admiralnorman Posted 15 hours ago Posted 15 hours ago (edited) I'd like to be able to solo +4/8 no AVs, and run with 4 star content teams. I can afford a lot more, but prefer the build to be efficient in cost. say 250mil to 1 bil. I have a Dark Melee/Bio Build Scrapper that I love. I've grabbed some Aegis/Serendipity/LotG and threw them in whatever powers and i'm at 42% s/l dmg res and 37% s/l def. It's enough to give me a taste of it and I want more. Looking to take the build to the next level. I usually solo in +1/8 for soul drain and then Fire Master and Single Target. I am willing to change up my playstyle. if needed. Thank you in advance! 🙂 What I currently have: admiralnorman - Hero Scrapper Build plan made with Mids Reborn v3.7.14 rev. 3 ────────────────────────────── Primary powerset: Dark MeleeSecondary powerset: Bio ArmorPool powerset (#1): FightingPool powerset (#2): SpeedPool powerset (#3): LeadershipPool powerset (#4): ConcealmentEpic powerset: Fire Mastery ────────────────────────────── Powers taken: Level 1: Smite A: Invention: Recharge Reduction3: Invention: Accuracy3: Invention: Accuracy5: Invention: Damage Increase5: Invention: Damage Increase7: Invention: Damage Increase Level 1: Hardened Carapace A: Invention: Endurance Reduction7: Aegis: Resistance/Endurance9: Aegis: Resistance/Recharge9: Aegis: Resistance Level 2: Inexhaustible A: Invention: Healing11: Invention: Healing11: Invention: Healing13: Invention: Endurance Modification13: Invention: Endurance Modification15: Invention: Endurance Modification Level 4: Environmental Modification A: Invention: Endurance Reduction15: Luck of the Gambler: Defense/Increased Global Recharge Speed17: Serendipity: Defense/Endurance17: Serendipity: Defense/Endurance/Recharge19: Serendipity: Defense Level 6: Boxing (Empty) Level 8: Siphon Life A: Invention: Accuracy19: Invention: Accuracy21: Invention: Damage Increase21: Invention: Damage Increase23: Invention: Damage Increase23: Invention: Healing Level 10: Hasten A: Invention: Recharge Reduction25: Invention: Recharge Reduction25: Invention: Recharge Reduction Level 12: Maneuvers A: Invention: Endurance Reduction27: Luck of the Gambler: Defense/Increased Global Recharge Speed27: Serendipity: Defense29: Serendipity: Defense/Endurance29: Serendipity: Defense/Endurance/Recharge Level 14: Tough A: Invention: Endurance Reduction31: Aegis: Resistance31: Aegis: Resistance/Endurance31: Aegis: Resistance/Recharge Level 16: Ablative Carapace A: Invention: Recharge Reduction33: Invention: Healing33: Invention: Healing33: Invention: Healing Level 18: Dark Consumption A: Invention: Recharge Reduction Level 20: Evolving Armor A: Invention: Endurance Reduction34: Aegis: Resistance34: Aegis: Resistance/Endurance34: Aegis: Resistance/Recharge Level 22: Soul Drain A: Invention: Recharge Reduction36: Invention: Recharge Reduction Level 24: DNA Siphon A: Invention: Recharge Reduction36: Invention: Accuracy36: Invention: Accuracy37: Invention: Damage Increase37: Invention: Damage Increase37: Invention: Damage Increase Level 26: Midnight Grasp A: Invention: Recharge Reduction39: Invention: Accuracy39: Invention: Accuracy39: Invention: Damage Increase40: Invention: Damage Increase40: Invention: Damage Increase Level 28: Genetic Contamination A: Invention: Endurance Reduction40: Invention: Accuracy42: Invention: Damage Increase42: Invention: Damage Increase42: Invention: Damage Increase Level 30: Parasitic Aura A: Invention: Recharge Reduction43: Invention: Recharge Reduction43: Invention: Recharge Reduction43: Invention: Accuracy45: Invention: Healing45: Invention: Endurance Modification Level 32: Weave A: Invention: Endurance Reduction45: Luck of the Gambler: Defense/Increased Global Recharge Speed46: Serendipity: Defense/Endurance46: Serendipity: Defense/Endurance/Recharge46: Serendipity: Defense Level 35: Tactics A: Invention: Endurance Reduction Level 38: Vengeance A: Luck of the Gambler: Defense/Increased Global Recharge Speed Level 41: Char A: Invention: Accuracy Level 44: Melt Armor A: Invention: Recharge Reduction48: Invention: Recharge Reduction Level 47: Fire Ball A: Invention: Accuracy48: Invention: Damage Increase Level 49: Adaptation ────────────────────────────── Inherents: Level 1: Brawl (Empty) Level 1: Critical Hit Level 1: Sprint (Empty) Level 2: Rest (Empty) Level 1: Swift (Empty) Level 1: Health (Empty)(Empty)(Empty) Level 1: Hurdle (Empty) Level 1: Stamina (Empty)(Empty)(Empty) Level 49: Defensive Adaptation Level 49: Efficient Adaptation Level 49: Offensive Adaptation ────────────────────────────── Incarnates: Musculature Total Core 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