SenTheFortress Posted Saturday at 06:06 AM Posted Saturday at 06:06 AM (edited) Anyone else think it feels bad that you can't use your AT ability on the same target as another Sentinel? I know in the past Vulnerability used to work differently.. I wasn't around in those days, but I know it was stackable. I'm thinking we should bring that back, but keep the bonuses from multiple stacks modest. Say something like -0.5% applied to the debuffs per stack of Vulnerability, So a team of 8 Sentinels would grant -3.5% total, which isn't a lot but would simply just 'feel' better. Then maybe -0.25% for everything past 8 stacks. This simple and streamlined. Or another way which seems more balanced, is having the bonus scale down as additional Sentinels stack Vulnerability. 2 stacks = -1% 3 stacks = -2% 4 stacks = -3% 5 stacks = -3.5% 6 stacks = -4% 7 stacks = -4.5% 8 stacks = 5% 9 or more = an additional -0.1% per stack beyond 8 (which serves as a softcap) I don't think it would break the game to do this and would make teaming up with multiple Sentinels feel a lot better. What do you think? Should it be more or less? Also, buff the ATE procs (and Brute too! or something) Edited Saturday at 06:09 AM by SenTheFortress typo
stryve Posted yesterday at 02:07 AM Posted yesterday at 02:07 AM So, before Issue 27 Page 5, Sentinels actually had two Inherent features. The first is the earlier version of what today is called Vulnerability (what was then Offensive/Defensive Opportunity), which was not nearly as straightforward to use as what we have today, but did not ever stack. The second was a proc added to most attacks (I believe all the Primary Pool single target attacks, but it's been long enough I'm not certain anymore) that applied a 5% -Resist debuff. This 5% debuff could stack up to 5 times from different Sentinels, and I believe was called Vulnerability (again, it's been long enough I don't entirely trust my memory on the name). Personally I always regretted that the 5% -Resist proc was removed, as it was a cool little benefit brought to the team. Sure it was fully susceptible to DeBuff Resistance and the Purple Patch, but it was still noticeable with multiple Sentinels in a league focusing single hard targets like Rikti Pylons or Giant Monsters.
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