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Posted (edited)
On 8/7/2025 at 10:50 PM, Darmian said:

Well, lots of things.  The thing that most annoys me is SFMAs that use Fire Farm NPCs.  Your average non Fire Farmer isn't built to take that much fire damage so it's a PITA when you run into mobs and mobs of them.

 

On a more comedic note, when I was writing my first AE arc (Dark Deeds in Galaxy City: Part One), I had given one mob of enemies Beam Rifle and Force Field.  A beautiful combo you'd think.  Ah, not so fast!  Myself and my two test mates ran it and we were bounced around the room with Repulsion, could barely land a hit on anything and eventually PINNED TO THE CEILING AND BEAM RIFLED TO DEATH.

 

So.

Force Field was swapped out for Time Manipulation.  Yeah, layered Distortion Fields can SLOW things down, but it was better than the test version!  Be thankful none of you ever saw it.

 

 

 

I can do you one almost as bad, LOL.  Back in the Live days, i made a mision tailored to my SG, based on DC's "Darkest Night" storyline.  Gave all the returned to life "villains" dark melee and regeneration...

 

BAD things man, bad things.  The whole SG got quickly and severely beat down multiple times before we gave up on the idea, LOL

Edited by The Witchfire
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  • Haha 1
Posted

On a more serious note...  I'm newly returned so i didn't realize the fire farm missions were such an issue.  Maybe the devs could set up a choice window at the start of opening up the AE interface to choose farm or story content.

 

Yeah, I know the search options SHOULD help there, but let's face it, people are lazy.

  • Thumbs Up 1
Posted (edited)

Hammidon...but he's a giant poo and the mitos are corn and peanuts. 💩

Edited by Skyhawke

Sky-Hawke: Rad/WP Brute

Alts galore. So...soooo many alts.

Originally Pinnacle Server, then Indomitable and now Excelsior

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