Renatos1023 Posted Tuesday at 03:42 AM Posted Tuesday at 03:42 AM The Reactive Defenses - Scaling Damage Resistance enhancement states in its information that it starts at 0% resistance at full health and scales up to 10%. However, since I've slotted it, it looks like it starts at 3% resistance at full health. I'm looking at the Combat Attributes window while standing at the train in the attached photo. It shows 3% from the enhancement. As I said, just standing there, at full health. Is the enhancement information wrong, or is the combat attributes info wrong? Thanks! Global: @Renatos Server: Everlasting My Top Dog Defenders: Liza Frost - Lv.50 Cold/Ice; Tara Sonara - Lv.50 Nature/Sonic; Voice of Gaia - Lv.50 Sonic/Sonic; Twilight Servant - Lv.50 Dark/Dark Defender; Tenebrous Tide - Lv.50 Dark/Water; Elloria Neutrina - Lv.50 Empathy/Radiation; Commander Trax - Lv.50 Traps/Beam Rifle; Hailblast - Lv.50 Storm/Storm; Elektra Cross - Lv.50 Electric/Electric; Agent Sureshot - Lv.50 Trick Arrow/Electric; Siren's Wave - Lv.48 Marine/Sonic; Agent Blayze - Lv.46 Thermal/Fire; Midnight Servant - Lv.45 Time/Dark; Maysin Payne - Lv.36 Pain/Psychic Other Mains: Nox Eternal - Lv.50 Dark/Spines Tank; Maysin Frost - Lv.50 Ice/Ninja Blaster; Kadsuane - Lv.50 Storm/Storm Corrupter; Fenix Frost - Lv.50 Ice/Ice Scrapper; Helena Hollowpoint - Lv.46 AR/Invincibility Sentinel
MTeague Posted Tuesday at 05:41 AM Posted Tuesday at 05:41 AM The enhancement text is incorrect. once slotted, it always provides a minimum of 3% resist all. I'm a little surprised the tooltip text has not been changed, but I also get that's a display-only issue, so it's probably pretty far down the To-Do list. 1 1 .
Maelwys Posted Tuesday at 06:48 AM Posted Tuesday at 06:48 AM (edited) It grants a scaling 0%-10% resistance. But it also grants a flat constant 3% resistance. It will therefore end up providing between 3%-13% resistance depending on your current HP. (Note the "13/100" instead of "10/100" in its CoDv2 entry) Edited Tuesday at 06:52 AM by Maelwys 2 1
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