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Posted

Doing my final respec before I level to 50, but I can only fit one of these. 

 

People seem to like being rezed when they die, but "Resurrect" has no side benefits apart from raising you.   Also I have Clear Mind, so I can unmez people when they use a wake.  

 

Still not happy to give it up. 

 

So the real question is:   Is Regen Aura all that great?    

Posted

Yes, Regeneration Aura is fantastic.
And on a MM it'll help you keep your Henchmen upright without spamming Healing Aura.
(Though multiple Power Boosted Fortitudes is still where it's at IMO...)

Drop the Rez and carry an Awaken Insp or three if you want (or even email them to yourself)

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Posted

You can get temp powers to replicate rez. You cannot replicate RA.

 

RA will benefit you and henchmen when solo. Rez will not. 

 

If you rez too soon, that one teammate is going to complain they didn't get to fire off their vengeance, and they won't let it go for the whole tf, which is going to be a while, because the weekly was in the shadow shard this week, and the quick rez was on the first mish, and you're the only person who bothered to buy ATT or mish TP, and now the whole team is doing those long commutes to the next door, and the whole time you're making that slow commute that teammate is whining about how vengeance is so useful when $h!t hits the fan but you ruined it by rezzing right away, even though the rest of the team was fine throughout that whole process, and the reason the one teammate needed to be rezzed in the first place was because they missed getting RA and their survivability dropped from what they were used to the first half of the mish when you were steamrolling enemies, and you don't wanna come off like an ass so you let the complaining slide and don't mention that it is being blown out of proportion, but then another teammate will chime in saying that it's not a big deal, and then another other teammate will be all like "I get it, I kinda wanted to use fallout too but you were too quick" and then the whole team starts arguing and then on like mish 12 the tension is so high that half the team quits, and now you either cut your losses from the last 2 hours or slog through the rest of this ungodly long tf with just 3 other people, one of which was arguing against the rez in favor of letting people have time to hit veng/fallout and you just have this awkward vibe with that person for another hour and the fun of the game is completely drained out of you every time you think about teaming with that character again for the next month. RA does not have this problem.

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Posted
1 hour ago, JediDave said:

If you rez too soon, that one teammate is going to complain they didn't get to fire off their vengeance, and they won't let it go for the whole tf, which is going to be a while, because the weekly was in the shadow shard this week, and the quick rez was on the first mish, and you're the only person who bothered to buy ATT or mish TP, and now the whole team is doing those long commutes to the next door, and the whole time you're making that slow commute that teammate is whining about how vengeance is so useful when $h!t hits the fan but you ruined it by rezzing right away, even though the rest of the team was fine throughout that whole process, and the reason the one teammate needed to be rezzed in the first place was because they missed getting RA and their survivability dropped from what they were used to the first half of the mish when you were steamrolling enemies, and you don't wanna come off like an ass so you let the complaining slide and don't mention that it is being blown out of proportion, but then another teammate will chime in saying that it's not a big deal, and then another other teammate will be all like "I get it, I kinda wanted to use fallout too but you were too quick" and then the whole team starts arguing and then on like mish 12 the tension is so high that half the team quits, and now you either cut your losses from the last 2 hours or slog through the rest of this ungodly long tf with just 3 other people, one of which was arguing against the rez in favor of letting people have time to hit veng/fallout and you just have this awkward vibe with that person for another hour and the fun of the game is completely drained out of you every time you think about teaming with that character again for the next month. RA does not have this problem.

 

You know, now if I ever get around to building a fire blaster that I've been thinking of trying, I'll have to give a warning on joining and ask if anyone is running Vengeance and wants me to wait before using RotP to rez myself.

Posted
On 9/19/2025 at 3:40 AM, Maelwys said:

Yes, Regeneration Aura is fantastic.
And on a MM it'll help you keep your Henchmen upright without spamming Healing Aura.
(Though multiple Power Boosted Fortitudes is still where it's at IMO...)

Drop the Rez and carry an Awaken Insp or three if you want (or even email them to yourself)

 

I was planning to respec out of Mace/Power Boost precisely because I found it would not boost RA.   My disappointment was unbearable.  

 

It only boosts your next couple of heals, and Fortitude, and I had Unleash Potential on that build.                    Was planning to switch to fire mastery and get rid of Force of Will set to trade for teleport set. 

 

............I'm very conflicted now.          

 

However, I appreciate the reassurance that getting rid of Resurrect won't likely trouble my teammates much.            Maybe I'll stick with Mace for my ancillary, and finish the build that way. 

 

 

Posted

   Best choice is a quick "delete character" and make a MM with anything other than Empathy.  Pain Domination was explicitly made to be the Villain-only analogue to Empathy that better protects MM pets, has an actual debuff, and has objectively better versions of both Clear Mind and Resurrect.

After reading this comment, you gain Wet.

At 5 stacks of Forum Nonsense, your next Bad Argument Power will have an Orange Circle, raising the chance of me not giving a shit to 100%!  

The Definitive Empathy Rework

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