Jump to content
Hotmail and Outlook are blocking most of our emails at the moment. Please use an alternative provider when registering if possible until the issue is resolved.

Recommended Posts

  • Developer
Posted

 


Mission Maps

Spoiler

Kallisti Wharf Office Maps

  • These mission map tileset pieces have had an extensive decoration pass on all rooms. (This will impact the maps in AE)
  • Maps used in the new Kallisti Wharf zone content have had their critter density properly balanced. (Does NOT impact the maps in AE)

 

Mayhem / Safeguard Maps

  • Atlas Park: Mini map has had extents corrected and should now accurately display player's positions on the map.
  • Founder's Falls: Mini map sizing corrected and should now accurately display player's positions on the map.

 

Various - Midnight Club Maps

  • Closed a large number of geometry gaps in Midnight Club mission maps using the big round room.

 

DA_Epilogue

  • Added a collision height cap to this map.

 

IOM_FoundersFalls_DA

  • Lowered bubbles FX so they don't appear on the cement floor.

 

Outdoor_City_03A_Rikti, Outdoor_City_03A, Outdoor_Unique_City_02

  • Lowered collision wall that had a gap, allowing players to teleport outside mission boundaries.

 

P_Tech_Power_45_Layout_03_01

  • Fixed this room layout from having an objective spawning inside of an object.

 

Freak Olympics

  • Moved a floor glowie that appeared inside the wall.

 

Outdoor_Graveyard_01A

  • Relocated a fern flying in the air back to the ground.
  • Lower floating rocks back to the ground.

 

AbandonedOffice_To_Rikti

  • Fixed ceiling gap on this map where the cave tunnel ends.

 

 


 

Posted

so, the Kallisti wharf office map has a little bit of a glitch - see below. its on the ground floor of what ever map this is and on bothsides of it (indicated by my marker and the placed thumb tack.

image.thumb.png.938d9cdde3673c36ec45769425003362.png

  • Thumbs Up 1
Guest
This topic is now closed to further replies.
×
×
  • Create New...