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Posted (edited)

I put this together having never played either power set, only reading forum posts. I can't help feeling I'm missing something. Any criticism is welcome. Is this the preferred way to post these builds? Or should I use screenshots?

 

Hero Controller
Build plan made with Mids Reborn v3.7.5 rev. 31
──────────────────────────────
Primary powerset: Gravity ControlSecondary powerset: TrapsPool powerset (#1): SpeedPool powerset (#2): TeleportationPool powerset (#3): FightingPool powerset (#4): LeadershipEpic powerset: Earth Mastery

──────────────────────────────

Powers taken:

Level 1: Lift
A: Cupid's Crush: Damage/Recharge3: Cupid's Crush: Endurance/Recharge3: Cupid's Crush: Accuracy/Damage/Endurance5: Cupid's Crush: Accuracy/Damage/Recharge5: Cupid's Crush: Accuracy/Damage/Endurance/Recharge7: Cupid's Crush: Damage/Chance for Confuse

Level 1: Caltrops
A: Ice Mistral's Torment: Damage/Slow

Level 2: Gravity Distortion
A: Superior Will of the Controller: Accuracy/Control Duration7: Superior Will of the Controller: Control Duration/Recharge9: Superior Will of the Controller: Endurance/Recharge9: Superior Will of the Controller: Accuracy/Control Duration/Endurance11: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge11: Superior Will of the Controller: Recharge/Chance for Psionic Damage

Level 4: Hasten
A: Invention: Recharge Reduction13: Invention: Recharge Reduction

Level 6: Super Speed
A: Blessing of the Zephyr: Run Speed, Jump, Flight Speed, Range/Endurance13: Blessing of the Zephyr: Knockback Reduction (4 points)

Level 8: Triage Beacon
A: Invention: Healing

Level 10: Acid Mortar
A: Shield Breaker: Defense Debuff15: Shield Breaker: Accuracy/Defense Debuff15: Shield Breaker: Accuracy/Recharge17: Shield Breaker: Defense Debuff/Endurance/Recharge17: Shield Breaker: Accuracy/Endurance/Recharge19: Shield Breaker: Chance for Lethal Damage

Level 12: Teleport Target
A: Invention: Recharge Reduction

Level 14: Kick
(Empty)

Level 16: Force Field Generator
A: Luck of the Gambler: Defense/Increased Global Recharge Speed19: Luck of the Gambler: Defense/Recharge21: Luck of the Gambler: Defense

Level 18: Gravity Distortion Field
A: Superior Overpowering Presence: Accuracy/Control Duration21: Superior Overpowering Presence: Control Duration/RechargeTime23: Superior Overpowering Presence: Endurance/RechargeTime33: Superior Overpowering Presence: Accuracy/Control Duration/Endurance39: Superior Overpowering Presence: Accuracy/Control Duration/Endurance/RechargeTime42: Superior Overpowering Presence: RechargeTime/Energy Font

Level 20: Tough
A: Gladiator's Armor: TP Protection +3% Def (All)23: Steadfast Protection: Resistance/+Def 3%25: Steadfast Protection: Knockback Protection25: Gladiator's Armor: End/Resist

Level 22: Wormhole
A: Sudden Acceleration: Knockback to Knockdown27: Stupefy: Accuracy/Stun/Recharge27: Razzle Dazzle: Accuracy/Stun/Recharge

Level 24: Weave
A: Luck of the Gambler: Defense/Increased Global Recharge Speed29: Shield Wall: +Res (Teleportation), +5% Res (All)29: Kismet: Accuracy +6%31: Kismet: Defense/Endurance

Level 26: Singularity
A: Call to Arms: Accuracy/Recharge31: Call to Arms: Accuracy/Damage31: Call to Arms: Damage/Endurance33: Call to Arms: Accuracy/Damage/Recharge33: Call to Arms: Endurance/Damage/Recharge

Level 28: Seeker Drones
A: Cloud Senses: Accuracy/ToHitDebuff34: Cloud Senses: Accuracy/Recharge34: Cloud Senses: ToHit Debuff/Endurance/Recharge34: Cloud Senses: ToHit Debuff36: Stupefy: Accuracy/Stun/Recharge36: Stupefy: Stun/Range

Level 30: Temporal Bomb
A: Sudden Acceleration: Knockback to Knockdown36: Efficacy Adaptor: EndMod/Recharge37: Efficacy Adaptor: EndMod/Accuracy/Recharge37: Efficacy Adaptor: EndMod/Accuracy

Level 32: Maneuvers
A: Luck of the Gambler: Defense/Increased Global Recharge Speed39: Luck of the Gambler: Defense/Endurance39: Luck of the Gambler: Defense40: Luck of the Gambler: Defense/Endurance/Recharge

Level 35: Fissure
A: Sudden Acceleration: Knockback to Knockdown40: Positron's Blast: Chance of Damage(Energy)40: Bombardment: Chance for Fire Damage42: Javelin Volley: Chance of Damage(Lethal)42: Rope A Dope: Accuracy/Stun

Level 38: Tactics
A: Adjusted Targeting: To Hit Buff/Endurance43: Adjusted Targeting: To Hit Buff/Endurance/Recharge43: Adjusted Targeting: To Hit Buff43: Adjusted Targeting: Endurance/Recharge

Level 41: Vengeance
A: Miracle: +Recovery

Level 44: Rock Armor
A: Reactive Defenses: Defense45: Reactive Defenses: Defense/Endurance45: Reactive Defenses: Endurance/RechargeTime45: Reactive Defenses: Defense/RechargeTime46: Reactive Defenses: Defense/Endurance/RechargeTime46: Reactive Defenses: Scaling Resist Damage

Level 47: Seismic Smash
A: Basilisk's Gaze: Endurance/Recharge/Hold48: Basilisk's Gaze: Accuracy/Endurance/Recharge/Hold48: Basilisk's Gaze: Accuracy/Hold48: Basilisk's Gaze: Recharge/Hold50: Lockdown: Chance for +2 Mag Hold50: Ghost Widow's Embrace: Chance of Damage(Psionic)

Level 49: Earth's Embrace
A: Invention: Healing50: Invention: Recharge Reduction


──────────────────────────────

Inherents:

Level 1: Containment


Level 1: Brawl
(Empty)

Level 1: Sprint
A: Quickfoot: Endurance/RunSpeed

Level 2: Rest
(Empty)

Level 1: Swift
A: Invention: Run Speed

Level 1: Hurdle
A: Invention: Jumping

Level 1: Health
A: Panacea: +Hit Points/Endurance

Level 1: Stamina
A: Performance Shifter: Chance for +End37: Power Transfer: Chance to Heal Self46: Performance Shifter: EndMod

Level 6: Speed Phase

 

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Edited by Syzler

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