Tersival Posted July 10, 2019 Posted July 10, 2019 So, finally got my Electric/Shield scrapper to 50 and thought I should share my current build plan with the brain trust to see if I can tweak it further. I've seen a few builds that all seem to rely on jumping as a core part of the build, but my favorite travel power is flight so my build goes different route. I tried a fly/hover build for an extra bonus, but the hover is... awkward for melee, so dropped as more hindrance than help. I'd love to get more recovery/regen, but without sacrificing def caps this is the best I can come up with so far: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Terseus Mu: Level 50 Magic Scrapper Primary Power Set: Electrical Melee Secondary Power Set: Shield Defense Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Charged Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(9), KntCmb-Knock%(9) Level 1: Deflection -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-EndRdx/Rchg(11), RedFrt-Def/EndRdx/Rchg(11), RedFrt-Def(13), RedFrt-EndRdx(13) Level 2: Havoc Punch -- CrtStr-Acc/Dmg(A), CrtStr-Acc/Dmg/Rchg(5), CrtStr-Dmg/Rchg(15), CrtStr-Rchg/+50% Crit(15) Level 4: Battle Agility -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(5), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(17), RedFrt-Def(19), RedFrt-EndRdx(19) Level 6: True Grit -- GldArm-ResDam(A), GldArm-3defTpProc(21), Mrc-Heal(21), Mrc-Rcvry+(23), Prv-Heal(23), Prv-Absorb%(25) Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(25), ScrDrv-Dmg/Rchg(27), ScrDrv-Acc/Rchg(27), ScrDrv-Dam%(29) Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(50) Level 12: Fly -- Frb-EndRdx(A), Frb-Fly(29) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Chain Induction -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(31), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Acc/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), Mk'Bit-Dam%(33) Level 20: Phalanx Fighting -- Ksm-ToHit+(A), LucoftheG-Rchg+(34) Level 22: Boxing -- RopADop-Acc/Stun(A), RopADop-Acc/Stun/Rchg(34) Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(34) Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(36) Level 28: Grant Cover -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(36) Level 30: Build Up -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(36), AdjTrg-ToHit/EndRdx/Rchg(37) Level 32: Lightning Rod -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42) Level 38: Mu Bolts -- WntBit-Acc/Dmg(A), WntBit-Dmg/Rchg(42), WntBit-Acc/Dmg/EndRdx(43), WntBit-Acc/Dmg/Rchg(43), WntBit-Dmg/EndRdx/Acc/Rchg(43) Level 41: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(45), Ann-Acc/Dmg/Rchg(45), Ann-Acc/Dmg/EndRdx(46), Ann-Acc/Dmg/EndRdx/Rchg(46), Ann-ResDeb%(46) Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(48) Level 47: Tactics -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(48), RctRtc-Pcptn(48) Level 49: Zapp -- StnoftheM-Acc/ActRdx/Rng(A), StnoftheM-Dmg/ActRdx/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Pnc-Heal(7) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7), PrfShf-EndMod/Acc(45), PrfShf-EndMod/Rchg(50) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1477;671;1342;HEX;| |78DA6593DB4FD36018C6BFAE1DC8B6EEC01C0701C7A6386058987AEF85A0C1B0041| |D576AB234E363AB3463D941214613FF054DF4C2430C1E2EFD5FF44F104F37A8379E| |0238DFF67D06C6365B7EEDF3BC4FDFB7DFD7E6D76743AF2FDC3D2B94F039DB6C348| |A8552DDACD564DD9F37CB5649D0115892F5866C3546F3AD6EBA4C762A8A79694B69| |CCD9B2D4AC5B25D366E1C09F952BB2DA9046A162497BB973199BAF56645D569B46E| |724B8B8B6661BE76DAB5C6906DCF3424DCA659D6547B5AAE5887BB520CD659AA662| |D5FAE76A56C928344D7BD519A555CC9B8DA6AC6F0CD08863F4FFAE0B1C6D552C12D| |29AF05D621EBA0C2E31034EADE2D6FA45804E72541B640642A0CE0C85C108F3878E| |28F551AE68EEFDB46BCCF055B0C80C52AD8A3E2AFA68E813459F28FAF4A24F2FFA8| |428EB47D63FADBADAE153E03C19194DF45D043FB33EB0CDFC4DD96E9E51EBBE21D8| |BBC93CB20E6E30876F3175CAF47046E9C9B296038374B320BCE00ECF37BCCB4C93A| |7C3D3517F140C9311519C87688B488AB51DD2625CEF8FADA0BE0C5698A316781D5C| |6546281BE73551E27B84114DA4123C874273243047E20E6BA9DB4C95BC7EE4FA9D1| |327D7C7D4C81B843718E5FA6389CEDE0831046FE83FEF177923DCCF37F2D4C7DE26| |F3F833E61ED524F1ACC91D78BBE01EF3C41FB00D0ADEC31865D3C8A691CD209B413| |683EC04B213C86EA9FC4D38FB3FB6A9B1F79C39F9027C09BE62FE0C09318E7EE3EF| |F83E535BE07BE6C90FE047F01366A535CC629DB258A769AC539C3C833D9FF188E68| |C93F7187CC2746E3F83BD9B798377EF2DDE4F6DFFBBA61F1D22A9ED7FBDED498F3B| |E351721EE5B44739E351163CCAA2B6FFE50BC5557AA2C259717792ED00B9CABFEED| |703455152BC525DA3CC2F9EEA6F078AAA3CE4FDECBAC79C7AC0CCDD67FE055A69F2| |59| |-------------------------------------------------------------------| Any tips to help refine it would be greatly appreciated. Thanks in advance.
Tersival Posted July 10, 2019 Author Posted July 10, 2019 P.S. - having had time to practice the power rotations (if not the set bonuses yet), I'd be happy to drop the slow Thunder Strike, if anyone can figure out a better source of AoE bonus.
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