Percello Posted October 8 Posted October 8 (edited) In the Dual Pistols power set, within the Swap Ammo ability, it grants you three types of ammo to swap to: 1. Incendiary Rounds 2. Chemical Rounds 3. Cryo Rounds Incendiary Rounds have a chance to cause targets to burn and has a burn animation on the targets when it does. Chemical Rounds lowers targets damage output and shows the downward triangle icon on enemy upon hitting. Cryo Rounds reduce target movement and attack speed... but there's no way to tell. This is where my issue lies. Like most ice abilities that use the rings around the legs for slow and/or the icy vapor around the enemy's chest to signify that they are slowed by ice, Cryo Rounds has nothing. Go ahead and test it. It almost feels like it's doing nothing at all. So, here is my suggestion/request: Add an animation or icon to the enemy hit by the Cryo Rounds so we can tell it's affecting them because right now, there is none. Edited October 8 by Percello
Uun Posted Thursday at 03:37 PM Posted Thursday at 03:37 PM It does have an animation, but it's really subtle (on impact a small cloud of frost drops from the target for about a second). The animation needs to be enhanced and should last as long as the -spd/-rech debuff (8-10s). 2 Uuniverse
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