Diva Dauntless Posted May 1, 2019 Posted May 1, 2019 Hey there, I'm an old beta tester from the Cryptic days that was in the end of 2003 beta wave before release. I'm also a small time game dev/content developer and an unrepentant modder of games...so of course I've been digging through the piggs. I still have my original install media not that I don't think you guys have that but I also have been looking at a few things and was wondering....since the game is basically "ours" now...can we improve the shader system? I think there are several improvements that can be made here that can improve visual fidelity in the live environment without too much of a hit to performance client side, and on the server side I think the per zone day/night cycle could use some work. Is this something you all are already doing? Or if not, is there a git repo where I could submit any work I do?
Diva Dauntless Posted May 1, 2019 Author Posted May 1, 2019 Oh also, you're awesome...sorry, I was in idea mode there and forgot to say thanks again.
The Fifth Horseman Posted May 1, 2019 Posted May 1, 2019 since the game is basically "ours" now...can we improve the shader system?In theory yes. As I understand, it's not high in priority. Is this something you all are already doing? Or if not, is there a git repo where I could submit any work I do? https://git.ourodev.com/explore/repos https://ourowiki.ouro-comdev.com/index.php?title=Main_Page for whatever documentation is available.
Diva Dauntless Posted May 2, 2019 Author Posted May 2, 2019 since the game is basically "ours" now...can we improve the shader system?In theory yes. As I understand, it's not high in priority. Is this something you all are already doing? Or if not, is there a git repo where I could submit any work I do? https://git.ourodev.com/explore/repos https://ourowiki.ouro-comdev.com/index.php?title=Main_Page for whatever documentation is available. Danke, mucho appreciated.
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