Nymoril Posted Tuesday at 09:58 PM Posted Tuesday at 09:58 PM With the update, my mouse has started to jump to the same point in the screen repeatedly, I have tried both restarting Homecoming and Windows, and can confirm that it doesn't happen outside Homecoming, this mouse jumping isn't exclusive a specific zone, I've experienced it in Croatoa, LoF, and Midnighter Club. It wasn't present before the latest update, as I was just playing some 12 hours earlier without this issue. I've included a 3 second clip of it happening, I was simply right clicking to move my camera around, and then it jumped, but it will repeatedly do this, sometimes with 30 seconds between, sometimes within 3 seconds. It always jumps to the exact same pixel as well it seems, I've stretched and moved my chat window, and it jumps to that specific pixel on the screen always, so it isn't a problem with being drawn to the chat window. Recording 2025-11-25 144714.mp4
Nymoril Posted Wednesday at 08:09 AM Author Posted Wednesday at 08:09 AM To add more info to this since, I've done a full reinstall of Homecoming via the launcher, and the problem still happens. The jumping occurs most commonly after a right click to look around or when clicking menus like the main menu I've noticed, and it never happens on the title or character select screen, it's a purely in-play problem.
Nymoril Posted Wednesday at 07:43 PM Author Posted Wednesday at 07:43 PM Figured it out, it was ghost inputs from my controller, that even though it was unplugged and turned off, Homecoming was still trying to interperet even after the disconnect.
srmalloy Posted yesterday at 02:11 AM Posted yesterday at 02:11 AM 6 hours ago, Nymoril said: even though it was unplugged and turned off, Homecoming was still trying to interperet even after the disconnect. If the controller is defined in a game, they will sometimes try to read the data from its interface, and can 'read' phantom data. It's more common with USB devices, which usually have other devices sharing an uplink to the computer through the same physical port, and the controller driver is misinterpreting the data coming in through the USB port.
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