Forager Posted Tuesday at 02:57 PM Posted Tuesday at 02:57 PM The game makes liberal use of a generic punching/weaving animation for allies and enemy spawns to show that they are fighting when you get there. As far as I can tell, this isn't an option. Am I missing it somewhere? Is there a configuration that does this if you choose default? If I'm not missing it and it isn't currently available... wtf?
ZamuelNow Posted Tuesday at 06:54 PM Posted Tuesday at 06:54 PM I've seen it but I forget where. I will note that some mobs won't properly animate. Not sure if I'll have time but I'll try to look for it. AE Arcs: Search for @ZamuelNow Dhahabu Kingdom and the Indelible Curse of Hate [60044] and Dhahabu Kingdom and the Unfathomable Nightmare of Sand [61528] Consideration of Knowledge [65341]
Forager Posted Thursday at 06:43 PM Author Posted Thursday at 06:43 PM I've even changed NPC's entire powersets so that I could pick animations that looked like them fighting... I would love to be able to stop doing that.
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