Zhen Chan Posted Tuesday at 07:43 PM Posted Tuesday at 07:43 PM (edited) I've finally dinged fifty. I've got some respecs handy, so I'm looking to overhaul my dude. I do a lot of exemping so I tried to avoid purples generally (except for the unbreakable constraint in blind, which I already had handy). My main goal was Perma PA which I am just ever-so-annoyingly shy of. I know my defenses aren't all that great, but that's what the auto-taunt on PA is for, right? Any feedback, missed synergies, or wasted slot spotting is greatly appreciated. Thanks! FirstTryMan - Hero Controller Build plan made with Mids Reborn v3.7.14 rev. 3 ────────────────────────────── Primary powerset: Illusion Control Secondary powerset: Pain Domination Pool powerset (#1): Flight Pool powerset (#2): Speed Pool powerset (#3): Leadership Pool powerset (#4): Fighting Epic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Blind A: Basilisk's Gaze: Accuracy/Hold 3: Basilisk's Gaze: Recharge/Hold 3: Basilisk's Gaze: Chance for Recharge Slow 5: Basilisk's Gaze: Endurance/Recharge/Hold 47: Unbreakable Constraint: Chance for Smashing Damage Level 1: Nullify Pain A: Panacea: Heal/Endurance 5: Panacea: Endurance/Recharge 7: Panacea: Heal/Recharge 7: Panacea: Heal/Endurance/Recharge 9: Panacea: Heal Level 2: Spectral Wounds A: Cupid's Crush: Damage/Recharge 9: Cupid's Crush: Endurance/Recharge 11: Cupid's Crush: Accuracy/Damage/Endurance 11: Cupid's Crush: Accuracy/Damage/Recharge 13: Cupid's Crush: Accuracy/Damage/Endurance/Recharge 13: Cupid's Crush: Damage/Chance for Confuse Level 4: Soothe A: Preventive Medicine: Heal 15: Preventive Medicine: Heal/Endurance 15: Preventive Medicine: Endurance/RechargeTime 17: Preventive Medicine: Heal/RechargeTime 17: Preventive Medicine: Heal/RechargeTime/Endurance 19: Preventive Medicine: Chance for +Absorb Level 6: Flash A: Will of the Controller: Accuracy/Control Duration 19: Will of the Controller: Control Duration/Recharge 21: Will of the Controller: Endurance/Recharge 21: Will of the Controller: Accuracy/Control Duration/Endurance 23: Will of the Controller: Accuracy/Control Duration/Endurance/Recharge 23: Will of the Controller: Recharge/Chance for Psionic Damage Level 8: Superior Invisibility A: Reactive Defenses: Defense 25: Reactive Defenses: Defense/Endurance 25: Reactive Defenses: Endurance/RechargeTime 27: Reactive Defenses: Defense/RechargeTime 27: Reactive Defenses: Defense/Endurance/RechargeTime 29: Reactive Defenses: Scaling Resist Damage Level 10: Deceive A: Malaise's Illusions: Accuracy/Recharge 31: Malaise's Illusions: Chance of Damage(Psionic) 33: Malaise's Illusions: Endurance/Confused 33: Malaise's Illusions: Accuracy/Endurance 33: Malaise's Illusions: Accuracy/Confused/Recharge Level 12: Group Invisibility A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 14: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 16: Hasten A: Invention: Recharge Reduction 34: Invention: Recharge Reduction Level 18: Phantom Army A: Expedient Reinforcement: Accuracy/Recharge 29: Expedient Reinforcement: Accuracy/Damage/Recharge 31: Expedient Reinforcement: Endurance/Damage/Recharge 31: Expedient Reinforcement: Accuracy/Damage 42: Invention: Recharge Reduction 43: Invention: Recharge Reduction Level 20: Soothing Aura A: Regenerative Tissue: +Regeneration 34: Regenerative Tissue: Heal/Recharge 34: Regenerative Tissue: Heal/Endurance 36: Regenerative Tissue: Endurance/Recharge 36: Regenerative Tissue: Heal/Endurance/Recharge Level 22: Spectral Terror A: Dark Watcher's Despair: Chance for Recharge Slow 36: Dark Watcher's Despair: To Hit Debuff 37: Dark Watcher's Despair: To Hit Debuff/Recharge 37: Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance 43: Glimpse of the Abyss: Chance of Damage(Psionic) 45: Overpowering Presence: RechargeTime/Energy Font Level 24: World of Pain A: Unbreakable Guard: Resistance 46: Unbreakable Guard: Resistance/Endurance 46: Unbreakable Guard: RechargeTime/Resistance 46: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 26: Phantasm A: Expedient Reinforcement: Resist Bonus Aura for Pets 37: Expedient Reinforcement: Accuracy/Recharge 39: Expedient Reinforcement: Accuracy/Damage 39: Expedient Reinforcement: Accuracy/Damage/Recharge 39: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown 43: Expedient Reinforcement: Damage/Endurance Level 28: Anguishing Cry A: Achilles' Heel: Chance for Res Debuff Level 30: Painbringer A: Power Transfer: Chance to Heal Self 40: Power Transfer: EndMod 40: Power Transfer: Damage/EndMod 40: Power Transfer: Damage/Recharge 42: Power Transfer: Damage/Accuracy/Endurance 42: Power Transfer: Damage/Accuracy/Recharge/Endurance Level 32: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 35: Tactics A: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 38: Boxing (Empty) Level 41: Tough A: Steadfast Protection: Resistance/+Def 3% 45: Steadfast Protection: Knockback Protection 45: Gladiator's Armor: TP Protection +3% Def (All) Level 44: Weave A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 47: Indomitable Will A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Mind Over Body A: Unbreakable Guard: Resistance 50: Unbreakable Guard: Resistance/Endurance 50: Unbreakable Guard: RechargeTime/Resistance 50: Unbreakable Guard: Resistance/Endurance/RechargeTime ────────────────────────────── Inherents: Level 1: Containment Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Panacea: +Hit Points/Endurance 47: Numina's Convalesence: +Regeneration/+Recovery Level 1: Stamina A: Performance Shifter: Chance for +End 48: Performance Shifter: EndMod |MBD;22940;1379;1840;BASE64;| |G5tZACwKbBuZfSeOBuYtPTK/LkW69lSdiPjw2Q+IbSdtwaao2TRE3iw6XX2dsZU62fM| |2YF/KpqhNtaraE+pTdVc9NSLxZIOOYAvw7u/37f0JTmIctq8CjARh2f279Kpaca0OLe| |m0piJ/okq11f0TFxVnWrdiVu2dtIeMRBKLi3dAyNB1Dlyz+jbwkCJN87NuhkXaqOiFq| |R/GoHBqy6+NtYcTiPwcCt933vQrwO8hojZEJZYI9DHygdoXZ9LwG+JghZQ8+DtA5q6n| |bldwCo8wBIE7pX0UotZGYITWccKr18MQnaAE1gVjpoHfeHyL2FaVJLcdH+SVh/ygkvr| |0yPVzYFlmU17XcQN5ZgLOfV9K1Nn91HxXT167vdviwcl1MWZabklsslxXZ7qVkCCGbk| |uldteN3TENPGhg+mWE7qZY8luXYoXbunW08V5pfMYvNPVGaT86H11Sjq7qqIJ2IxV96| |+ws30whfgQVj+UH4jz9x3rlX6KdD+u5ytkaPI0KTgVoXPlSFaQrKjgEi33OBn6Ptui9| |RMheaExJNc3/5CFPMAgs9p5J4eoOgtXp4T2s+mznOYgrnMCszvb3NT+QpmOg9V/rvqY| 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|bLP7NK4nadYx919Xo4lsP0nrLbDK3RB2i5Z7MCJz4iZKLgEl0x8D8OkqVSPZMTZtWPw| |LLPxL+SKHAxs/Gy4trRbp+HL8tZPdb5lJq+hiQ08/EAM7ad6i0Y8s7fHAfgQ9Zr+877| |Cr1JLZvjP3L5quWO/MTi9pxaa/Kp9K5X4JDPkZrJSS9LzWztdabRPoXqEeoX9G7kCJq| |ES++/3/C/sm+7lwe38706d5oxmmOcjxOrg76VPQfJw3zjsmqe6+KT9G65iti4rL+i1J| |SdfZwPq9LmMv1I7q5EcAazcoSNH1O4=| Edited Tuesday at 07:44 PM by Zhen Chan
Psyonico Posted Tuesday at 07:54 PM Posted Tuesday at 07:54 PM FYI: purples exemp, if you’ve got the inf and you’re looking to boost recharge then purples are the war to go. What this team needs is more Defenders
Zhen Chan Posted Tuesday at 07:56 PM Author Posted Tuesday at 07:56 PM I did not realize that! I assume they would need to be attuned purples then? Back to the drawing board ;_;
Psyonico Posted Tuesday at 09:37 PM Posted Tuesday at 09:37 PM 1 hour ago, Zhen Chan said: I did not realize that! I assume they would need to be attuned purples then? Back to the drawing board ;_; Nope, purple (and PvP) enhancements give their bonuses all the way down to 10, regardless of if they’re attuned or not. It’s actually better to NOT attune your purples so you can boost the ones that have lower enhancement bonuses (like end redux) What this team needs is more Defenders
Zhen Chan Posted Tuesday at 10:22 PM Author Posted Tuesday at 10:22 PM Empowered with knowledge and embracing purples, I've cobbled together the below. I'm not sure if my Soothing Aura slotting is optimal, but I gave it a shot anyway. Also gets ol' PA a hair under 60s, which is nice! I'm sure I sacrificed a lot in the name of +recharge, but let me know what you think (especially if I'm just going to be a paper tiger ready to die immediately). Thanks! SecondTryMan - Hero Controller Build plan made with Mids Reborn v3.7.14 rev. 3 ────────────────────────────── Primary powerset: Illusion ControlSecondary powerset: Pain DominationPool powerset (#1): FlightPool powerset (#2): SpeedPool powerset (#3): LeadershipPool powerset (#4): FightingEpic powerset: Psionic Mastery ────────────────────────────── Powers taken: Level 1: Blind A: Unbreakable Constraint: Hold3: Unbreakable Constraint: Chance for Smashing Damage3: Unbreakable Constraint: Hold/Recharge5: Unbreakable Constraint: Hold/Recharge/Accuracy25: Unbreakable Constraint: Recharge/Accuracy Level 1: Nullify Pain A: Panacea: Heal/Endurance5: Panacea: Endurance/Recharge7: Panacea: Heal/Recharge7: Panacea: Heal/Endurance/Recharge9: Panacea: Heal Level 2: Spectral Wounds A: Apocalypse: Damage9: Apocalypse: Damage/Recharge11: Apocalypse: Damage/Recharge/Accuracy11: Apocalypse: Recharge/Accuracy13: Apocalypse: Chance of Damage(Negative) Level 4: Soothe A: Preventive Medicine: Heal15: Preventive Medicine: Heal/Endurance15: Preventive Medicine: Endurance/RechargeTime17: Preventive Medicine: Heal/RechargeTime17: Preventive Medicine: Heal/RechargeTime/Endurance19: Preventive Medicine: Chance for +Absorb Level 6: Flash A: Superior Will of the Controller: Accuracy/Control Duration19: Superior Will of the Controller: Control Duration/Recharge21: Superior Will of the Controller: Endurance/Recharge21: Superior Will of the Controller: Accuracy/Control Duration/Endurance23: Superior Will of the Controller: Accuracy/Control Duration/Endurance/Recharge23: Superior Will of the Controller: Recharge/Chance for Psionic Damage Level 8: Superior Invisibility A: Luck of the Gambler: Defense/Increased Global Recharge Speed27: Luck of the Gambler: Defense Level 10: Deceive A: Coercive Persuasion : Contagious Confusion13: Coercive Persuasion : Confused31: Coercive Persuasion : Confused/Recharge33: Coercive Persuasion : Confused/Recharge/Accuracy33: Coercive Persuasion : Confused/Endurance Level 12: Group Invisibility A: Luck of the Gambler: Defense/Increased Global Recharge Speed25: Shield Wall: +Res (Teleportation), +5% Res (All) Level 14: Hover A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 16: Hasten A: Invention: Recharge Reduction34: Invention: Recharge Reduction Level 18: Phantom Army A: Expedient Reinforcement: Accuracy/Recharge29: Expedient Reinforcement: Accuracy/Damage/Recharge31: Expedient Reinforcement: Endurance/Damage/Recharge31: Expedient Reinforcement: Accuracy/Damage42: Invention: Recharge Reduction43: Invention: Recharge Reduction Level 20: Soothing Aura A: Miracle: Heal27: Miracle: +Recovery34: Regenerative Tissue: +Regeneration Level 22: Spectral Terror A: Dark Watcher's Despair: Chance for Recharge Slow29: Cloud Senses: Chance for Negative Energy Damage36: Dark Watcher's Despair: To Hit Debuff37: Dark Watcher's Despair: To Hit Debuff/Recharge37: Dark Watcher's Despair: To Hit Debuff/Recharge/Endurance43: Glimpse of the Abyss: Chance of Damage(Psionic) Level 24: World of Pain A: Unbreakable Guard: Resistance46: Unbreakable Guard: Resistance/Endurance46: Unbreakable Guard: RechargeTime/Resistance46: Unbreakable Guard: Resistance/Endurance/RechargeTime Level 26: Phantasm A: Expedient Reinforcement: Resist Bonus Aura for Pets37: Expedient Reinforcement: Accuracy/Recharge39: Expedient Reinforcement: Accuracy/Damage39: Expedient Reinforcement: Accuracy/Damage/Recharge39: Overwhelming Force: Damage/Chance for Knockdown/Knockback to Knockdown43: Expedient Reinforcement: Damage/Endurance Level 28: Anguishing Cry A: Achilles' Heel: Chance for Res Debuff Level 30: Painbringer A: Power Transfer: Chance to Heal Self40: Power Transfer: EndMod40: Power Transfer: Damage/EndMod40: Power Transfer: Damage/Recharge42: Power Transfer: Damage/Accuracy/Endurance42: Power Transfer: Damage/Accuracy/Recharge/Endurance Level 32: Maneuvers A: Luck of the Gambler: Defense/Increased Global Recharge Speed33: Luck of the Gambler: Defense Level 35: Tactics A: Gaussian's Synchronized Fire-Control: Chance for Build Up Level 38: Boxing (Empty) Level 41: Tough A: Steadfast Protection: Resistance/+Def 3%45: Steadfast Protection: Knockback Protection45: Gladiator's Armor: TP Protection +3% Def (All) Level 44: Weave A: Reactive Defenses: Defense45: Reactive Defenses: Defense/Endurance47: Reactive Defenses: Endurance/RechargeTime48: Reactive Defenses: Defense/RechargeTime48: Reactive Defenses: Defense/Endurance/RechargeTime49: Reactive Defenses: Scaling Resist Damage Level 47: Indomitable Will A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 49: Mind Over Body A: Unbreakable Guard: Resistance50: Unbreakable Guard: Resistance/Endurance50: Unbreakable Guard: RechargeTime/Resistance50: Unbreakable Guard: Resistance/Endurance/RechargeTime ────────────────────────────── Inherents: Level 1: Containment Level 1: Brawl (Empty) Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Hurdle (Empty) Level 1: Health A: Panacea: +Hit Points/Endurance47: Numina's Convalesence: +Regeneration/+Recovery Level 1: Stamina A: Performance Shifter: Chance for +End48: Performance Shifter: EndMod |MBD;23043;1413;1884;BASE64;| |GwJaEdWbOoAWBzxZJtzPSykQDWxUvd91T49K0dkh4LbUnxlTxDmigUDQOZmJmRI6Vbx| |v2waSoxUKmXo9axadrr7eYPMGFf5Uv6raE+pTdVftXY2I/bJBImCBPfP3+/b+BOEwEi| |GRWEjy1iVGRvjZv0uvLqW1oTbVhCJRvTtOXKQozUXqWbV30vZjHKgUIVRAZDDNtnPTa| |eFQrPTaMhkWkVHRG1PTOQbl0l5/XuyRToj8GsoWPyJH4fcQ0Zyo5BKBH8ZOSL44C47t| |kRwrpMJ9uSBzt1Lv13EKH2dIwp3SAkrUeggjNLswiS76GGQQJbA1LpX2/svnX5Hb6ZL| |CHkFmucsPZlHDJfkL3bttsyWw33MOOeYKXMextaiz49KM10rOuzdsc+Hk97F2Wv6KGW| |VVnICucol1VB3atr7oXm3sj2nvk4btlxV6B5V2+d3/FEVvY+7pIj7U+Jy60dQ7Jf6Ja| |9CnTE9XLVRJu5Ino+3tTd9sKX4GtQTNT+TLuT8Ws/4X+stSfe1ydv8cjQvOBWhvdVZ1| |pCzqeATLfc72Tp/26J2bckx0/nkZIWloW1P65ZjJIEz3Xkm5w0G0uKSduQTmfW7vi9Q| |bnLCvc5f/ll8OpOkY6HKQEuz4kjwOoW+CQuJYUEQkDHGb6t1wTTIkfffp295lpseTW9| 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Psyonico Posted yesterday at 12:37 AM Posted yesterday at 12:37 AM I’m looking at this on my phone, so I’m not positive about some of this… big thing, swap the miracle +recovery and the panacea proc. The miracle only affects you, but panacea can proc on anyone in range of the toggle…. Also, if we can get 2 more slots in there, you can slot 5x panacea for the recharge bonus. spectral terror: looks like you only have 2 or 3 6.25% recharge sets slotted, change out Dark Watcher’s Despair for Cloud Senses and you’ll get extra recharge. Also spectral terror isn’t auto hit, so getting some accuracy is a good thing. Move the 2nd slot of Superior Invisibility to Soothing Aura move 1 slot from mind over body into soothing aura and slot 5x panacea also, change one of the remaining enhancements to the +max HP unbreakable guard (Skip the end/rech) Take out the resist aura from phantasm and move the slot to World of Pain change World of Pain to 5x Impervious Skin for the 5% recharge What this team needs is more Defenders
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