Ultimo Posted Wednesday at 10:37 PM Posted Wednesday at 10:37 PM So, I'll give the example to explain what I'm suggesting. I made a mission which is set in Mercy Island. I created a group of custom enemies I called "The Noobs." They are meant to represent the various player characters that are running around in Mercy. I usually create them as patrols set to Rogue, so they attack everyone. They're pretty well all Lieutenant level characters. The problem I have is that it will often spawn multiples of the same characters. For example, if I've got one guy in the group called Red Mist, there might be more than one of him on the map. What I'm suggesting is making a setting for custom characters to make them UNIQUE, so that there can be only ONE of that character on the map at any time. 3
Vic Raiden Posted Thursday at 09:45 AM Posted Thursday at 09:45 AM Best thing we got so far is setting an enemy type to not auto-spawn and then putting them in a single spawn detail. 2
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