mankar89 Posted August 31 Posted August 31 Hey there. 😁 I was thinking it would be a great idea to open up the attack animations more. We already have the ability to alter the animation for a lot of attacks, but what if it was opened up further? Like, it would be cool if Beam Rifle could be emitted from the user’s hands instead of a rifle for a kind of energy blast, or even adding the fly poses into the proliferation so the poses can be used automatically instead of as emotes 😁 2
El D Posted August 31 Posted August 31 The Fly poses thing seems pretty doable, given that Sprint, Walk, and the default Stance all got alternate options that work the same way. The Beam Rifle request... could possibly work, though probably not the way you're asking. I could see the FX being proliferated - I.E. Energy Blast gets an alternate option that's the Beam Rifle's beams and Beam Rifle gets an alternate option that's the rifle shooting Energy Blast pew pews - but as for a Beam Rifle alt. animation not using the Beam Rifle, that doesn't sound like something the devs would do. Effectively the same conclusion as the game would still offer 'Beam Rifle FX as hand/eye blasts' just maintaining 'Hey, you want to shoot it without a gun, use the set that doesn't have the gun' powerset fidelity requirements. Granted, that's if HC is determined to maintain the Live standards of fidelity versus alternating those. It's not impossible that every ranged set without Rifle animations could get them as an alt. option (allowing for fancy flamethrowers, cold guns, psychic cannons, etc.) and the Rifle sets get hand-based alt. animations (bullet gauntlets, heavy munitions robot arms, mecha suits, etc.), just that I don't expect it to shake out that way. Would be really cool if it did, though. 2 Global is @El D, Everlasting Player, Recovering Altaholic.
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