Developer The Curator Posted May 27 Developer Posted May 27 Gold Brickers AU-Rifter: Fixed Barrage checking smashing defense instead of negative defense. Decreased Energy Punch damage from scale 1.64 to scale 1.16, decreased recharge from 8s to 5s. Increased Whirling Hands damage from scale 0.7538 to scale 1.18, increased recharge from 10s to 14s. Added missing immobilize to Total Focus, Whirling Hands. Decreased Power Bolt damage from scale 1.64 to scale 1.0, decreased recharge from 8s to 4s. Decreased Power Blast damage from scale 2.28 to scale 1.64, decreased recharge from 12s to 8s. Increased Explosive Blast damage from scale 0.6041 to scale 0.9, increased recharge from 10s to 16s. Removed disorient FX from melee immobilization. AU-Bricker/AU-Bomber Removed Barrage, Power Blast, Explosive Blast from AU-Bricker, removed Barrage from AU-Bomber to reduce power bloat. Increased Energy Punch damage from scale 1.0 to scale 1.16, increased recharge from 4s to 5s. Increased Whirling Hands damage from scale 1.0 to scale 1.18. Boomer: Decreased Knockout Blow damage from scale 3.0 to scale 2.56. Increased Heavy Sonic Blast Cannon resistance debuff from 5s to 8s. Increased Heavy Sonic Wave Cannon resistance debuff from 5s to 8s. Fixed Resonator not debuffing psionic resistance, fixed resistance debuff using incorrect table, decreased from 14s to 8s. Increased Sonic Cannon attacks' accuracy from 1.0x to 1.05x. Breaker: Decreased Bash damage from scale 1.3 to scale 1.0. Decreased Pulverize damage from scale 2.0 to scale 1.64. Fixed Shatter checking melee defense instead of AoE, decreased damage from scale 3.5 to scale 2.28. Decreased Throwing Wrench damage from scale 2.0 to scale 1.64, increased recharge from 4s to 8s. Rocketman/Bombardier: Increased Sonic Gun resistance debuff from scale 0.27 for 4s to scale 0.5 for 5s. Increased Heavy Sonic Blast Gun resistance debuff from 5s to 8s. Decreased Sonic Grenade recharge from 20s to 16s, decreased resistance debuff from scale 1.5 for 10s to scale 1.0 for 8s. Increased Rifle Butt damage from scale 1.3 to scale 1.32, increased recharge from 4s to 6s. Increased Sonic Rifle attacks' accuracy from 1.0x to 1.05x. Fixed Ripple Resonator missing AI flag, decreased recharge from 120s to 60s. Removed duplicate Gold Skin resistance from Bombardiers. Smelter: Reduced Fire Blast animation from 1.67s to 1.2s. Fixed Char having controller overpower. Fire Shield now applies up to 3 targets per cast. Decreased Forge buff from 120s to 60s.
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