tidge Posted 17 hours ago Posted 17 hours ago 1 hour ago, Lusiphur Malache said: The most common places to slot this are overkill for a Stalker. That being stealth and infiltration. You can put one into Hide, Hover, Evasive Maneuvers, then it would get hard to find 2 more defense powers. Always good to put an Preventative Medicine Absorb proc into Health. Start believing the recipe you get from Market Crash is something you can use. 29 minutes ago, aethereal said: There are a lot of weird assumptions implicit in these claims. At the risk of revealing my own 'weird assumptions' The LotG set (and its precious global for +Recharge) is trivially easy IMO to find one-slot powers to use. The Concealment pool is chock full of such powers, and its Infiltration can be used to slot a couple of different nice globals from travel sets as well... unslotters are cheap. Hide certainly fits the bill, but I pretty much always first slot the Kismet +ToHit piece in Hide to improve leveling performance. By level 50, the extra ToHit is not always necessary (based on Accuracy slotting and set bonuses), but I rarely give it up if I'll be playing 'Hard' content. Stalkers can get a snipe, so extra +ToHit increases the damage of the (Fast) Snipe. Health? If there is no other candidate power for the Preventive Maintenance%Absrob, I guess it could go there... but because that piece doesn't need to be in an active power I almost never slot it there. I find the set bonuses from Panacea to be somewhat useful in powers that take Health sets. There is another piece of common wisdom about Health slotting that I almost never follow: Triple-slotting the Panacea, Miracle, and Numina global pieces in Health. By the time the Numina piece can be slotted, the character should probably have already addressed recovery/regeneration/endurance. The few times I slot the Numina's piece there, it is usually because I can use slightly more regeneration, so I slot it with the Numina Health/Absorb piece (and drop Miracle). This is rare for me, as MOAR Regeneration is typically not noticeable; I make exceptions on high HP characters and characters that primarily rely on resistances for survival (and the primary/secondary sets aren't already providing enough Regeneration).
out51d3r Posted 16 hours ago Author Posted 16 hours ago I'm playing Invuln, so if I understand things correctly, I've got 3 powers where I could slot LotG right in my base kit. Two more useful ones shouldn't be hard to find.
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