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Gold Brickers

  • AU-Rifter:
    • Fixed Barrage checking smashing defense instead of negative defense.
    • Decreased Energy Punch damage from scale 1.64 to scale 1.16, decreased recharge from 8s to 5s.
    • Increased Whirling Hands damage from scale 0.7538 to scale 1.18, increased recharge from 10s to 14s.
    • Added missing immobilize to Total Focus, Whirling Hands.
    • Decreased Power Bolt damage from scale 1.64 to scale 1.0, decreased recharge from 8s to 4s.
    • Decreased Power Blast damage from scale 2.28 to scale 1.64, decreased recharge from 12s to 8s.
    • Increased Explosive Blast damage from scale 0.6041 to scale 0.9, increased recharge from 10s to 16s.
    • Removed disorient FX from melee immobilization.
  • AU-Bricker/AU-Bomber
    • Removed Barrage, Power Blast, Explosive Blast from AU-Bricker, removed Barrage from AU-Bomber to reduce power bloat.
    • Increased Energy Punch damage from scale 1.0 to scale 1.16, increased recharge from 4s to 5s.
    • Increased Whirling Hands damage from scale 1.0 to scale 1.18.
  • Boomer:
    • Decreased Knockout Blow damage from scale 3.0 to scale 2.56.
    • Increased Heavy Sonic Blast Cannon resistance debuff from 5s to 8s.
    • Increased Heavy Sonic Wave Cannon resistance debuff from 5s to 8s.
    • Fixed Resonator not debuffing psionic resistance, fixed resistance debuff using incorrect table, decreased from 14s to 8s.
    • Increased Sonic Cannon attacks' accuracy from 1.0x to 1.05x.
  • Breaker:
    • Decreased Bash damage from scale 1.3 to scale 1.0.
    • Decreased Pulverize damage from scale 2.0 to scale 1.64.
    • Fixed Shatter checking melee defense instead of AoE, decreased damage from scale 3.5 to scale 2.28.
    • Decreased Throwing Wrench damage from scale 2.0 to scale 1.64, increased recharge from 4s to 8s.
  • Rocketman/Bombardier:
    • Increased Sonic Gun resistance debuff from scale 0.27 for 4s to scale 0.5 for 5s.
    • Increased Heavy Sonic Blast Gun resistance debuff from 5s to 8s.
    • Decreased Sonic Grenade recharge from 20s to 16s, decreased resistance debuff from scale 1.5 for 10s to scale 1.0 for 8s.
    • Increased Rifle Butt damage from scale 1.3 to scale 1.32, increased recharge from 4s to 6s.
    • Increased Sonic Rifle attacks' accuracy from 1.0x to 1.05x.
    • Fixed Ripple Resonator missing AI flag, decreased recharge from 120s to 60s.
    • Removed duplicate Gold Skin resistance from Bombardiers.
  • Smelter:
    • Reduced Fire Blast animation from 1.67s to 1.2s.
    • Fixed Char having controller overpower.
    • Fire Shield now applies up to 3 targets per cast.
    • Decreased Forge buff from 120s to 60s.

 


 

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