Tersival Posted July 10, 2019 Share Posted July 10, 2019 So, finally got my Electric/Shield scrapper to 50 and thought I should share my current build plan with the brain trust to see if I can tweak it further. I've seen a few builds that all seem to rely on jumping as a core part of the build, but my favorite travel power is flight so my build goes different route. I tried a fly/hover build for an extra bonus, but the hover is... awkward for melee, so dropped as more hindrance than help. I'd love to get more recovery/regen, but without sacrificing def caps this is the best I can come up with so far: Hero Plan by Mids' Hero Designer 1.962 http://www.cohplanner.com/ Click this DataLink to open the build! Terseus Mu: Level 50 Magic Scrapper Primary Power Set: Electrical Melee Secondary Power Set: Shield Defense Power Pool: Flight Power Pool: Speed Power Pool: Fighting Power Pool: Leadership Ancillary Pool: Mu Mastery Hero Profile: Level 1: Charged Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(9), KntCmb-Knock%(9) Level 1: Deflection -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(3), RedFrt-EndRdx/Rchg(11), RedFrt-Def/EndRdx/Rchg(11), RedFrt-Def(13), RedFrt-EndRdx(13) Level 2: Havoc Punch -- CrtStr-Acc/Dmg(A), CrtStr-Acc/Dmg/Rchg(5), CrtStr-Dmg/Rchg(15), CrtStr-Rchg/+50% Crit(15) Level 4: Battle Agility -- RedFrt-Def/EndRdx(A), RedFrt-Def/Rchg(5), RedFrt-EndRdx/Rchg(17), RedFrt-Def/EndRdx/Rchg(17), RedFrt-Def(19), RedFrt-EndRdx(19) Level 6: True Grit -- GldArm-ResDam(A), GldArm-3defTpProc(21), Mrc-Heal(21), Mrc-Rcvry+(23), Prv-Heal(23), Prv-Absorb%(25) Level 8: Thunder Strike -- ScrDrv-Acc/Dmg(A), ScrDrv-Dmg/EndRdx(25), ScrDrv-Dmg/Rchg(27), ScrDrv-Acc/Rchg(27), ScrDrv-Dam%(29) Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(50) Level 12: Fly -- Frb-EndRdx(A), Frb-Fly(29) Level 14: Hasten -- RechRdx-I(A), RechRdx-I(31) Level 16: Against All Odds -- EndRdx-I(A) Level 18: Chain Induction -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(31), Mk'Bit-Dmg/Rchg(31), Mk'Bit-Acc/EndRdx/Rchg(33), Mk'Bit-Acc/Dmg/EndRdx/Rchg(33), Mk'Bit-Dam%(33) Level 20: Phalanx Fighting -- Ksm-ToHit+(A), LucoftheG-Rchg+(34) Level 22: Boxing -- RopADop-Acc/Stun(A), RopADop-Acc/Stun/Rchg(34) Level 24: Tough -- StdPrt-ResDam/Def+(A), StdPrt-ResDam/EndRdx(34) Level 26: Weave -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(36) Level 28: Grant Cover -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(36) Level 30: Build Up -- AdjTrg-ToHit(A), AdjTrg-ToHit/EndRdx(36), AdjTrg-ToHit/EndRdx/Rchg(37) Level 32: Lightning Rod -- Obl-Dmg(A), Obl-Acc/Rchg(37), Obl-Dmg/Rchg(37), Obl-Acc/Dmg/Rchg(39), Obl-Acc/Dmg/EndRdx/Rchg(39), Obl-%Dam(39) Level 35: Shield Charge -- Obl-Dmg(A), Obl-Acc/Rchg(40), Obl-Dmg/Rchg(40), Obl-Acc/Dmg/Rchg(40), Obl-Acc/Dmg/EndRdx/Rchg(42), Obl-%Dam(42) Level 38: Mu Bolts -- WntBit-Acc/Dmg(A), WntBit-Dmg/Rchg(42), WntBit-Acc/Dmg/EndRdx(43), WntBit-Acc/Dmg/Rchg(43), WntBit-Dmg/EndRdx/Acc/Rchg(43) Level 41: Ball Lightning -- Ann-Acc/Dmg(A), Ann-Dmg/Rchg(45), Ann-Acc/Dmg/Rchg(45), Ann-Acc/Dmg/EndRdx(46), Ann-Acc/Dmg/EndRdx/Rchg(46), Ann-ResDeb%(46) Level 44: Maneuvers -- LucoftheG-Def/EndRdx(A), LucoftheG-Rchg+(48) Level 47: Tactics -- RctRtc-ToHit(A), RctRtc-ToHit/Rchg(48), RctRtc-Pcptn(48) Level 49: Zapp -- StnoftheM-Acc/ActRdx/Rng(A), StnoftheM-Dmg/ActRdx/Rchg(50) Level 1: Brawl -- Empty(A) Level 1: Critical Hit Level 1: Prestige Power Dash -- Empty(A) Level 1: Prestige Power Slide -- Empty(A) Level 1: Prestige Power Quick -- Empty(A) Level 1: Prestige Power Rush -- Empty(A) Level 1: Prestige Power Surge -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 4: Ninja Run Level 2: Swift -- Empty(A) Level 2: Health -- Pnc-Heal/+End(A), Pnc-Heal(7) Level 2: Hurdle -- Empty(A) Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(7), PrfShf-EndMod/Acc(45), PrfShf-EndMod/Rchg(50) ------------ | Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1477;671;1342;HEX;| |78DA6593DB4FD36018C6BFAE1DC8B6EEC01C0701C7A6386058987AEF85A0C1B0041| |D576AB234E363AB3463D941214613FF054DF4C2430C1E2EFD5FF44F104F37A8379E| |0238DFF67D06C6365B7EEDF3BC4FDFB7DFD7E6D76743AF2FDC3D2B94F039DB6C348| |A8552DDACD564DD9F37CB5649D0115892F5866C3546F3AD6EBA4C762A8A79694B69| |CCD9B2D4AC5B25D366E1C09F952BB2DA9046A162497BB973199BAF56645D569B46E| |724B8B8B6661BE76DAB5C6906DCF3424DCA659D6547B5AAE5887BB520CD659AA662| |D5FAE76A56C928344D7BD519A555CC9B8DA6AC6F0CD08863F4FFAE0B1C6D552C12D| |29AF05D621EBA0C2E31034EADE2D6FA45804E72541B640642A0CE0C85C108F3878E| |28F551AE68EEFDB46BCCF055B0C80C52AD8A3E2AFA68E813459F28FAF4A24F2FFA8| |428EB47D63FADBADAE153E03C19194DF45D043FB33EB0CDFC4DD96E9E51EBBE21D8| |BBC93CB20E6E30876F3175CAF47046E9C9B296038374B320BCE00ECF37BCCB4C93A| |7C3D3517F140C9311519C87688B488AB51DD2625CEF8FADA0BE0C5698A316781D5C| |6546281BE73551E27B84114DA4123C874273243047E20E6BA9DB4C95BC7EE4FA9D1| |327D7C7D4C81B843718E5FA6389CEDE0831046FE83FEF177923DCCF37F2D4C7DE26| |F3F833E61ED524F1ACC91D78BBE01EF3C41FB00D0ADEC31865D3C8A691CD209B413| |683EC04B213C86EA9FC4D38FB3FB6A9B1F79C39F9027C09BE62FE0C09318E7EE3EF| |F83E535BE07BE6C90FE047F01366A535CC629DB258A769AC539C3C833D9FF188E68| |C93F7187CC2746E3F83BD9B798377EF2DDE4F6DFFBBA61F1D22A9ED7FBDED498F3B| |E351721EE5B44739E351163CCAA2B6FFE50BC5557AA2C259717792ED00B9CABFEED| |703455152BC525DA3CC2F9EEA6F078AAA3CE4FDECBAC79C7AC0CCDD67FE055A69F2| |59| |-------------------------------------------------------------------| Any tips to help refine it would be greatly appreciated. Thanks in advance. Link to comment Share on other sites More sharing options...
Tersival Posted July 10, 2019 Author Share Posted July 10, 2019 P.S. - having had time to practice the power rotations (if not the set bonuses yet), I'd be happy to drop the slow Thunder Strike, if anyone can figure out a better source of AoE bonus. Link to comment Share on other sites More sharing options...
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