Opportunity Strikes - Damage/RechargeTime Level 1: Hardened Carapace (A) Steadfast Protection - Resistance/+Def 3% (25) Gladiator's Armor - TP Protection +3% Def (All) (25) Unbreakable Guard - Resistance (27) Unbreakable Guard - +Max HP (37) Unbreakable Guard - Resistance/Endurance (45) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 2: Fire Blast (A) Apocalypse - Damage/Endurance (19) Apocalypse - Chance of Damage(Negative) (31) Apocalypse - Accuracy/Damage/Recharge (33) Apocalypse - Accuracy/Recharge (21) Apocalypse - Damage Level 4: Fire Ball (A) Ragnarok - Damage (5) Ragnarok - Damage/Recharge (13) Ragnarok - Damage/Endurance (13) Ragnarok - Accuracy/Damage/Recharge (11) Ragnarok - Accuracy/Recharge Level 6: Blaze (A) Superior Sentinel's Ward - Accuracy/Damage (7) Superior Sentinel's Ward - Damage/RechargeTime (7) Superior Sentinel's Ward - Accuracy/Damage/RechargeTime (9) Superior Sentinel's Ward - Accuracy/Damage/Endurance (9) Superior Sentinel's Ward - RechargeTime/Chance for +Absorb (11) Superior Sentinel's Ward - Accuracy/Damage/Endurance/RechargeTime Level 8: Inexhaustible (A) Miracle - +Recovery (21) Numina's Convalesence - +Regeneration/+Recovery Level 10: Adaptation Level 12: Fly (A) Winter's Gift - Slow Resistance (20%)Level 14: Environmental Adaptation (A) Kismet - Accuracy +6% (15) Luck of the Gambler - Recharge Speed (15) Shield Wall - +Res (Teleportation), +5% Res (All) (17) Defense Buff IO (50) Reactive Defenses - Scaling Resist Damage Level 16: Ablative Carapace (A) Preventive Medicine - Heal/RechargeTimeLevel 18: Boxing (A) Kinetic Combat - Accuracy/Damage (19) Kinetic Combat - Damage/Endurance (37) Kinetic Combat - Damage/Recharge (27) Kinetic Combat - Damage/Endurance/Recharge Level 20: Hover (A) Luck of the Gambler - Recharge SpeedLevel 22: Aim (A) Rectified Reticle - Increased Perception (33) Rectified Reticle - To Hit Buff/Recharge Level 24: Hasten (A) Recharge Reduction IO (33) Recharge Reduction IO Level 26: Tough (A) Unbreakable Guard - Resistance (29) Unbreakable Guard - Resistance/Endurance (29) Unbreakable Guard - Resistance/Endurance/RechargeTime (31) Unbreakable Guard - RechargeTime/Resistance Level 28: Weave (A) Luck of the Gambler - Recharge Speed (31) Luck of the Gambler - Defense/Endurance Level 30: Afterburner (A) Luck of the Gambler - Recharge SpeedLevel 32: Inferno (A) Armageddon - Damage (34) Armageddon - Damage/Recharge (34) Armageddon - Accuracy/Damage/Recharge (34) Armageddon - Accuracy/Recharge (36) Armageddon - Chance for Fire Damage (43) Fury of the Gladiator - Chance for Res Debuff Level 35: Mind Probe (A) Superior Blistering Cold - Accuracy/Damage (45) Superior Blistering Cold - Damage/Endurance (36) Superior Blistering Cold - Accuracy/Damage/Endurance (36) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (37) Superior Blistering Cold - Accuracy/Damage/Recharge Level 38: Parasitic Leech (A) Preventive Medicine - Heal/RechargeTime/Endurance (39) Preventive Medicine - Heal/RechargeTime (39) Preventive Medicine - Heal (39) Preventive Medicine - Endurance/RechargeTime (40) Preventive Medicine - Heal/Endurance (40) Preventive Medicine - Chance for +Absorb Level 41: Genomic Evolution (A) Aegis - Resistance/Endurance (42) Aegis - Resistance/Recharge (42) Aegis - Psionic/Status Resistance (42) Aegis - Resistance (43) Aegis - Resistance/Endurance/Recharge Level 44: Psychic Shockwave (A) Obliteration - Damage (45) Obliteration - Accuracy/Recharge (46) Obliteration - Accuracy/Damage/Endurance/Recharge (46) Obliteration - Chance for Smashing Damage (46) Obliteration - Damage/Recharge (48) Obliteration - Accuracy/Damage/Recharge Level 47: Link Minds (A) Luck of the Gambler - Recharge Speed (48) HamiO:Membrane Exposure (48) HamiO:Membrane Exposure (50) HamiO:Membrane Exposure Level 49: Maneuvers (A) Luck of the Gambler - Recharge SpeedLevel 1: Defensive Adaptation Level 1: Brawl (A) Kinetic Combat - Accuracy/Damage (3) Kinetic Combat - Damage/Endurance (17) Kinetic Combat - Damage/Endurance/Recharge (50) Kinetic Combat - Damage/Recharge Level 1: Prestige Power Dash (A) EmptyLevel 1: Prestige Power Slide (A) EmptyLevel 1: Prestige Power Quick (A) EmptyLevel 1: Prestige Power Rush (A) EmptyLevel 1: Prestige Power Surge (A) EmptyLevel 1: Sprint (A) EmptyLevel 2: Rest (A) EmptyLevel 4: Ninja Run Level 2: Swift (A) EmptyLevel 2: Health (A) Panacea - +Hit Points/EnduranceLevel 2: Hurdle (A) EmptyLevel 2: Stamina (A) Performance Shifter - EndMod (5) Performance Shifter - Chance for +End Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 0: The Atlas Medallion Level 0: Task Force Commander Level 0: Portal Jockey Level 0: Freedom Phalanx Reserve Level 50: Musculature Core Paragon Level 50: Barrier Core Epiphany Level 50: Reactive Radial Flawless Interface Level 50: Assault Radial Embodiment ------------ Link to comment Share on other sites More sharing options...
Khan668 Posted July 4, 2019 Author Share Posted July 4, 2019 Awesome, thank you so much. Link to comment Share on other sites More sharing options...
Destlin Posted July 4, 2019 Share Posted July 4, 2019 Update to this build, DO NOT SLOT HAMMIDON ENHANCEMENTS THEY DO NOT WORK. slot 2 piece luck and 2 rectified reticle both with the recharge Link to comment Share on other sites More sharing options...
Astredax Posted July 6, 2019 Share Posted July 6, 2019 Update to this build, DO NOT SLOT HAMMIDON ENHANCEMENTS THEY DO NOT WORK. slot 2 piece luck and 2 rectified reticle both with the recharge Hey, I made the build you put up there - it’s pinned in the sentinel discord. Do you mind telling me what you mean by hamidon enhancements don’t work in link minds? They absolutely work for me on live - recharges when you expect it to and the def numbers in combat attributes seem to show it working too. Link to comment Share on other sites More sharing options...
Destlin Posted July 6, 2019 Share Posted July 6, 2019 I had 3 level 48 hammies that i plused and the recharge would not effect them on live at all. How is it working out for you? I feel that people don't realize that the difference in blaster ST damage and sent is mostly about the build. Link to comment Share on other sites More sharing options...
Astredax Posted July 8, 2019 Share Posted July 8, 2019 Just tested it, looks like you’re right. For some reason it isn’t working. I’d personally just go for 3 +5 def/recharge IOs from different sets. You only lose the tohit bonus. Good to know about this, will add it to the list of stuff to change for v2 of the build. Damage-wise, i know I’ve beaten a number of blasters on pylon time, but it’s still significantly longer than the top tier brutes/stalkers/scrappers. Iirc my time hovered around 4.5-5 minutes when i added both -res procs to the build. Fighting AVs is a little annoying since they run away a lot for whatever reason. Rotation has good points for using throwing knives, killing AVs goes pretty fast with those. Link to comment Share on other sites More sharing options...
Destlin Posted July 8, 2019 Share Posted July 8, 2019 Next time try it with degenerative core. The dots dont work right and they dont do all the damage. The -hp proc will help with times. Link to comment Share on other sites More sharing options...
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